Player Matchup

Nike
Nike
BellaDoesStuffYT
Nike
Level 141
God Stats
21W - 16L
1,507 SR
Queue Stats
415W - 527L
1,380 Elo+
Party 3
Gilgamesh
Gilgamesh
BigOnionManTTV
Gilgamesh
Level 136
God Stats
5W - 3L
1,630 SR
Queue Stats
72W - 55L
1,446 Elo+
Solo
Atlas
Atlas
Bubbabean2407
Atlas
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,387 Elo+
Party 3
Thanatos
Thanatos
herbicidejones
Thanatos
Level 93
God Stats
16W - 16L
1,518 SR
Queue Stats
362W - 398L
1,427 Elo+
Solo
Thoth
Thoth
llv Aqua vll
Thoth
Level 158
God Stats
2W - 2L
1,573 SR
Queue Stats
166W - 190L
1,486 Elo+
Party 3
Team Averages
Level 108
1,546 SR
1,425 Elo+

VS

Team Averages
Level 62
1,700 SR
1,441 Elo+
Nu Wa
Nu Wa
BaconWarrior750
Nu Wa
Level 78
God Stats
7W - 7L
1,792 SR
Queue Stats
229W - 255L
1,454 Elo+
Party 1
Arachne
Arachne
CleanBunny
Arachne
Level 60
God Stats
79W - 36L
1,631 SR
Queue Stats
352W - 330L
1,464 Elo+
Solo
Skadi
Skadi
KevinHydro
Skadi
Level 41
God Stats
8W - 4L
1,771 SR
Queue Stats
22W - 32L
1,449 Elo+
Party 2
Terra
Terra
MisterSandman09
Terra
Level 92
God Stats
4W - 5L
1,500 SR
Queue Stats
262W - 300L
1,432 Elo+
Party 1
Amaterasu
Amaterasu
Topito12
Amaterasu
Level 40
God Stats
7W - 6L
1,806 SR
Queue Stats
17W - 27L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 4
6,092
554
4,899
8,003
4,484
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
BigOnionManTTV
Gilgamesh
9
1 / 1 / 1
5,324
484
2,824
8,117
2,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 1 / 1
4,357
396
1,920
4,286
2,639
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
10
3 / 2 / 4
6,334
576
5,789
8,156
3,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 0 / 1
6,568
597
4,172
5,068
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 2
5,404
491
3,806
4,863
1,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
CleanBunny
Arachne
10
3 / 0 / 1
5,897
536
3,247
7,553
2,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Skadi
8
0 / 3 / 1
4,918
447
5,019
6,720
2,071
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 1 / 4
5,364
488
1,895
8,321
5,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
Topito12
Amaterasu
9
0 / 3 / 2
5,116
465
3,785
8,493
4,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
9
Kills
5
5
Deaths
10
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
0
1
4
2
W
Gilgamesh
BigOnionManTTV
Gilgamesh
1
1
1
1.5
W
0
1
1
0.5
L
Arachne
CleanBunny
Arachne
3
0
1
3.5
L
Skadi
0
3
1
0.17
L
0
1
4
2
L
Amaterasu
Topito12
Amaterasu
0
3
2
0.33
W
Thanatos
3
2
4
2.5
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,604
Damage
17,752
33,630
Taken
35,950
15,379
Mitigated
15,820
11,851
Healing
9,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,806
960
0
360
4,863
1,275
382
2,188
2,675
28,123
0
W
4,899
998
0
1,280
8,003
4,484
497
568
7,137
5,822
33,897
W
Gilgamesh
BigOnionManTTV
Gilgamesh
2,824
825
0
1,760
8,117
2,840
0
656
7,461
0
26,920
W
1,920
772
0
222
4,286
2,639
0
1,281
3,005
10,476
0
L
Arachne
CleanBunny
Arachne
3,247
2,323
0
1,936
7,553
2,647
0
1,167
6,386
0
37,632
L
Skadi
5,019
2,220
0
1,755
6,720
2,071
23
1,475
5,245
0
32,445
L
1,895
643
383
2,351
8,321
5,063
0
1,692
6,629
17,472
0
L
Amaterasu
Topito12
Amaterasu
3,785
1,742
0
2,276
8,493
4,764
0
862
7,631
0
32,316
W
Thanatos
5,789
1,999
0
6,836
8,156
3,646
0
1,976
6,147
0
41,598
W
4,172
148
0
1,753
5,068
1,770
0
1,220
3,848
45,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,675
Gold Earned
26,699
284
Minions Killed
258
0
Camps Cleared
0
1,027,037
Distance Traveled
1,033,573
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,404
491
40
4
0
168,416
3
W
Nike
6,092
554
66
6
0
196,442
1
W
Gilgamesh
5,324
484
55
5
0
205,391
0
W
Atlas
4,357
396
9
1
0
200,857
0
L
Arachne
5,897
536
70
6
0
254,450
0
L
Skadi
4,918
447
60
5
0
200,455
5
L
Terra
5,364
488
25
2
0
216,277
3
L
Amaterasu
5,116
465
63
6
0
193,975
1
W
Thanatos
6,334
576
67
6
0
221,466
7
W
Thoth
6,568
597
87
8
0
202,881
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role