Player Matchup

Zeus
Zeus
Aarcka
Zeus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 79L
1,468 Elo+
Party 2
Yemoja
Yemoja
MBD500
Yemoja
Level 101
God Stats
0W - 1L
1,188 SR
Queue Stats
5W - 14L
1,290 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sryxi4255
Tsukuyomi
Level 44
God Stats
24W - 15L
1,658 SR
Queue Stats
58W - 61L
1,456 Elo+
Party 2
Bastet
Bastet
THEBBECKER
Bastet
Level 45
God Stats
33W - 39L
1,359 SR
Queue Stats
212W - 266L
1,339 Elo+
Party 3
Neith
Neith
xLethalx3
Neith
Level 5
God Stats
2W - 1L
1,781 SR
Queue Stats
2W - 2L
1,725 Elo+
Party 3
Team Averages
Level 60
1,497 SR
1,456 Elo+

VS

Team Averages
Level 72
1,513 SR
1,443 Elo+
Neith
Neith
Aventuurine
Neith
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 88L
1,430 Elo+
Party 4
Pele
Pele
Blue9928
Pele
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 8L
1,384 Elo+
Party 1
Skadi
Skadi
FayaGod
Skadi
Level 34
God Stats
1W - 6L
1,500 SR
Queue Stats
61W - 88L
1,430 Elo+
Party 4
Bacchus
Bacchus
LEE41987
Bacchus
Level 144
God Stats
3W - 3L
1,565 SR
Queue Stats
31W - 24L
1,442 Elo+
Party 1
Da Ji
Da Ji
SubsonicTax0745
Da Ji
Level 75
God Stats
3W - 0L
1,500 SR
Queue Stats
49W - 48L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Aarcka
Zeus
17
3 / 6 / 5
11,716
976
19,817
22,075
8,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
MBD500
Yemoja
18
0 / 2 / 9
11,309
942
5,555
16,602
25,106
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
Sryxi4255
Tsukuyomi
17
7 / 8 / 4
12,457
1,038
18,773
22,357
11,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bastet
THEBBECKER
Bastet
17
4 / 8 / 7
12,055
1,005
18,014
25,719
10,668
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
xLethalx3
Neith
17
0 / 5 / 6
10,833
903
6,244
13,701
5,894
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

63

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 1 / 16
11,777
981
10,162
7,537
3,464
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
18
2 / 7 / 9
11,580
965
20,895
22,608
10,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Skadi
FayaGod
Skadi
20
7 / 3 / 11
13,846
1,154
23,546
11,895
5,368
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
LEE41987
Bacchus
19
6 / 2 / 13
14,048
1,171
13,824
17,075
24,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
14 / 1 / 6
15,550
1,296
27,289
17,137
8,872
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
84
14
Kills
29
29
Deaths
14
31
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Zeus
Aarcka
Zeus
3
6
5
0.92
W
0
1
16
8
W
Pele
2
7
9
0.93
W
Skadi
FayaGod
Skadi
7
3
11
4.17
W
Bacchus
LEE41987
Bacchus
6
2
13
6.25
L
Yemoja
MBD500
Yemoja
0
2
9
2.25
L
Tsukuyomi
Sryxi4255
Tsukuyomi
7
8
4
1.13
W
14
1
6
17
L
Bastet
THEBBECKER
Bastet
4
8
7
0.94
L
Neith
xLethalx3
Neith
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,403
Damage
95,716
100,454
Taken
76,252
61,720
Mitigated
53,286
6,057
Healing
11,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Aarcka
Zeus
19,817
4,979
0
1,346
22,075
8,526
0
4,040
18,035
48,845
0
W
10,162
3,437
0
1,859
7,537
3,464
0
3,238
4,014
0
23,289
W
Pele
20,895
6,586
0
3,669
22,608
10,734
0
7,074
14,823
0
37,507
W
Skadi
FayaGod
Skadi
23,546
11,731
280
771
11,895
5,368
0
3,537
8,165
0
45,103
W
Bacchus
LEE41987
Bacchus
13,824
1,763
0
2,159
17,075
24,848
0
5,249
11,036
27,835
0
L
Yemoja
MBD500
Yemoja
5,555
1,204
1,561
273
16,602
25,106
0
2,319
14,283
24,246
0
L
Tsukuyomi
Sryxi4255
Tsukuyomi
18,773
5,268
0
840
22,357
11,526
0
1,956
20,401
0
27,587
W
27,289
7,250
0
2,890
17,137
8,872
0
5,111
11,492
0
61,298
L
Bastet
THEBBECKER
Bastet
18,014
7,357
0
1,620
25,719
10,668
0
2,436
23,283
0
21,582
L
Neith
xLethalx3
Neith
6,244
2,815
0
417
13,701
5,894
0
3,073
10,628
0
17,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,370
Gold Earned
66,801
159
Minions Killed
239
3
Camps Cleared
12
1,050,675
Distance Traveled
1,110,666
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,716
976
65
5
3
188,998
1
W
Neith
11,777
981
23
2
0
206,793
1
W
Pele
11,580
965
29
2
3
210,218
0
W
Skadi
13,846
1,154
62
5
1
205,561
1
W
Bacchus
14,048
1,171
36
3
0
229,231
1
L
Yemoja
11,309
942
37
3
0
203,982
0
L
Tsukuyomi
12,457
1,038
22
2
0
231,124
1
W
Da Ji
15,550
1,296
89
7
8
258,863
1
L
Bastet
12,055
1,005
9
1
0
241,978
0
L
Neith
10,833
903
26
2
0
184,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role