Player Matchup

Bacchus
Bacchus
Gashino
Bacchus
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,648 Elo+
Party 2
Amaterasu
Amaterasu
IGNACIOlk
Amaterasu
Level 128
God Stats
1W - 0L
1,665 SR
Queue Stats
48W - 18L
1,720 Elo+
Party 2
Rama
Rama
XxlautixX
Rama
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 15L
1,657 Elo+
Party 2
Serqet
Serqet
bLiinki181
Serqet
Level 128
God Stats
9W - 6L
1,629 SR
Queue Stats
47W - 21L
1,702 Elo+
Party 2
Olorun
Olorun
necrotic553
Olorun
Level 84
God Stats
9W - 3L
1,750 SR
Queue Stats
419W - 414L
1,530 Elo+
Solo
Team Averages
Level 98
1,609 SR
1,651 Elo+

VS

Team Averages
Level 109
1,624 SR
1,499 Elo+
Mercury
Mercury
 
Mercury
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Suruc
Chernobog
Level 28
God Stats
26W - 20L
1,525 SR
Queue Stats
85W - 84L
1,458 Elo+
Party 1
Achilles
Achilles
WillBadgeley
Achilles
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Chang'e
Chang'e
nWraith_
Chang'e
Level 133
God Stats
12W - 9L
1,747 SR
Queue Stats
480W - 478L
1,507 Elo+
Solo
Vulcan
Vulcan
tomiferreira1
Vulcan
Level 118
God Stats
1W - 1L
1,847 SR
Queue Stats
8W - 11L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gashino
Bacchus
11
1 / 1 / 7
7,210
515
4,074
8,184
6,598
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
IGNACIOlk
Amaterasu
14
1 / 0 / 0
8,412
601
8,331
6,802
4,610
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rama
13
4 / 1 / 2
8,318
594
4,387
7,265
3,021
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
bLiinki181
Serqet
14
6 / 1 / 4
8,267
591
9,430
9,700
4,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
13
3 / 3 / 2
8,028
573
6,313
10,238
4,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
4 / 6 / 0
7,102
507
5,457
12,807
4,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
Suruc
Chernobog
12
0 / 2 / 2
6,570
469
2,410
8,806
3,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
WillBadgeley
Achilles
12
0 / 0 / 0
6,562
469
2,600
10,951
12,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
nWraith_
Chang'e
10
1 / 4 / 1
5,980
427
5,638
10,084
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 3 / 2
6,038
431
4,599
6,230
3,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
15
Kills
5
6
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
6
0
0.67
W
Bacchus
Gashino
Bacchus
1
1
7
4.5
W
Amaterasu
IGNACIOlk
Amaterasu
1
0
0
1
L
Chernobog
Suruc
Chernobog
0
2
2
0.5
L
Achilles
WillBadgeley
Achilles
0
0
0
0
W
Rama
4
1
2
5
W
Serqet
bLiinki181
Serqet
6
1
4
8
L
Chang'e
nWraith_
Chang'e
1
4
1
0.38
W
Olorun
3
3
2
1.33
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,535
Damage
20,704
42,189
Taken
48,878
22,947
Mitigated
26,336
16,576
Healing
11,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,457
2,798
0
416
12,807
4,024
0
1,150
11,250
0
41,052
W
Bacchus
Gashino
Bacchus
4,074
604
70
2,551
8,184
6,598
296
3,034
5,150
12,596
0
W
Amaterasu
IGNACIOlk
Amaterasu
8,331
4,231
0
2,410
6,802
4,610
0
327
6,039
0
69,629
L
Chernobog
Suruc
Chernobog
2,410
1,554
0
4,230
8,806
3,264
0
1,495
7,311
0
49,021
L
Achilles
WillBadgeley
Achilles
2,600
578
0
2,091
10,951
12,255
0
0
10,951
0
44,403
W
Rama
4,387
3,712
0
2,168
7,265
3,021
3,352
836
6,429
0
64,695
W
Serqet
bLiinki181
Serqet
9,430
2,757
0
5,126
9,700
4,202
0
1,693
7,951
0
57,746
L
Chang'e
nWraith_
Chang'e
5,638
305
728
3,225
10,084
3,680
0
4,276
5,670
42,104
0
W
Olorun
6,313
3,479
138
4,113
10,238
4,516
0
4,347
5,891
65,561
0
L
4,599
1,895
0
1,092
6,230
3,113
0
3,466
2,500
23,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,235
Gold Earned
32,252
498
Minions Killed
342
0
Camps Cleared
0
1,492,479
Distance Traveled
1,328,636
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,102
507
65
5
0
309,064
1
W
Bacchus
7,210
515
16
1
0
304,850
4
W
Amaterasu
8,412
601
142
10
0
316,458
6
L
Chernobog
6,570
469
91
7
0
232,153
2
L
Achilles
6,562
469
78
6
0
255,021
2
W
Rama
8,318
594
127
9
0
260,839
3
W
Serqet
8,267
591
111
8
0
352,265
5
L
Chang'e
5,980
427
62
4
0
259,383
4
W
Olorun
8,028
573
102
7
0
258,067
3
L
Vulcan
6,038
431
46
3
0
273,015
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role