Player Matchup

Artio
Artio
DAN KATOU
Artio
Level 109
God Stats
1W - 2L
1,232 SR
Queue Stats
170W - 212L
1,223 Elo+
Party 1
Vulcan
Vulcan
SuperSayin4Juni
Vulcan
Level 104
God Stats
6W - 11L
1,223 SR
Queue Stats
147W - 173L
1,398 Elo+
Solo
Izanami
Izanami
ToniiPR
Izanami
Level 108
God Stats
30W - 34L
1,299 SR
Queue Stats
261W - 317L
1,317 Elo+
Party 1
Ratatoskr
Ratatoskr
YOLO021FMT
Ratatoskr
Level 108
God Stats
2W - 7L
1,174 SR
Queue Stats
264W - 295L
1,327 Elo+
Party 1
Mulan
Mulan
snowkoala04
Mulan
Level 68
God Stats
9W - 5L
1,500 SR
Queue Stats
132W - 158L
1,294 Elo+
Solo
Team Averages
Level 99
1,286 SR
1,312 Elo+

VS

Team Averages
Level 73
1,335 SR
1,335 Elo+
Tiamat
Tiamat
CrypticxLegendd
Tiamat
Level 63
God Stats
7W - 8L
1,354 SR
Queue Stats
50W - 45L
1,388 Elo+
Solo
Guan Yu
Guan Yu
DOLPHINDANCE2
Guan Yu
Level 12
God Stats
2W - 4L
1,175 SR
Queue Stats
8W - 17L
1,113 Elo+
Party 2
Arachne
Arachne
MillerTime1033
Arachne
Level 65
God Stats
1W - 6L
1,188 SR
Queue Stats
17W - 24L
1,257 Elo+
Party 2
Artemis
Artemis
Okaypilot
Artemis
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 63L
1,500 Elo+
Solo
Yu Huang
Yu Huang
TheMARTINIKID
Yu Huang
Level 159
God Stats
13W - 19L
1,455 SR
Queue Stats
311W - 304L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DAN KATOU
Artio
17
5 / 3 / 14
11,265
469
8,113
22,416
20,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 3 / 4
11,352
473
11,114
13,813
7,042
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
ToniiPR
Izanami
19
11 / 6 / 9
12,602
525
19,564
21,483
10,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ratatoskr
YOLO021FMT
Ratatoskr
20
9 / 2 / 14
13,053
544
14,531
20,884
10,047
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 2 / 5
12,497
521
18,858
24,393
22,077
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 10 / 4
11,576
482
13,417
22,647
13,669
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
16
2 / 4 / 2
10,000
417
4,885
18,769
18,255
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
4 / 8 / 7
11,385
474
13,921
29,527
12,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Okaypilot
Artemis
17
5 / 5 / 4
11,210
467
15,649
15,613
5,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
TheMARTINIKID
Yu Huang
18
1 / 5 / 3
11,052
461
14,225
17,353
7,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
36
32
Kills
16
16
Deaths
32
46
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
10
4
0.6
W
Artio
DAN KATOU
Artio
5
3
14
4
L
Guan Yu
2
4
2
0.75
L
4
8
7
0.94
L
Artemis
Okaypilot
Artemis
5
5
4
1.4
W
3
3
4
1.67
L
Yu Huang
TheMARTINIKID
Yu Huang
1
5
3
0.5
W
Izanami
ToniiPR
Izanami
11
6
9
2.58
W
Ratatoskr
YOLO021FMT
Ratatoskr
9
2
14
8
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,180
Damage
62,097
102,989
Taken
103,909
70,467
Mitigated
58,090
40,392
Healing
25,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,417
2,639
0
3,357
22,647
13,669
40
5,274
17,373
68,239
0
W
Artio
DAN KATOU
Artio
8,113
702
2,179
8,434
22,416
20,921
138
5,120
17,296
45,534
0
L
Guan Yu
4,885
1,036
1,016
4,499
18,769
18,255
728
1,811
16,958
0
38,493
L
13,921
10,411
0
7,444
29,527
12,487
0
4,671
24,856
0
94,804
L
Artemis
Okaypilot
Artemis
15,649
9,662
0
3,217
15,613
5,909
612
2,772
12,841
0
65,011
W
11,114
5,133
0
1,825
13,813
7,042
333
6,939
6,874
84,751
0
L
Yu Huang
TheMARTINIKID
Yu Huang
14,225
654
211
6,074
17,353
7,770
728
5,066
12,287
105,758
0
W
Izanami
ToniiPR
Izanami
19,564
13,896
663
6,081
21,483
10,380
1,870
6,797
14,686
0
91,901
W
Ratatoskr
YOLO021FMT
Ratatoskr
14,531
4,691
0
9,749
20,884
10,047
295
2,997
17,887
0
111,529
W
18,858
3,925
0
11,461
24,393
22,077
2,908
6,541
17,852
671
109,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,769
Gold Earned
55,223
661
Minions Killed
546
0
Camps Cleared
0
2,134,287
Distance Traveled
2,041,240
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,576
482
100
4
0
355,793
9
W
Artio
11,265
469
63
3
0
427,105
2
L
Guan Yu
10,000
417
79
3
0
409,750
1
L
Arachne
11,385
474
105
4
0
452,453
1
L
Artemis
11,210
467
97
4
0
402,455
0
W
Vulcan
11,352
473
136
6
0
416,252
2
L
Yu Huang
11,052
461
165
7
0
420,789
1
W
Izanami
12,602
525
143
6
0
351,231
2
W
Ratatoskr
13,053
544
135
6
0
540,772
4
W
Mulan
12,497
521
184
8
0
398,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role