Player Matchup

Bacchus
Bacchus
Raven7669
Bacchus
Level 84
God Stats
10W - 5L
1,619 SR
Queue Stats
131W - 143L
1,552 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ToastyBoii
Tsukuyomi
Level 81
God Stats
17W - 9L
1,616 SR
Queue Stats
111W - 97L
1,551 Elo+
Party 2
Ao Kuang
Ao Kuang
jace4022
Ao Kuang
Level 27
God Stats
6W - 3L
1,674 SR
Queue Stats
106W - 110L
1,555 Elo+
Party 2
Team Averages
Level 64
1,637 SR
1,553 Elo+

VS

Team Averages
Level 97
1,431 SR
1,439 Elo+
Hera
Hera
Ashingflames
Hera
Level 147
God Stats
10W - 11L
1,292 SR
Queue Stats
552W - 794L
1,365 Elo+
Solo
Fenrir
Fenrir
TheChosenCrumb
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,533 Elo+
Party 1
Bacchus
Bacchus
xSirupy
Bacchus
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 17L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Raven7669
Bacchus
15
1 / 1 / 16
10,815
721
8,434
11,542
15,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
ToastyBoii
Tsukuyomi
15
2 / 1 / 16
10,400
693
15,058
10,279
5,068
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
jace4022
Ao Kuang
17
15 / 0 / 3
12,073
805
13,672
11,533
6,476
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 1
8,482
565
7,271
12,156
4,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
1 / 7 / 1
8,476
565
3,988
15,221
7,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
xSirupy
Bacchus
13
0 / 4 / 2
8,405
560
7,100
15,418
15,181
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
18
Kills
2
2
Deaths
18
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Bacchus
Raven7669
Bacchus
1
1
16
9
L
1
7
1
0.21
W
Tsukuyomi
ToastyBoii
Tsukuyomi
2
1
16
10
W
Ao Kuang
jace4022
Ao Kuang
15
0
3
16.5
L
Bacchus
xSirupy
Bacchus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,164
Damage
18,359
33,354
Taken
42,795
26,907
Mitigated
26,844
8,136
Healing
1,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,271
2,340
57
936
12,156
4,477
0
6,821
5,335
30,875
0
W
Bacchus
Raven7669
Bacchus
8,434
1,088
0
1,098
11,542
15,363
406
4,807
6,601
30,488
0
L
3,988
901
0
790
15,221
7,186
0
8,180
7,041
64
9,102
W
Tsukuyomi
ToastyBoii
Tsukuyomi
15,058
4,237
0
362
10,279
5,068
768
3,710
6,480
0
57,247
W
Ao Kuang
jace4022
Ao Kuang
13,672
4,160
0
6,676
11,533
6,476
1,423
6,390
5,068
29,916
0
L
Bacchus
xSirupy
Bacchus
7,100
401
0
0
15,418
15,181
0
7,383
8,035
25,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,288
Gold Earned
25,363
156
Minions Killed
116
5
Camps Cleared
5
821,222
Distance Traveled
647,386
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,482
565
58
4
3
203,102
1
W
Bacchus
10,815
721
40
3
3
266,959
2
L
Fenrir
8,476
565
19
1
1
198,680
1
W
Tsukuyomi
10,400
693
79
5
1
272,533
0
W
Ao Kuang
12,073
805
37
2
1
281,730
0
L
Bacchus
8,405
560
39
3
1
245,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role