Player Matchup

Merlin
Merlin
Azathoph
Merlin
Level 48
God Stats
25W - 24L
1,443 SR
Queue Stats
130W - 117L
1,477 Elo+
Party 3
Bakasura
Bakasura
OpKit
Bakasura
Level 89
God Stats
7W - 6L
1,415 SR
Queue Stats
147W - 124L
1,476 Elo+
Party 3
Danzaburou
Danzaburou
ZaneFalcon
Danzaburou
Level 148
God Stats
2W - 3L
1,420 SR
Queue Stats
258W - 262L
1,513 Elo+
Party 1
Artio
Artio
british109
Artio
Level 29
God Stats
11W - 13L
1,360 SR
Queue Stats
39W - 47L
1,421 Elo+
Party 3
Cthulhu
Cthulhu
raiikk770
Cthulhu
Level 26
God Stats
5W - 2L
1,692 SR
Queue Stats
23W - 19L
1,504 Elo+
Party 1
Team Averages
Level 68
1,466 SR
1,478 Elo+

VS

Team Averages
Level 58
1,543 SR
1,404 Elo+
Charybdis
Charybdis
CallMeScarlet
Charybdis
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 63L
1,453 Elo+
Solo
Amaterasu
Amaterasu
Chiopmunk141
Amaterasu
Level 65
God Stats
19W - 10L
1,569 SR
Queue Stats
785W - 786L
1,488 Elo+
Party 2
Persephone
Persephone
Eillenna
Persephone
Level 21
God Stats
4W - 13L
1,442 SR
Queue Stats
7W - 19L
1,281 Elo+
Party 2
Hades
Hades
Sulrix
Hades
Level 68
God Stats
3W - 12L
1,399 SR
Queue Stats
47W - 71L
1,413 Elo+
Party 2
Ares
Ares
Zelic27
Ares
Level 90
God Stats
5W - 6L
1,805 SR
Queue Stats
77W - 108L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Azathoph
Merlin
11
0 / 0 / 0
6,365
490
3,679
4,048
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
OpKit
Bakasura
12
1 / 1 / 1
6,647
511
6,295
9,557
3,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
ZaneFalcon
Danzaburou
12
7 / 0 / 0
7,524
579
11,110
8,832
3,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
10
0 / 0 / 0
5,632
433
3,179
7,831
6,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
raiikk770
Cthulhu
11
1 / 1 / 6
6,644
511
5,335
10,506
8,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CallMeScarlet
Charybdis
8
0 / 5 / 0
5,503
423
4,974
8,996
2,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Chiopmunk141
Amaterasu
12
1 / 0 / 0
7,173
552
5,517
8,768
5,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Persephone
Eillenna
Persephone
10
0 / 0 / 0
6,122
471
3,034
4,961
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
Sulrix
Hades
9
0 / 2 / 1
5,772
444
1,715
11,049
4,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
Zelic27
Ares
8
0 / 2 / 0
5,720
440
5,615
12,714
8,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
9
Kills
1
2
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
Azathoph
Merlin
0
0
0
0
L
Charybdis
CallMeScarlet
Charybdis
0
5
0
0
L
Amaterasu
Chiopmunk141
Amaterasu
1
0
0
1
L
Persephone
Eillenna
Persephone
0
0
0
0
W
Bakasura
OpKit
Bakasura
1
1
1
1.5
L
Hades
Sulrix
Hades
0
2
1
0.25
W
Danzaburou
ZaneFalcon
Danzaburou
7
0
0
7
L
Ares
Zelic27
Ares
0
2
0
0
W
Artio
0
0
0
0
W
Cthulhu
raiikk770
Cthulhu
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,598
Damage
20,855
40,774
Taken
46,488
23,821
Mitigated
22,100
14,653
Healing
18,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Azathoph
Merlin
3,679
119
0
750
4,048
1,367
368
2,700
1,348
50,207
0
L
Charybdis
CallMeScarlet
Charybdis
4,974
2,816
0
2,670
8,996
2,435
0
1,933
6,898
0
29,988
L
Amaterasu
Chiopmunk141
Amaterasu
5,517
2,981
0
5,510
8,768
5,593
757
2,650
5,399
0
45,369
L
Persephone
Eillenna
Persephone
3,034
378
0
409
4,961
1,621
0
2,711
2,026
36,575
0
W
Bakasura
OpKit
Bakasura
6,295
4,235
0
2,908
9,557
3,543
0
1,452
8,105
0
49,063
L
Hades
Sulrix
Hades
1,715
405
38
6,120
11,049
4,136
0
1,242
9,150
36,536
0
W
Danzaburou
ZaneFalcon
Danzaburou
11,110
5,277
0
4,315
8,832
3,783
1,175
2,960
5,872
0
56,836
L
Ares
Zelic27
Ares
5,615
152
0
3,432
12,714
8,315
0
3,128
9,553
18,704
0
W
Artio
3,179
718
0
3,287
7,831
6,849
0
458
7,373
24,726
0
W
Cthulhu
raiikk770
Cthulhu
5,335
459
531
2,862
10,506
8,279
325
2,794
7,712
18,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,812
Gold Earned
30,290
327
Minions Killed
295
0
Camps Cleared
0
1,255,351
Distance Traveled
1,159,688
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,365
490
78
6
0
239,571
5
L
Charybdis
5,503
423
53
4
0
222,174
4
L
Amaterasu
7,173
552
91
7
0
248,400
0
L
Persephone
6,122
471
59
5
0
205,084
0
W
Bakasura
6,647
511
98
8
0
310,985
3
L
Hades
5,772
444
67
5
0
238,216
1
W
Danzaburou
7,524
579
96
7
0
217,319
2
L
Ares
5,720
440
25
2
0
245,814
3
W
Artio
5,632
433
33
3
0
226,066
0
W
Cthulhu
6,644
511
22
2
0
261,410
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role