Player Matchup

Atlas
Atlas
 
Atlas
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Crzy89-
Susano
Level 148
God Stats
3W - 3L
1,548 SR
Queue Stats
231W - 172L
1,596 Elo+
Party 1
Guan Yu
Guan Yu
Dethh
Guan Yu
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 75L
1,561 Elo+
Solo
Odin
Odin
FenrirLupine
Odin
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
233W - 181L
1,619 Elo+
Party 1
Hades
Hades
Shrubb
Hades
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 7L
1,754 Elo+
Party 1
Team Averages
Level 110
1,510 SR
1,606 Elo+

VS

Team Averages
Level 72
1,514 SR
1,556 Elo+
Merlin
Merlin
CHONKEH
Merlin
Level 26
God Stats
3W - 1L
1,710 SR
Queue Stats
82W - 46L
1,716 Elo+
Solo
Xbalanque
Xbalanque
EVADE1733
Xbalanque
Level 84
God Stats
0W - 2L
1,670 SR
Queue Stats
28W - 20L
1,477 Elo+
Party 2
Fafnir
Fafnir
Viper9728
Fafnir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,517 Elo+
Party 2
Danzaburou
Danzaburou
badankadank024
Danzaburou
Level 69
God Stats
4W - 4L
1,399 SR
Queue Stats
365W - 356L
1,497 Elo+
Party 3
Terra
Terra
fr3ak3r85443
Terra
Level 119
God Stats
2W - 5L
1,290 SR
Queue Stats
179W - 197L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
5 / 4 / 25
11,400
713
19,809
29,086
27,828
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
Crzy89-
Susano
20
16 / 4 / 14
14,134
883
33,387
22,794
12,338
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Guan Yu
Dethh
Guan Yu
18
3 / 3 / 26
11,731
733
11,191
22,494
26,431
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

18
2 / 3 / 26
10,901
681
11,170
23,003
25,290
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
Shrubb
Hades
19
5 / 5 / 20
11,418
714
19,355
21,498
13,509
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CHONKEH
Merlin
20
6 / 6 / 10
12,585
787
29,511
18,527
8,789
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
EVADE1733
Xbalanque
18
5 / 7 / 7
11,004
688
19,264
21,846
10,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
Viper9728
Fafnir
18
6 / 4 / 7
11,992
750
6,734
19,767
28,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Danzaburou
badankadank024
Danzaburou
18
1 / 7 / 8
11,114
695
23,767
22,939
12,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 7 / 10
10,505
657
11,764
24,777
21,326
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
61
31
Kills
19
19
Deaths
31
111
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
5
4
25
4.38
L
Merlin
CHONKEH
Merlin
6
6
10
1.83
W
Susano
Crzy89-
Susano
16
4
14
5.75
W
Guan Yu
Dethh
Guan Yu
3
3
26
5.33
L
Xbalanque
EVADE1733
Xbalanque
5
7
7
1.21
W
2
3
26
5
W
Hades
Shrubb
Hades
5
5
20
3
L
Fafnir
Viper9728
Fafnir
6
4
7
2.38
L
Danzaburou
badankadank024
Danzaburou
1
7
8
0.71
L
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,912
Damage
91,040
118,875
Taken
107,856
105,396
Mitigated
82,104
56,391
Healing
31,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
19,809
4,092
1,127
2,630
29,086
27,828
1,070
12,317
16,769
39,064
0
L
Merlin
CHONKEH
Merlin
29,511
294
880
2,546
18,527
8,789
674
6,701
11,826
52,496
0
W
Susano
Crzy89-
Susano
33,387
4,195
5,673
5,741
22,794
12,338
2,442
8,904
13,890
0
58,304
W
Guan Yu
Dethh
Guan Yu
11,191
1,590
17,821
9,904
22,494
26,431
1,638
9,796
12,698
1,234
20,430
L
Xbalanque
EVADE1733
Xbalanque
19,264
7,913
1,095
4,949
21,846
10,344
1,806
6,507
15,339
0
35,082
W
11,170
767
2,703
1,899
23,003
25,290
592
8,892
14,111
0
26,092
W
Hades
Shrubb
Hades
19,355
1,904
2,111
6,782
21,498
13,509
1,594
8,100
13,398
36,060
0
L
Fafnir
Viper9728
Fafnir
6,734
1,476
536
3,676
19,767
28,866
553
6,148
13,619
12,287
0
L
Danzaburou
badankadank024
Danzaburou
23,767
9,898
1,281
4,050
22,939
12,779
1,144
8,990
13,949
0
44,384
L
11,764
2,189
7,122
5,340
24,777
21,326
672
11,435
13,342
18,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,584
Gold Earned
57,200
171
Minions Killed
148
0
Camps Cleared
0
1,462,900
Distance Traveled
1,308,703
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,400
713
22
1
0
300,629
0
L
Merlin
12,585
787
52
3
0
293,991
1
W
Susano
14,134
883
58
4
0
323,139
1
W
Guan Yu
11,731
733
18
1
0
285,157
2
L
Xbalanque
11,004
688
34
2
0
263,285
3
W
Odin
10,901
681
34
2
0
301,649
0
W
Hades
11,418
714
39
2
0
252,326
1
L
Fafnir
11,992
750
7
0
0
280,598
0
L
Danzaburou
11,114
695
43
3
0
220,782
2
L
Terra
10,505
657
12
1
0
250,047
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role