Player Matchup

Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
ASHVAULK
Sobek
Level 92
God Stats
4W - 5L
1,519 SR
Queue Stats
84W - 115L
1,427 Elo+
Party 1
Horus
Horus
Horus Priest
Horus
Level 151
God Stats
320W - 262L
1,532 SR
Queue Stats
410W - 406L
1,477 Elo+
Solo
The Morrigan
The Morrigan
SheeeshBRUHH
The Morrigan
Level 160
God Stats
2W - 0L
1,488 SR
Queue Stats
8W - 14L
1,165 Elo+
Solo
Shiva
Shiva
enderreaper564
Shiva
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 20L
1,257 Elo+
Solo
Team Averages
Level 120
1,508 SR
1,365 Elo+

VS

Team Averages
Level 79
1,543 SR
1,503 Elo+
Vulcan
Vulcan
CaSytheSupeRStaR
Vulcan
Level 68
God Stats
16W - 24L
1,540 SR
Queue Stats
166W - 183L
1,554 Elo+
Solo
Yemoja
Yemoja
Choas_pokelink
Yemoja
Level 68
God Stats
0W - 1L
1,702 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
CoreGaming27
Cthulhu
Level 27
God Stats
3W - 10L
1,499 SR
Queue Stats
5W - 15L
1,482 Elo+
Party 2
Medusa
Medusa
Locpix
Medusa
Level 85
God Stats
2W - 6L
1,480 SR
Queue Stats
15W - 31L
1,476 Elo+
Party 2
Sol
Sol
Rauulsilvaa17
Sol
Level 149
God Stats
0W - 1L
1,495 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
3 / 0 / 11
10,656
1,066
15,786
5,646
2,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
ASHVAULK
Sobek
16
2 / 1 / 12
10,015
1,002
3,649
11,813
6,723
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 0 / 14
11,593
1,159
19,024
13,788
11,314
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
SheeeshBRUHH
The Morrigan
18
8 / 0 / 12
12,476
1,248
20,831
5,019
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 1 / 14
11,126
1,113
15,090
15,307
13,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

290

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 2
9,545
955
13,287
8,686
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 3 / 0
9,350
935
2,972
10,279
7,564
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
CoreGaming27
Cthulhu
15
0 / 5 / 2
9,127
913
12,085
18,310
9,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Locpix
Medusa
15
1 / 8 / 1
9,445
945
9,585
21,693
8,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 6 / 2
9,530
953
9,224
17,403
5,305
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
9
24
Kills
2
2
Deaths
24
63
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
11
8.5
W
Sobek
ASHVAULK
Sobek
2
1
12
8
L
0
2
2
0.5
L
1
3
0
0.33
L
Cthulhu
CoreGaming27
Cthulhu
0
5
2
0.2
W
7
0
14
14
L
Medusa
Locpix
Medusa
1
8
1
0.19
L
0
6
2
0.17
W
The Morrigan
SheeeshBRUHH
The Morrigan
8
0
12
14
W
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,380
Damage
47,153
51,573
Taken
76,371
36,853
Mitigated
33,846
11,463
Healing
12,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
15,786
351
0
502
5,646
2,419
0
4,256
1,390
48,951
0
W
Sobek
ASHVAULK
Sobek
3,649
5
0
627
11,813
6,723
0
10,374
1,439
7,552
0
L
13,287
7,612
0
306
8,686
3,261
0
2,193
6,457
49,747
0
L
2,972
866
5,865
1,063
10,279
7,564
0
3,977
6,203
6,766
0
L
Cthulhu
CoreGaming27
Cthulhu
12,085
610
659
1,310
18,310
9,594
0
8,053
10,075
23,918
0
W
19,024
8,632
2,220
4,853
13,788
11,314
0
8,573
5,215
0
30,712
L
Medusa
Locpix
Medusa
9,585
3,847
0
1,222
21,693
8,122
0
8,564
12,918
0
29,481
L
9,224
2,746
0
2,016
17,403
5,305
0
8,086
9,233
41,104
0
W
The Morrigan
SheeeshBRUHH
The Morrigan
20,831
2,610
0
729
5,019
2,470
0
3,059
1,960
40,287
14,921
W
15,090
1,515
760
1,772
15,307
13,927
0
11,306
4,001
3,678
18,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,866
Gold Earned
46,997
205
Minions Killed
191
10
Camps Cleared
6
1,015,729
Distance Traveled
935,868
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,656
1,066
76
8
1
182,892
0
W
Sobek
10,015
1,002
8
1
0
196,309
0
L
Vulcan
9,545
955
63
6
2
208,288
1
L
Yemoja
9,350
935
6
1
1
166,796
3
L
Cthulhu
9,127
913
22
2
0
199,481
0
W
Horus
11,593
1,159
19
2
2
211,402
1
L
Medusa
9,445
945
28
3
0
181,594
0
L
Sol
9,530
953
72
7
3
179,709
0
W
The Morrigan
12,476
1,248
84
8
6
204,673
0
W
Shiva
11,126
1,113
18
2
1
220,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role