Player Matchup

Nemesis
Nemesis
Gold III
 
Nemesis
Gold III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Silver II
ArsenalTX3
Susano
Silver II
Level 121
God Stats
5W - 10L
1,561 SR
Queue Stats
75W - 85L
992 MMR
Party 1
Tiamat
Tiamat
Gold IV
Ghost_Pappy14
Tiamat
Gold IV
Level 117
God Stats
13W - 11L
1,545 SR
Queue Stats
75W - 77L
1,406 MMR
Party 1
Sol
Sol
Gold V
GoodMechanix
Sol
Gold V
Level 148
God Stats
2W - 1L
1,671 SR
Queue Stats
364W - 376L
1,253 MMR
Solo
Neith
Neith
Silver II
eMwelBlriGrouY
Neith
Silver II
Level 93
God Stats
46W - 41L
1,669 SR
Queue Stats
218W - 232L
1,256 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,589 SR
1,281 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,547 SR
1,228 MMR
Cliodhna
Cliodhna
Silver I
EXILE_ODYSSEY_
Cliodhna
Silver I
Level 157
God Stats
10W - 18L
1,446 SR
Queue Stats
373W - 388L
1,254 MMR
Solo
Medusa
Medusa
Bronze IV
Odjackson
Medusa
Bronze IV
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 177L
1,224 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
XxClutchxX98
Baron Samedi
Silver IV
Level 69
God Stats
2W - 2L
1,664 SR
Queue Stats
18W - 19L
1,350 MMR
Party 2
Hachiman
Hachiman
Silver I
iiBDE
Hachiman
Silver I
Level 111
God Stats
4W - 3L
1,640 SR
Queue Stats
74W - 85L
1,193 MMR
Solo
Rama
Rama
Silver V
pringles48439
Rama
Silver V
Level 69
God Stats
2W - 8L
1,483 SR
Queue Stats
29W - 35L
1,119 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
5
1 / 1 / 0
3,283
657
1,800
3,429
934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
ArsenalTX3
Susano
5
0 / 2 / 0
3,295
659
1,200
3,904
1,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
1 / 0 / 0
3,493
699
1,258
2,294
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
0 / 0 / 0
3,688
738
278
2,101
465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

6
0 / 0 / 0
3,632
726
1,576
2,736
757
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
PoseidonBastetBakasuraLoki

VS

Bans
ArachneAchillesMercuryDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
6
1 / 1 / 1
3,770
754
1,888
3,950
1,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
Odjackson
Medusa
5
0 / 0 / 0
3,277
655
1,370
2,471
646
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
XxClutchxX98
Baron Samedi
6
1 / 1 / 2
3,702
740
2,383
2,315
693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
iiBDE
Hachiman
1
0 / 0 / 0
996
199
0
0
0
6
1 / 0 / 0
3,580
716
886
2,263
574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
2
Kills
3
3
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
1
0
1
W
Susano
ArsenalTX3
Susano
0
2
0
0
L
Cliodhna
1
1
1
1.5
W
1
0
0
1
W
0
0
0
0
L
Medusa
Odjackson
Medusa
0
0
0
0
L
Baron Samedi
XxClutchxX98
Baron Samedi
1
1
2
2
W
0
0
0
0
L
Hachiman
iiBDE
Hachiman
0
0
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,112
Damage
6,527
14,464
Taken
10,999
4,499
Mitigated
3,082
5,858
Healing
2,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
1,800
941
0
1,208
3,429
934
0
560
2,869
0
12,883
W
Susano
ArsenalTX3
Susano
1,200
507
0
1,589
3,904
1,259
0
815
3,089
0
11,078
L
Cliodhna
1,888
919
0
386
3,950
1,169
0
705
3,245
0
13,911
W
1,258
391
0
898
2,294
1,084
0
1,008
1,286
16,630
0
W
278
278
0
1,102
2,101
465
0
0
2,101
22,193
0
L
Medusa
Odjackson
Medusa
1,370
106
0
420
2,471
646
0
0
2,471
0
14,174
L
Baron Samedi
XxClutchxX98
Baron Samedi
2,383
881
84
1,129
2,315
693
0
553
1,762
14,547
0
W
1,576
283
0
1,061
2,736
757
0
0
2,736
0
19,465
L
Hachiman
iiBDE
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
886
826
0
664
2,263
574
0
278
1,985
0
15,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,391
Gold Earned
15,325
159
Minions Killed
115
0
Camps Cleared
0
517,894
Distance Traveled
382,885
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,283
657
23
5
0
117,341
1
W
Susano
3,295
659
31
6
0
113,662
1
L
Cliodhna
3,770
754
37
7
0
107,011
1
W
Tiamat
3,493
699
27
5
0
96,872
0
W
Sol
3,688
738
43
9
0
91,366
1
L
Medusa
3,277
655
22
4
0
82,590
0
L
Baron Samedi
3,702
740
26
5
0
90,851
2
W
Neith
3,632
726
35
7
0
98,653
4
L
Hachiman
996
199
0
0
0
0
0
L
Rama
3,580
716
30
6
0
102,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role