Player Matchup

Khepri
Khepri
Diamond III
GTChurch
Khepri
Diamond III
Level 160
God Stats
7W - 6L
1,555 SR
Queue Stats
240W - 229L
2,263 MMR
Party 2
Heimdallr
Heimdallr
Diamond I
InfiniteGeniuses
Heimdallr
Diamond I
Level 155
God Stats
6W - 7L
1,778 SR
Queue Stats
213W - 209L
2,429 MMR
Solo
Mercury
Mercury
Diamond III
LOKI OrTroll383
Mercury
Diamond III
Level 67
God Stats
16W - 10L
1,805 SR
Queue Stats
225W - 198L
2,401 MMR
Solo
Bastet
Bastet
Masters
Lowtierjones
Bastet
Masters
Level 159
God Stats
14W - 17L
1,720 SR
Queue Stats
263W - 256L
2,404 MMR
Solo
Poseidon
Poseidon
Diamond I
stikkman007
Poseidon
Diamond I
Level 160
God Stats
9W - 5L
1,919 SR
Queue Stats
141W - 126L
2,469 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 140
1,756 SR
2,393 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 139
1,823 SR
2,409 MMR
Rama
Rama
Diamond II
Dirtywings666
Rama
Diamond II
Level 160
God Stats
6W - 7L
1,709 SR
Queue Stats
169W - 146L
2,387 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond IV
Glueinmynut
Baron Samedi
Diamond IV
Level 105
God Stats
4W - 1L
1,718 SR
Queue Stats
18W - 17L
2,333 MMR
Party 3
Fafnir
Fafnir
Diamond I
Humnuh
Fafnir
Diamond I
Level 149
God Stats
1W - 1L
1,828 SR
Queue Stats
524W - 499L
2,390 MMR
Solo
Susano
Susano
Diamond II
ImMagika
Susano
Diamond II
Level 120
God Stats
74W - 59L
1,776 SR
Queue Stats
149W - 133L
2,393 MMR
Party 3
Amaterasu
Amaterasu
Masters
MidsToEasy
Amaterasu
Masters
Level 160
God Stats
3W - 2L
2,081 SR
Queue Stats
912W - 880L
2,540 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
GTChurch
Khepri
19
1 / 4 / 23
14,248
509
7,030
23,568
31,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heimdallr
20
6 / 1 / 9
16,406
586
27,753
21,132
12,821
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 6 / 10
15,655
559
28,698
27,267
15,097
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
20
8 / 0 / 18
15,705
561
22,976
25,977
13,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
stikkman007
Poseidon
20
9 / 0 / 13
16,352
584
33,925
21,284
11,448
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Baba YagaShivaJing Wei

VS

Bans
CliodhnaBakasuraKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 5 / 4
12,747
455
15,503
29,649
14,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Glueinmynut
Baron Samedi
17
1 / 8 / 1
11,600
414
14,934
26,396
16,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fafnir
Humnuh
Fafnir
16
1 / 5 / 6
11,575
413
8,297
25,437
36,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Susano
ImMagika
Susano
18
7 / 7 / 2
12,246
437
19,206
29,104
13,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
MidsToEasy
Amaterasu
20
2 / 6 / 2
13,742
491
21,852
40,836
42,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
26
31
Kills
11
11
Deaths
31
73
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
Khepri
GTChurch
Khepri
1
4
23
3.13
L
Baron Samedi
Glueinmynut
Baron Samedi
1
8
1
0.19
L
Fafnir
Humnuh
Fafnir
1
5
6
0.8
L
Susano
ImMagika
Susano
7
7
2
1.14
W
Heimdallr
6
1
9
10.5
W
7
6
10
2
W
Bastet
8
0
18
17
L
Amaterasu
MidsToEasy
Amaterasu
2
6
2
0.5
W
Poseidon
stikkman007
Poseidon
9
0
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,382
Damage
79,792
119,228
Taken
151,422
84,677
Mitigated
123,580
44,087
Healing
41,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,503
12,612
0
12,591
29,649
14,154
495
4,409
25,160
0
133,562
W
Khepri
GTChurch
Khepri
7,030
904
4,432
6,385
23,568
31,377
0
7,725
15,843
30,227
0
L
Baron Samedi
Glueinmynut
Baron Samedi
14,934
780
1,426
5,928
26,396
16,908
0
13,630
12,766
108,673
0
L
Fafnir
Humnuh
Fafnir
8,297
1,567
0
5,454
25,437
36,815
0
8,351
17,006
30,439
0
L
Susano
ImMagika
Susano
19,206
5,651
0
9,114
29,104
13,343
0
6,776
22,328
0
100,606
W
Heimdallr
27,753
19,320
0
12,141
21,132
12,821
4,942
2,203
18,929
0
170,994
W
28,698
18,470
0
3,997
27,267
15,097
3,962
3,059
23,608
0
137,821
W
Bastet
22,976
8,090
0
9,172
25,977
13,934
2,379
4,083
21,894
0
119,766
L
Amaterasu
MidsToEasy
Amaterasu
21,852
9,279
0
6,759
40,836
42,360
336
8,204
32,484
0
138,513
W
Poseidon
stikkman007
Poseidon
33,925
6,260
0
7,960
21,284
11,448
2,165
8,115
13,169
189,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,366
Gold Earned
61,910
799
Minions Killed
778
0
Camps Cleared
0
3,005,520
Distance Traveled
2,656,366
37
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,747
455
226
8
0
511,136
6
W
Khepri
14,248
509
27
1
0
569,563
14
L
Baron Samedi
11,600
414
180
6
0
450,495
1
L
Fafnir
11,575
413
31
1
0
543,566
11
L
Susano
12,246
437
128
5
0
541,540
5
W
Heimdallr
16,406
586
212
8
0
497,228
4
W
Mercury
15,655
559
183
7
0
651,054
5
W
Bastet
15,705
561
132
5
0
675,128
5
L
Amaterasu
13,742
491
213
8
0
609,629
4
W
Poseidon
16,352
584
245
9
0
612,547
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role