Player Matchup

Nemesis
Nemesis
Any RepIy
Nemesis
Level 109
God Stats
1W - 1L
1,573 SR
Queue Stats
3W - 10L
1,242 Elo+
Party 2
Bakasura
Bakasura
Chickenball12
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,614 Elo+
Party 2
Medusa
Medusa
ReZ JellyFish
Medusa
Level 129
God Stats
12W - 9L
1,620 SR
Queue Stats
291W - 320L
1,498 Elo+
Party 2
Geb
Geb
Wakiuh
Geb
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,137 Elo+
Party 2
Zeus
Zeus
xXdl0olbXx
Zeus
Level 157
God Stats
12W - 20L
1,445 SR
Queue Stats
896W - 983L
1,428 Elo+
Solo
Team Averages
Level 87
1,528 SR
1,384 Elo+

VS

Team Averages
Level 44
1,437 SR
1,463 Elo+
Odin
Odin
Dev2_Digital
Odin
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 44L
1,582 Elo+
Party 1
Hachiman
Hachiman
Joey2_Juicy
Hachiman
Level 46
God Stats
1W - 3L
1,183 SR
Queue Stats
46W - 44L
1,505 Elo+
Party 1
Sol
Sol
Mikasa22345649
Sol
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 82L
1,341 Elo+
Party 3
He Bo
He Bo
Salamancator911
He Bo
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 103L
1,533 Elo+
Solo
Medusa
Medusa
gravyscott
Medusa
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 37L
1,356 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Any RepIy
Nemesis
12
2 / 4 / 3
7,078
1,011
4,061
10,106
7,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
Chickenball12
Bakasura
5
0 / 2 / 1
5,023
718
53
2,550
1,438
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 3 / 1
6,940
991
10,467
7,698
3,950
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Geb
Wakiuh
Geb
11
0 / 5 / 5
5,774
825
2,635
10,326
7,123
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 3 / 5
6,426
918
6,731
5,271
1,979
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 9
6,526
932
4,012
5,751
4,718
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
Joey2_Juicy
Hachiman
15
7 / 2 / 6
8,065
1,152
10,336
6,530
2,878
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 0 / 13
7,808
1,115
5,495
4,354
1,739
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 3 / 15
6,751
964
2,991
6,496
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
gravyscott
Medusa
14
5 / 1 / 9
7,761
1,109
9,134
6,266
2,983
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
69
7
Kills
17
17
Deaths
8
15
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Any RepIy
Nemesis
2
4
3
0.88
L
Bakasura
Chickenball12
Bakasura
0
2
1
0.25
W
2
2
9
3.25
W
Hachiman
Joey2_Juicy
Hachiman
7
2
6
5
W
3
0
13
9.5
L
5
3
1
1.83
W
0
3
15
2.5
L
Geb
Wakiuh
Geb
0
5
5
0.5
W
Medusa
gravyscott
Medusa
5
1
9
9.5
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,947
Damage
31,968
35,951
Taken
29,397
22,133
Mitigated
14,651
7,317
Healing
13,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Any RepIy
Nemesis
4,061
812
1,356
2,221
10,106
7,643
0
2,707
7,399
0
9,255
L
Bakasura
Chickenball12
Bakasura
53
53
0
0
2,550
1,438
0
525
2,025
0
53
W
4,012
855
781
717
5,751
4,718
144
2,830
2,921
0
4,515
W
Hachiman
Joey2_Juicy
Hachiman
10,336
6,750
632
1,143
6,530
2,878
678
1,674
4,856
0
15,959
W
5,495
2,463
1,008
1,688
4,354
1,739
1,428
1,590
2,764
16,584
0
L
10,467
3,732
316
1,966
7,698
3,950
0
2,704
4,994
0
15,858
W
2,991
302
1,232
1,400
6,496
2,333
256
1,614
4,882
7,649
0
L
Geb
Wakiuh
Geb
2,635
259
0
250
10,326
7,123
0
2,084
8,242
3,824
0
W
Medusa
gravyscott
Medusa
9,134
4,315
2,388
2,445
6,266
2,983
488
1,658
4,608
0
22,784
L
6,731
510
858
350
5,271
1,979
0
466
4,805
19,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,241
Gold Earned
36,911
55
Minions Killed
88
0
Camps Cleared
0
625,936
Distance Traveled
806,990
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,078
1,011
13
2
0
157,646
0
L
Bakasura
5,023
718
0
0
0
39,918
0
W
Odin
6,526
932
1
0
0
154,761
1
W
Hachiman
8,065
1,152
18
3
0
146,607
0
W
Sol
7,808
1,115
33
5
0
177,998
0
L
Medusa
6,940
991
9
1
0
159,182
0
W
He Bo
6,751
964
12
2
0
151,856
1
L
Geb
5,774
825
1
0
0
154,700
1
W
Medusa
7,761
1,109
24
3
0
175,768
2
L
Zeus
6,426
918
32
5
0
114,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role