Player Matchup

Bakasura
Bakasura
GranGod
Bakasura
Level 113
God Stats
3W - 5L
1,356 SR
Queue Stats
222W - 242L
1,427 Elo+
Party 1
Tiamat
Tiamat
Punkibear123
Tiamat
Level 22
God Stats
8W - 8L
1,658 SR
Queue Stats
34W - 68L
1,356 Elo+
Party 1
Anhur
Anhur
Seatbelto
Anhur
Level 105
God Stats
1W - 1L
1,207 SR
Queue Stats
52W - 61L
1,411 Elo+
Party 1
King Arthur
King Arthur
ShowtimeDevil
King Arthur
Level 98
God Stats
10W - 10L
1,503 SR
Queue Stats
44W - 79L
1,384 Elo+
Party 1
Ymir
Ymir
YummyDespair
Ymir
Level 105
God Stats
4W - 3L
1,586 SR
Queue Stats
11W - 17L
1,301 Elo+
Party 1
Team Averages
Level 89
1,462 SR
1,376 Elo+

VS

Team Averages
Level 105
1,391 SR
1,408 Elo+
Raijin
Raijin
BiscuitBurglar
Raijin
Level 108
God Stats
23W - 35L
1,394 SR
Queue Stats
184W - 216L
1,351 Elo+
Party 2
Mercury
Mercury
JEISSONXD147
Mercury
Level 144
God Stats
2W - 5L
1,325 SR
Queue Stats
146W - 149L
1,417 Elo+
Solo
Sun Wukong
Sun Wukong
NicDuuce
Sun Wukong
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 33L
1,616 Elo+
Solo
Sol
Sol
OG-GateKeeper
Sol
Level 68
God Stats
8W - 9L
1,383 SR
Queue Stats
166W - 210L
1,362 Elo+
Party 2
Charybdis
Charybdis
vanillagorilla8
Charybdis
Level 78
God Stats
12W - 15L
1,351 SR
Queue Stats
89W - 108L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GranGod
Bakasura
12
6 / 3 / 0
7,578
583
9,176
12,257
5,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
10
0 / 2 / 0
5,373
413
1,209
7,064
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Seatbelto
Anhur
10
2 / 5 / 0
6,436
495
4,909
11,636
4,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
ShowtimeDevil
King Arthur
13
3 / 2 / 1
7,724
594
7,371
10,799
5,412
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 0 / 0
5,432
418
3,020
6,142
4,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 0
6,320
486
6,331
8,660
2,232
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mercury
JEISSONXD147
Mercury
13
5 / 3 / 0
7,824
602
7,324
11,364
4,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
NicDuuce
Sun Wukong
10
0 / 5 / 1
6,209
478
3,389
12,714
9,861
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 2 / 2
7,617
586
6,401
6,955
2,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
vanillagorilla8
Charybdis
9
0 / 1 / 3
5,939
457
5,616
7,365
2,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
11
Kills
11
12
Deaths
13
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
2
0
2
W
Bakasura
GranGod
Bakasura
6
3
0
2
L
Mercury
JEISSONXD147
Mercury
5
3
0
1.67
L
Sun Wukong
NicDuuce
Sun Wukong
0
5
1
0.1
L
2
2
2
1.5
W
Tiamat
0
2
0
0
W
Anhur
Seatbelto
Anhur
2
5
0
0.4
W
King Arthur
ShowtimeDevil
King Arthur
3
2
1
1.75
W
0
0
0
0
L
Charybdis
vanillagorilla8
Charybdis
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,685
Damage
29,061
47,898
Taken
47,058
22,627
Mitigated
20,550
11,621
Healing
9,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,331
1,155
0
1,920
8,660
2,232
32
1,015
7,255
32,740
0
W
Bakasura
GranGod
Bakasura
9,176
6,195
0
2,259
12,257
5,190
64
3,567
8,690
0
43,924
L
Mercury
JEISSONXD147
Mercury
7,324
3,596
0
290
11,364
4,049
0
661
10,308
0
67,634
L
Sun Wukong
NicDuuce
Sun Wukong
3,389
529
0
784
12,714
9,861
1,050
0
12,714
0
40,487
L
6,401
2,992
0
3,416
6,955
2,164
2,157
985
4,940
59,320
0
W
Tiamat
1,209
279
0
2,466
7,064
3,297
0
3,318
3,746
19,855
0
W
Anhur
Seatbelto
Anhur
4,909
2,424
0
3,248
11,636
4,078
0
4,122
7,514
0
29,796
W
King Arthur
ShowtimeDevil
King Arthur
7,371
1,285
0
3,095
10,799
5,412
966
233
10,566
0
54,223
W
3,020
990
0
553
6,142
4,650
0
1,492
4,650
22,031
0
L
Charybdis
vanillagorilla8
Charybdis
5,616
3,021
0
3,294
7,365
2,244
318
1,568
5,673
0
32,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,543
Gold Earned
33,909
288
Minions Killed
356
0
Camps Cleared
0
1,204,842
Distance Traveled
1,242,286
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,320
486
44
3
0
232,458
3
W
Bakasura
7,578
583
92
7
0
302,497
3
L
Mercury
7,824
602
105
8
0
314,072
1
L
Sun Wukong
6,209
478
54
4
0
238,629
3
L
Sol
7,617
586
101
8
0
229,689
4
W
Tiamat
5,373
413
26
2
0
220,255
3
W
Anhur
6,436
495
42
3
0
232,358
0
W
King Arthur
7,724
594
104
8
0
236,667
5
W
Ymir
5,432
418
24
2
0
213,065
5
L
Charybdis
5,939
457
52
4
0
227,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role