Player Matchup

Bakasura
Bakasura
BornTheBroth
Bakasura
Level 135
God Stats
3W - 4L
1,303 SR
Queue Stats
424W - 424L
1,580 Elo+
Solo
Baron Samedi
Baron Samedi
ElyisusM
Baron Samedi
Level 124
God Stats
18W - 20L
1,506 SR
Queue Stats
333W - 309L
1,559 Elo+
Solo
Ao Kuang
Ao Kuang
NatsuDragneal97
Ao Kuang
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 22L
1,574 Elo+
Solo
Fafnir
Fafnir
Untoleratedd
Fafnir
Level 160
God Stats
6W - 12L
1,430 SR
Queue Stats
380W - 381L
1,489 Elo+
Solo
Chernobog
Chernobog
snoddy34
Chernobog
Level 125
God Stats
1W - 0L
1,274 SR
Queue Stats
190W - 191L
1,500 Elo+
Solo
Team Averages
Level 141
1,402 SR
1,540 Elo+

VS

Team Averages
Level 94
1,465 SR
1,505 Elo+
Geb
Geb
 
Geb
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
CozmikVxbez
Heimdallr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 127L
1,537 Elo+
Solo
Zhong Kui
Zhong Kui
MrSaturn07
Zhong Kui
Level 66
God Stats
36W - 31L
1,606 SR
Queue Stats
366W - 357L
1,473 Elo+
Party 1
Janus
Janus
PoeticWalrus
Janus
Level 78
God Stats
2W - 8L
1,258 SR
Queue Stats
123W - 121L
1,496 Elo+
Party 1
Freya
Freya
XpeX121
Freya
Level 124
God Stats
1W - 4L
1,459 SR
Queue Stats
497W - 485L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BornTheBroth
Bakasura
15
1 / 2 / 11
10,386
495
7,285
25,214
23,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
ElyisusM
Baron Samedi
16
4 / 3 / 8
10,794
514
18,560
15,841
8,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
19
10 / 1 / 1
11,932
568
14,262
22,856
11,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
16
1 / 0 / 6
10,603
505
7,380
15,003
18,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
snoddy34
Chernobog
20
4 / 0 / 9
12,580
599
15,244
16,306
8,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
0 / 5 / 3
8,493
404
6,356
18,907
18,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heimdallr
CozmikVxbez
Heimdallr
16
1 / 4 / 0
9,715
463
9,488
15,765
7,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
MrSaturn07
Zhong Kui
15
0 / 2 / 2
9,505
453
11,217
14,566
14,090
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 5 / 1
9,436
449
12,718
13,271
5,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Freya
XpeX121
Freya
15
3 / 4 / 1
9,498
452
12,323
21,752
10,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
20
Kills
6
6
Deaths
20
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
5
3
0.3
W
Bakasura
BornTheBroth
Bakasura
1
2
11
3.25
L
Heimdallr
CozmikVxbez
Heimdallr
1
4
0
0.25
W
Baron Samedi
ElyisusM
Baron Samedi
4
3
8
2.67
L
Zhong Kui
MrSaturn07
Zhong Kui
0
2
2
0.5
W
Ao Kuang
10
1
1
10.5
L
2
5
1
0.5
W
Fafnir
1
0
6
4
L
Freya
XpeX121
Freya
3
4
1
0.88
W
Chernobog
snoddy34
Chernobog
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,731
Damage
52,102
95,220
Taken
84,261
70,909
Mitigated
56,288
48,257
Healing
22,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,356
613
300
2,716
18,907
18,818
0
7,850
10,517
20,532
0
W
Bakasura
BornTheBroth
Bakasura
7,285
4,920
2,658
7,720
25,214
23,397
36
10,395
14,819
0
28,431
L
Heimdallr
CozmikVxbez
Heimdallr
9,488
2,900
0
5,395
15,765
7,722
535
2,908
11,944
0
88,118
W
Baron Samedi
ElyisusM
Baron Samedi
18,560
1,360
4,690
8,295
15,841
8,516
1,253
11,578
4,263
87,800
0
L
Zhong Kui
MrSaturn07
Zhong Kui
11,217
1,492
0
7,288
14,566
14,090
147
7,694
6,084
70,261
0
W
Ao Kuang
14,262
3,020
0
9,016
22,856
11,652
0
8,863
13,993
125,695
0
L
12,718
412
0
1,074
13,271
5,459
0
8,011
4,113
86,424
0
W
Fafnir
7,380
1,618
0
5,680
15,003
18,384
973
8,462
6,541
53,472
0
L
Freya
XpeX121
Freya
12,323
3,819
0
5,756
21,752
10,199
0
11,860
9,311
77,729
0
W
Chernobog
snoddy34
Chernobog
15,244
9,807
0
10,198
16,306
8,960
1,331
4,117
12,189
0
123,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,295
Gold Earned
46,647
599
Minions Killed
558
0
Camps Cleared
0
2,064,267
Distance Traveled
1,962,236
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,493
404
26
1
0
401,732
2
W
Bakasura
10,386
495
70
3
0
439,044
9
L
Heimdallr
9,715
463
141
7
0
349,812
3
W
Baron Samedi
10,794
514
125
6
0
356,680
4
L
Zhong Kui
9,505
453
130
6
0
374,591
5
W
Ao Kuang
11,932
568
125
6
0
421,121
3
L
Janus
9,436
449
145
7
0
428,446
1
W
Fafnir
10,603
505
99
5
0
377,054
4
L
Freya
9,498
452
116
6
0
407,655
0
W
Chernobog
12,580
599
180
9
0
470,368
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role