Player Matchup

Hercules
Hercules
DownSunder
Hercules
Level 16
God Stats
0W - 2L
1,256 SR
Queue Stats
21W - 9L
1,660 Elo+
Party 1
Guan Yu
Guan Yu
ShadierManRay
Guan Yu
Level 122
God Stats
4W - 1L
1,460 SR
Queue Stats
134W - 52L
1,667 Elo+
Party 1
Anubis
Anubis
TTVxMaximize
Anubis
Level 146
God Stats
1W - 1L
1,860 SR
Queue Stats
212W - 107L
1,755 Elo+
Party 1
Team Averages
Level 95
1,525 SR
1,694 Elo+

VS

Team Averages
Level 101
1,627 SR
1,663 Elo+
Ne Zha
Ne Zha
McJoeJoeJoe
Ne Zha
Level 149
God Stats
14W - 1L
1,500 SR
Queue Stats
56W - 21L
1,624 Elo+
Party 2
Baron Samedi
Baron Samedi
MrShaft
Baron Samedi
Level 129
God Stats
4W - 0L
1,640 SR
Queue Stats
54W - 23L
1,668 Elo+
Party 2
Chaac
Chaac
Runaah
Chaac
Level 26
God Stats
4W - 1L
1,742 SR
Queue Stats
23W - 8L
1,698 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DownSunder
Hercules
14
3 / 4 / 8
11,197
589
19,250
29,306
23,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
16
1 / 5 / 10
11,342
597
9,843
22,166
30,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
16
7 / 7 / 4
12,819
675
22,486
19,176
10,211
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
3 / 8 / 8
12,138
639
11,099
22,331
25,042
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Baron Samedi
MrShaft
Baron Samedi
19
8 / 3 / 7
13,743
723
26,439
17,165
7,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Runaah
Chaac
19
5 / 0 / 11
13,298
700
23,938
22,303
23,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
42
11
Kills
16
16
Deaths
11
22
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hercules
DownSunder
Hercules
3
4
8
1.75
W
Ne Zha
3
8
8
0.88
W
Baron Samedi
MrShaft
Baron Samedi
8
3
7
3.83
W
Chaac
Runaah
Chaac
5
0
11
10.5
L
Guan Yu
1
5
10
1.2
L
Anubis
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,579
Damage
61,476
70,648
Taken
61,799
64,058
Mitigated
55,664
19,626
Healing
24,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DownSunder
Hercules
19,250
7,010
835
6,448
29,306
23,815
0
11,551
17,004
0
33,862
W
Ne Zha
11,099
3,098
0
3,329
22,331
25,042
491
6,383
15,257
0
30,255
W
Baron Samedi
MrShaft
Baron Samedi
26,439
3,706
3,857
7,611
17,165
7,110
1,475
7,965
8,988
81,192
0
W
Chaac
Runaah
Chaac
23,938
3,853
493
9,228
22,303
23,512
864
9,401
12,514
0
55,802
L
Guan Yu
9,843
2,716
2,263
4,477
22,166
30,032
0
8,143
13,545
0
32,838
L
Anubis
22,486
1,552
0
5,603
19,176
10,211
0
7,004
11,785
63,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,358
Gold Earned
39,179
167
Minions Killed
202
5
Camps Cleared
9
937,954
Distance Traveled
972,294
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,197
589
24
1
0
322,664
1
W
Ne Zha
12,138
639
30
2
1
315,169
2
W
Baron Samedi
13,743
723
119
6
5
299,224
4
W
Chaac
13,298
700
53
3
3
357,901
3
L
Guan Yu
11,342
597
41
2
0
351,553
2
L
Anubis
12,819
675
102
5
5
263,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role