Player Matchup

Heimdallr
Heimdallr
BonfireBadger
Heimdallr
Level 84
God Stats
0W - 3L
1,571 SR
Queue Stats
10W - 11L
1,614 Elo+
Party 1
Ah Puch
Ah Puch
Mildew0
Ah Puch
Level 88
God Stats
0W - 1L
1,417 SR
Queue Stats
4W - 2L
1,703 Elo+
Party 1
Xing Tian
Xing Tian
Star-Gazer967
Xing Tian
Level 117
God Stats
1W - 3L
1,517 SR
Queue Stats
14W - 10L
1,801 Elo+
Party 1
Team Averages
Level 96
1,502 SR
1,706 Elo+

VS

Team Averages
Level 114
1,689 SR
1,604 Elo+
Cernunnos
Cernunnos
doinxx
Cernunnos
Level 127
God Stats
24W - 12L
1,689 SR
Queue Stats
209W - 144L
1,670 Elo+
Party 2
Anubis
Anubis
drift125
Anubis
Level 127
God Stats
31W - 15L
1,764 SR
Queue Stats
149W - 142L
1,575 Elo+
Solo
Ymir
Ymir
little will1
Ymir
Level 88
God Stats
48W - 27L
1,614 SR
Queue Stats
92W - 70L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BonfireBadger
Heimdallr
12
1 / 7 / 1
9,235
577
9,907
15,346
3,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
Mildew0
Ah Puch
15
0 / 5 / 2
9,597
600
17,724
14,127
5,122
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xing Tian
Star-Gazer967
Xing Tian
14
1 / 5 / 1
10,111
632
7,915
27,584
26,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
doinxx
Cernunnos
18
9 / 0 / 8
12,357
772
27,031
11,815
6,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
drift125
Anubis
17
5 / 1 / 11
11,958
747
16,645
13,844
8,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 1 / 14
12,314
770
9,576
17,255
22,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
2
Kills
17
17
Deaths
2
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BonfireBadger
Heimdallr
1
7
1
0.21
L
Ah Puch
Mildew0
Ah Puch
0
5
2
0.2
L
Xing Tian
Star-Gazer967
Xing Tian
1
5
1
0.3
W
Cernunnos
doinxx
Cernunnos
9
0
8
13
W
Anubis
drift125
Anubis
5
1
11
10.5
W
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,546
Damage
53,252
57,057
Taken
42,914
35,926
Mitigated
36,691
5,674
Healing
15,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BonfireBadger
Heimdallr
9,907
4,612
0
844
15,346
3,868
0
9,738
5,608
0
30,014
L
Ah Puch
Mildew0
Ah Puch
17,724
998
0
1,095
14,127
5,122
0
6,247
7,880
50,400
0
L
Xing Tian
Star-Gazer967
Xing Tian
7,915
580
0
3,735
27,584
26,936
0
10,394
17,190
16,668
0
W
Cernunnos
doinxx
Cernunnos
27,031
15,198
509
2,883
11,815
6,019
1,741
7,684
4,131
0
73,178
W
Anubis
drift125
Anubis
16,645
310
0
5,745
13,844
8,484
691
8,694
5,150
67,619
0
W
9,576
1,093
595
5,570
17,255
22,188
357
9,588
7,662
28,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,943
Gold Earned
36,629
136
Minions Killed
254
1
Camps Cleared
14
833,288
Distance Traveled
903,976
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,235
577
41
3
0
253,737
3
L
Ah Puch
9,597
600
84
5
0
284,572
3
L
Xing Tian
10,111
632
11
1
1
294,979
3
W
Cernunnos
12,357
772
114
7
7
285,826
1
W
Anubis
11,958
747
111
7
6
270,592
1
W
Ymir
12,314
770
29
2
1
347,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role