Player Matchup

Ra
Ra
Platinum I
 
Ra
Platinum I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Platinum II
 
Anhur
Platinum II
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Diamond III
Amplifieddddd
Nemesis
Diamond III
Level 126
God Stats
18W - 15L
1,636 SR
Queue Stats
84W - 76L
2,204 MMR
Solo
Geb
Geb
Diamond V
Brankie
Geb
Diamond V
Level 155
God Stats
8W - 8L
1,201 SR
Queue Stats
405W - 403L
2,099 MMR
Solo
Susano
Susano
Masters
DrewUSN
Susano
Masters
Level 125
God Stats
10W - 4L
1,642 SR
Queue Stats
302W - 284L
2,185 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,496 SR
1,898 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 153
1,628 SR
2,082 MMR
Xbalanque
Xbalanque
Diamond IV
 
Xbalanque
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Diamond II
Koofiesmacker
Cliodhna
Diamond II
Level 160
God Stats
4W - 5L
1,577 SR
Queue Stats
70W - 85L
2,259 MMR
Solo
Eset
Eset
Diamond III
Kαte
Eset
Diamond III
Level 131
God Stats
14W - 15L
1,568 SR
Queue Stats
845W - 866L
2,244 MMR
Solo
Cerberus
Cerberus
Diamond V
Líebe
Cerberus
Diamond V
Level 160
God Stats
0W - 1L
1,734 SR
Queue Stats
155W - 171L
2,203 MMR
Solo
Bastet
Bastet
Diamond V
Okami Husky
Bastet
Diamond V
Level 156
God Stats
3W - 2L
1,762 SR
Queue Stats
56W - 44L
2,203 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
8 / 1 / 9
14,181
591
20,638
14,408
8,308
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anhur
 
Anhur
20
4 / 2 / 8
13,702
571
24,593
22,763
10,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
20
12 / 1 / 1
14,651
610
19,695
20,336
10,852
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
17
0 / 0 / 17
12,212
509
6,068
20,263
26,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Susano
DrewUSN
Susano
20
4 / 3 / 5
14,201
592
26,293
24,810
14,943
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
Ah Muzen CabKaliKhepri

VS

Bans
Jing WeiAtlasBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
2 / 11 / 2
10,927
455
16,826
27,356
11,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
Koofiesmacker
Cliodhna
20
1 / 2 / 3
12,265
511
7,344
15,150
6,874
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eset
Kαte
Eset
16
0 / 8 / 3
9,717
405
10,844
23,306
8,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Líebe
Cerberus
17
2 / 2 / 2
11,266
469
8,570
27,278
35,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bastet
16
2 / 5 / 0
10,414
434
11,237
24,530
19,251
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
28
Kills
7
7
Deaths
28
40
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
1
9
12.5
W
Anhur
 
Anhur
4
2
8
4
L
Xbalanque
 
Xbalanque
2
11
2
0.27
W
Nemesis
12
1
1
12.5
W
Geb
0
0
17
8.5
W
Susano
DrewUSN
Susano
4
3
5
2.17
L
Cliodhna
Koofiesmacker
Cliodhna
1
2
3
1.25
L
Eset
Kαte
Eset
0
8
3
0.19
L
Cerberus
Líebe
Cerberus
2
2
2
1.5
L
Bastet
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,287
Damage
54,821
102,580
Taken
117,620
71,135
Mitigated
81,313
42,242
Healing
24,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
20,638
3,237
2,726
4,274
14,408
8,308
262
4,259
10,149
142,204
0
W
Anhur
 
Anhur
24,593
17,343
0
13,169
22,763
10,679
4,563
5,590
17,173
0
162,971
L
Xbalanque
 
Xbalanque
16,826
8,039
0
2,162
27,356
11,086
1,398
2,777
24,575
0
80,438
W
Nemesis
19,695
13,136
0
4,393
20,336
10,852
3,980
5,753
14,583
0
158,661
W
Geb
6,068
1,113
0
4,273
20,263
26,353
366
4,377
15,886
29,513
0
W
Susano
DrewUSN
Susano
26,293
10,204
0
13,407
24,810
14,943
500
2,134
21,718
0
127,349
L
Cliodhna
Koofiesmacker
Cliodhna
7,344
707
0
8,306
15,150
6,874
0
2,500
12,369
0
131,781
L
Eset
Kαte
Eset
10,844
573
210
1,236
23,306
8,975
0
10,216
12,837
87,302
0
L
Cerberus
Líebe
Cerberus
8,570
633
0
6,230
27,278
35,127
0
6,134
20,528
47,757
0
L
Bastet
11,237
2,774
0
6,357
24,530
19,251
0
3,901
20,605
0
74,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,947
Gold Earned
54,589
837
Minions Killed
682
0
Camps Cleared
0
2,522,829
Distance Traveled
2,289,723
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,181
591
229
10
0
482,072
3
W
Anhur
13,702
571
180
8
0
392,429
4
L
Xbalanque
10,927
455
128
5
0
374,128
4
W
Nemesis
14,651
610
185
8
0
591,550
7
W
Geb
12,212
509
29
1
0
545,999
8
W
Susano
14,201
592
214
9
0
510,779
6
L
Cliodhna
12,265
511
224
9
0
592,736
5
L
Eset
9,717
405
131
5
0
373,136
4
L
Cerberus
11,266
469
75
3
0
471,692
6
L
Bastet
10,414
434
124
5
0
478,031
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role