Player Matchup

Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ERICMAGNUS
Thor
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
319W - 217L
1,654 Elo+
Solo
Anubis
Anubis
iiykq
Anubis
Level 146
God Stats
8W - 4L
1,500 SR
Queue Stats
56W - 58L
1,740 Elo+
Solo
Team Averages
Level 151
1,500 SR
1,631 Elo+

VS

Team Averages
Level 154
1,465 SR
1,603 Elo+
Neith
Neith
Crazy_Muffin97
Neith
Level 142
God Stats
6W - 4L
1,546 SR
Queue Stats
170W - 118L
1,639 Elo+
Party 1
Nox
Nox
Michjon
Nox
Level 160
God Stats
1W - 4L
1,181 SR
Queue Stats
180W - 121L
1,586 Elo+
Party 1
Guan Yu
Guan Yu
mederlah
Guan Yu
Level 160
God Stats
8W - 6L
1,669 SR
Queue Stats
171W - 122L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
2 / 0 / 11
9,405
723
9,321
7,282
3,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 0 / 7
9,596
738
15,184
9,515
5,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
iiykq
Anubis
15
6 / 3 / 8
9,691
745
11,729
9,651
4,842
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
8,700
669
7,392
12,401
4,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nox
12
0 / 5 / 2
7,758
597
5,300
9,766
4,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
mederlah
Guan Yu
13
2 / 6 / 0
8,565
659
5,279
18,204
17,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
14
Kills
3
3
Deaths
14
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
11
7.5
L
1
3
2
0.67
W
6
0
7
9.5
L
Nox
0
5
2
0.2
W
Anubis
iiykq
Anubis
6
3
8
3.33
L
Guan Yu
mederlah
Guan Yu
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,234
Damage
17,971
26,448
Taken
40,371
13,382
Mitigated
26,162
4,323
Healing
10,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
9,321
4,302
0
482
7,282
3,312
582
642
6,426
0
31,869
L
7,392
2,263
0
4,430
12,401
4,435
0
4,051
7,976
0
46,311
W
15,184
3,513
0
715
9,515
5,228
0
2,360
6,954
0
33,162
L
Nox
5,300
39
0
902
9,766
4,298
0
3,720
5,803
16,199
0
W
Anubis
iiykq
Anubis
11,729
877
0
3,126
9,651
4,842
324
2,504
6,963
39,452
0
L
Guan Yu
mederlah
Guan Yu
5,279
593
1,167
3,781
18,204
17,429
0
4,151
13,617
0
13,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,692
Gold Earned
25,023
165
Minions Killed
136
9
Camps Cleared
4
690,518
Distance Traveled
695,499
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,405
723
44
3
2
230,365
2
L
Neith
8,700
669
88
7
1
215,832
5
W
Thor
9,596
738
55
4
4
254,063
0
L
Nox
7,758
597
38
3
3
227,247
3
W
Anubis
9,691
745
66
5
3
206,090
3
L
Guan Yu
8,565
659
10
1
0
252,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role