Player Matchup

Ra
Ra
Avak1827
Ra
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,377 Elo+
Party 1
Fenrir
Fenrir
OneNeanderTal
Fenrir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,461 Elo+
Party 1
Bacchus
Bacchus
YUKONKUSH310
Bacchus
Level 104
God Stats
1W - 0L
1,216 SR
Queue Stats
5W - 15L
1,351 Elo+
Solo
Team Averages
Level 96
1,405 SR
1,396 Elo+

VS

Team Averages
Level 76
1,525 SR
1,329 Elo+
Chang'e
Chang'e
KingQuimp5220
Chang'e
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 82L
1,375 Elo+
Solo
Atlas
Atlas
NiQman08
Atlas
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,391 Elo+
Party 2
Danzaburou
Danzaburou
ejribbit
Danzaburou
Level 45
God Stats
1W - 2L
1,575 SR
Queue Stats
17W - 43L
1,222 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 8
10,460
747
11,216
8,039
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
5 / 2 / 4
9,705
693
10,864
14,759
8,588
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
YUKONKUSH310
Bacchus
14
3 / 2 / 6
9,211
658
6,791
14,018
14,859
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
14
3 / 4 / 1
9,265
662
10,393
11,734
4,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
NiQman08
Atlas
13
1 / 4 / 4
9,599
686
6,658
15,539
17,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
ejribbit
Danzaburou
14
1 / 3 / 3
9,549
682
9,340
9,561
4,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
11
Kills
5
5
Deaths
11
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
L
Chang'e
3
4
1
0.88
L
Atlas
NiQman08
Atlas
1
4
4
0.75
W
5
2
4
3.5
W
Bacchus
YUKONKUSH310
Bacchus
3
2
6
3
L
Danzaburou
ejribbit
Danzaburou
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,871
Damage
26,391
36,816
Taken
36,834
27,074
Mitigated
26,509
11,192
Healing
8,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,216
1,348
2,744
3,228
8,039
3,627
264
4,657
3,192
53,884
0
L
Chang'e
10,393
650
1,010
3,561
11,734
4,852
280
4,478
7,256
29,677
0
L
Atlas
NiQman08
Atlas
6,658
2,846
296
1,844
15,539
17,205
328
8,947
6,592
18,221
0
W
10,864
2,638
0
2,886
14,759
8,588
689
6,423
8,092
0
33,243
W
Bacchus
YUKONKUSH310
Bacchus
6,791
842
549
1,785
14,018
14,859
297
6,159
7,392
16,822
0
L
Danzaburou
ejribbit
Danzaburou
9,340
2,829
167
1,626
9,561
4,452
975
4,982
4,579
0
41,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,376
Gold Earned
28,413
162
Minions Killed
129
5
Camps Cleared
6
797,592
Distance Traveled
743,373
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,460
747
102
7
2
276,669
0
L
Chang'e
9,265
662
36
3
2
243,754
3
L
Atlas
9,599
686
25
2
0
256,654
1
W
Fenrir
9,705
693
39
3
2
274,284
2
W
Bacchus
9,211
658
21
2
1
246,639
0
L
Danzaburou
9,549
682
68
5
4
242,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role