Player Matchup

Hel
Hel
 
Hel
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BEASTMODE2701
Loki
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
191W - 192L
1,699 Elo+
Party 1
Kukulkan
Kukulkan
Cleindellyyyyyy
Kukulkan
Level 89
God Stats
4W - 3L
1,396 SR
Queue Stats
442W - 306L
1,725 Elo+
Party 1
Agni
Agni
Deaminator
Agni
Level 42
God Stats
2W - 4L
1,401 SR
Queue Stats
64W - 64L
1,392 Elo+
Party 3
Skadi
Skadi
ihydre
Skadi
Level 26
God Stats
13W - 20L
1,491 SR
Queue Stats
19W - 34L
1,382 Elo+
Party 3
Team Averages
Level 53
1,458 SR
1,540 Elo+

VS

Team Averages
Level 104
1,644 SR
1,459 Elo+
Discordia
Discordia
 
Discordia
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
CRISPY_306
Ymir
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 52L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
Jcubs10
Sun Wukong
Level 124
God Stats
5W - 3L
1,654 SR
Queue Stats
37W - 34L
1,539 Elo+
Party 2
Medusa
Medusa
UnknownJin
Medusa
Level 137
God Stats
11W - 4L
1,934 SR
Queue Stats
186W - 160L
1,594 Elo+
Party 2
Loki
Loki
xXFingerbangerXx
Loki
Level 27
God Stats
1W - 0L
1,631 SR
Queue Stats
3W - 8L
1,205 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
0 / 5 / 0
7,120
396
2,528
11,294
4,973
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 7 / 2
7,462
415
2,925
13,699
4,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
17
2 / 3 / 1
10,219
568
9,791
11,185
4,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 8 / 2
8,763
487
12,763
12,250
4,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Skadi
ihydre
Skadi
10
0 / 7 / 0
6,775
376
5,651
11,767
3,049
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
4 / 1 / 8
9,986
555
9,456
9,513
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 10
9,242
513
2,826
16,868
14,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
Jcubs10
Sun Wukong
19
6 / 0 / 1
11,582
643
7,288
14,407
8,977
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
UnknownJin
Medusa
19
17 / 0 / 0
12,486
694
15,148
8,566
3,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 1 / 11
9,571
532
3,885
12,900
5,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
60
3
Kills
30
30
Deaths
3
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
5
0
0
W
Discordia
 
Discordia
4
1
8
8
L
1
7
2
0.29
W
1
1
10
6
L
Kukulkan
2
3
1
0.83
L
0
8
2
0.13
W
Sun Wukong
Jcubs10
Sun Wukong
6
0
1
6.5
W
Medusa
UnknownJin
Medusa
17
0
0
17
L
Skadi
ihydre
Skadi
0
7
0
0
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,658
Damage
38,603
60,195
Taken
62,254
22,027
Mitigated
37,328
9,167
Healing
26,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,528
390
307
1,926
11,294
4,973
0
1,198
10,096
48,528
0
W
Discordia
 
Discordia
9,456
867
81
1,870
9,513
4,069
728
4,876
4,526
83,382
0
L
2,925
1,173
70
3,637
13,699
4,752
0
2,767
10,932
0
36,756
W
2,826
687
1,646
3,321
16,868
14,761
344
7,744
9,024
32,943
0
L
Kukulkan
9,791
700
0
625
11,185
4,513
0
4,834
6,351
100,368
0
L
12,763
1,854
0
1,578
12,250
4,740
0
2,164
10,086
70,783
0
W
Sun Wukong
Jcubs10
Sun Wukong
7,288
1,653
0
8,471
14,407
8,977
1,873
7,315
6,750
0
90,634
W
Medusa
UnknownJin
Medusa
15,148
7,272
272
2,332
8,566
3,941
2,868
1,409
7,157
0
100,041
L
Skadi
ihydre
Skadi
5,651
3,039
0
1,024
11,767
3,049
0
1,319
10,448
0
43,634
W
3,885
1,006
0
8,242
12,900
5,580
158
3,185
9,715
0
76,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,339
Gold Earned
52,867
537
Minions Killed
644
0
Camps Cleared
0
1,545,793
Distance Traveled
1,722,541
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,120
396
79
4
0
271,715
2
W
Discordia
9,986
555
127
7
0
334,052
6
L
Loki
7,462
415
68
4
0
346,558
0
W
Ymir
9,242
513
65
4
0
293,662
1
L
Kukulkan
10,219
568
180
10
0
303,994
4
L
Agni
8,763
487
135
8
0
291,625
3
W
Sun Wukong
11,582
643
174
10
0
319,505
4
W
Medusa
12,486
694
166
9
0
361,219
3
L
Skadi
6,775
376
75
4
0
331,901
3
W
Loki
9,571
532
112
6
0
414,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role