Player Matchup

Ganesha
Ganesha
FruityTooty6525
Ganesha
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 17L
1,580 Elo+
Party 1
Neith
Neith
Kxokka
Neith
Level 108
God Stats
8W - 7L
1,529 SR
Queue Stats
181W - 170L
1,492 Elo+
Party 1
King Arthur
King Arthur
Papitawind
King Arthur
Level 155
God Stats
66W - 42L
1,670 SR
Queue Stats
144W - 113L
1,520 Elo+
Party 3
Arachne
Arachne
kuwla
Arachne
Level 63
God Stats
52W - 34L
1,662 SR
Queue Stats
203W - 225L
1,550 Elo+
Party 1
Chang'e
Chang'e
vfleur
Chang'e
Level 27
God Stats
9W - 11L
1,559 SR
Queue Stats
72W - 67L
1,443 Elo+
Party 3
Team Averages
Level 74
1,584 SR
1,517 Elo+

VS

Team Averages
Level 75
1,574 SR
1,539 Elo+
Sylvanus
Sylvanus
Drixh
Sylvanus
Level 138
God Stats
1W - 3L
1,500 SR
Queue Stats
68W - 53L
1,596 Elo+
Party 2
Tyr
Tyr
RyukoSama
Tyr
Level 45
God Stats
1W - 0L
1,359 SR
Queue Stats
56W - 68L
1,508 Elo+
Solo
Olorun
Olorun
URxDAYLYxSKRUBx
Olorun
Level 85
God Stats
2W - 2L
1,664 SR
Queue Stats
52W - 42L
1,522 Elo+
Party 2
Loki
Loki
VUTFJimK
Loki
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
258W - 225L
1,568 Elo+
Solo
Izanami
Izanami
cashteamkley
Izanami
Level 64
God Stats
3W - 2L
1,845 SR
Queue Stats
115W - 96L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 1
2,711
542
380
2,577
932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Kxokka
Neith
2
0 / 2 / 0
2,541
508
1,157
1,906
374
Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Papitawind
King Arthur
6
1 / 0 / 0
3,477
695
1,685
2,987
1,133
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
kuwla
Arachne
4
1 / 2 / 0
3,149
630
2,386
3,884
1,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chang'e
vfleur
Chang'e
5
0 / 2 / 0
2,926
585
677
2,791
912
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Drixh
Sylvanus
5
2 / 0 / 3
3,661
732
2,609
3,450
1,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
1 / 1 / 0
3,207
641
1,309
3,683
2,893
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
1 / 0 / 2
3,571
714
1,406
1,875
727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
5
2 / 1 / 0
3,311
662
1,215
2,984
697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
cashteamkley
Izanami
6
2 / 1 / 2
4,016
803
1,938
2,773
716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
8
8
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Drixh
Sylvanus
2
0
3
3.5
L
0
2
1
0.25
L
Neith
Kxokka
Neith
0
2
0
0
L
King Arthur
Papitawind
King Arthur
1
0
0
1
W
1
1
0
1
W
1
0
2
2
W
Loki
2
1
0
2
W
Izanami
cashteamkley
Izanami
2
1
2
3
L
Arachne
kuwla
Arachne
1
2
0
0.5
L
Chang'e
vfleur
Chang'e
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,285
Damage
8,477
14,145
Taken
14,765
4,648
Mitigated
6,568
2,962
Healing
4,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Drixh
Sylvanus
2,609
1,251
343
818
3,450
1,535
986
540
2,910
10,624
2,845
L
380
236
0
204
2,577
932
0
540
2,037
2,072
0
L
Neith
Kxokka
Neith
1,157
562
0
248
1,906
374
0
686
1,220
0
4,737
L
King Arthur
Papitawind
King Arthur
1,685
645
0
932
2,987
1,133
20
0
2,987
0
17,289
W
1,309
553
0
1,435
3,683
2,893
0
0
3,683
0
9,111
W
1,406
392
0
471
1,875
727
204
310
1,565
13,219
1,959
W
Loki
1,215
377
0
798
2,984
697
0
184
2,800
0
9,494
W
Izanami
cashteamkley
Izanami
1,938
1,519
0
737
2,773
716
1,222
23
2,750
0
19,689
L
Arachne
kuwla
Arachne
2,386
1,436
0
1,013
3,884
1,297
0
570
3,314
0
8,246
L
Chang'e
vfleur
Chang'e
677
65
0
565
2,791
912
0
1,496
1,295
8,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,804
Gold Earned
17,766
70
Minions Killed
138
0
Camps Cleared
0
363,234
Distance Traveled
431,747
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,661
732
28
6
0
85,885
0
L
Ganesha
2,711
542
0
0
0
45,810
0
L
Neith
2,541
508
11
2
0
34,980
0
L
King Arthur
3,477
695
28
6
0
89,996
1
W
Tyr
3,207
641
15
3
0
87,961
1
W
Olorun
3,571
714
29
6
0
75,602
2
W
Loki
3,311
662
25
5
0
96,385
1
W
Izanami
4,016
803
41
8
0
85,914
0
L
Arachne
3,149
630
17
3
0
113,447
1
L
Chang'e
2,926
585
14
3
0
79,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role