Player Matchup

Kuzenbo
Kuzenbo
Silver II
DockingChiaPets
Kuzenbo
Silver II
Level 85
God Stats
1W - 6L
1,540 SR
Queue Stats
208W - 209L
1,546 MMR
Solo
Neith
Neith
Gold V
Giv toes pls
Neith
Gold V
Level 121
God Stats
10W - 9L
1,676 SR
Queue Stats
123W - 127L
1,365 MMR
Party 1
Ra
Ra
Silver II
YkA-WiLm3rXD
Ra
Silver II
Level 84
God Stats
0W - 1L
1,507 SR
Queue Stats
38W - 39L
1,550 MMR
Solo
Nemesis
Nemesis
Gold I
iunm
Nemesis
Gold I
Level 129
God Stats
24W - 13L
1,748 SR
Queue Stats
187W - 179L
1,721 MMR
Party 1
Poseidon
Poseidon
Silver I
t0rpedus--
Poseidon
Silver I
Level 123
God Stats
4W - 4L
1,624 SR
Queue Stats
40W - 49L
1,541 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,619 SR
1,545 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 132
1,584 SR
1,545 MMR
Morgan Le Fay
Morgan Le Fay
Silver I
CallMeThePuma
Morgan Le Fay
Silver I
Level 143
God Stats
4W - 0L
1,901 SR
Queue Stats
10W - 9L
1,544 MMR
Solo
Medusa
Medusa
Gold III
Dani-Strong
Medusa
Gold III
Level 126
God Stats
2W - 3L
1,526 SR
Queue Stats
16W - 19L
1,548 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
MonstrousReaper
Baron Samedi
Silver I
Level 141
God Stats
2W - 2L
1,598 SR
Queue Stats
40W - 33L
1,539 MMR
Solo
Chang'e
Chang'e
Gold I
SteelsRevenge
Chang'e
Gold I
Level 155
God Stats
39W - 30L
1,644 SR
Queue Stats
238W - 228L
1,536 MMR
Solo
Hun Batz
Hun Batz
Platinum III
SuperChonBros
Hun Batz
Platinum III
Level 93
God Stats
9W - 15L
1,249 SR
Queue Stats
488W - 482L
1,556 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,500
423
3,308
12,393
9,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 3 / 0
6,771
521
1,598
8,146
2,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 2 / 0
6,637
511
4,313
10,829
5,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
iunm
Nemesis
10
1 / 2 / 0
6,214
478
3,417
10,563
3,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
t0rpedus--
Poseidon
11
0 / 2 / 1
6,103
469
5,014
8,132
2,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BakasuraAphroditeAresBellona

VS

Bans
MercuryArachneAtlasCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CallMeThePuma
Morgan Le Fay
12
4 / 1 / 3
6,824
525
10,898
9,186
3,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
12
2 / 0 / 3
7,559
581
6,604
3,663
1,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
MonstrousReaper
Baron Samedi
11
0 / 0 / 6
6,600
508
4,739
6,318
5,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chang'e
13
2 / 0 / 2
7,828
602
8,012
8,267
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
SuperChonBros
Hun Batz
13
4 / 0 / 1
7,337
564
6,639
10,975
4,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
12
12
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CallMeThePuma
Morgan Le Fay
4
1
3
5.5
W
Medusa
2
0
3
3.5
L
0
3
0
0
L
0
3
0
0
W
Baron Samedi
MonstrousReaper
Baron Samedi
0
0
6
3
W
Chang'e
2
0
2
3
W
Hun Batz
SuperChonBros
Hun Batz
4
0
1
4.5
L
0
2
0
0
L
Nemesis
iunm
Nemesis
1
2
0
0.5
L
Poseidon
t0rpedus--
Poseidon
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,650
Damage
36,892
50,063
Taken
38,409
24,541
Mitigated
18,222
11,554
Healing
16,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CallMeThePuma
Morgan Le Fay
10,898
1,610
0
2,151
9,186
3,985
76
4,552
4,634
45,246
0
W
Medusa
6,604
2,485
891
2,050
3,663
1,421
0
1,193
2,470
0
47,366
L
3,308
1,829
195
3,104
12,393
9,818
0
5,481
6,912
17,982
0
L
1,598
0
0
1,933
8,146
2,882
786
1,557
6,589
0
51,954
W
Baron Samedi
MonstrousReaper
Baron Samedi
4,739
552
1,298
2,946
6,318
5,245
48
2,994
3,324
34,372
0
W
Chang'e
8,012
226
891
5,685
8,267
3,200
0
1,708
6,559
69,964
0
W
Hun Batz
SuperChonBros
Hun Batz
6,639
2,481
0
470
10,975
4,371
0
2,188
8,787
0
59,779
L
4,313
723
205
3,299
10,829
5,168
0
7,801
3,028
55,913
0
L
Nemesis
iunm
Nemesis
3,417
1,307
0
1,188
10,563
3,722
0
2,749
7,814
0
41,279
L
Poseidon
t0rpedus--
Poseidon
5,014
823
0
1,630
8,132
2,951
0
6,061
2,071
49,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,225
Gold Earned
36,148
377
Minions Killed
414
0
Camps Cleared
0
1,246,145
Distance Traveled
1,249,342
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,824
525
68
5
0
261,888
1
W
Medusa
7,559
581
73
6
0
216,096
5
L
Kuzenbo
5,500
423
25
2
0
237,436
3
L
Neith
6,771
521
96
7
0
207,058
3
W
Baron Samedi
6,600
508
49
4
0
230,810
4
W
Chang'e
7,828
602
124
10
0
244,513
2
W
Hun Batz
7,337
564
100
8
0
296,035
1
L
Ra
6,637
511
109
8
0
243,956
5
L
Nemesis
6,214
478
67
5
0
305,496
0
L
Poseidon
6,103
469
80
6
0
252,199
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role