Player Matchup

Da Ji
Da Ji
Cushdye
Da Ji
Level 65
God Stats
3W - 2L
1,830 SR
Queue Stats
36W - 33L
1,629 Elo+
Party 1
Anubis
Anubis
EVOL Hydra
Anubis
Level 108
God Stats
0W - 1L
1,493 SR
Queue Stats
9W - 8L
1,629 Elo+
Party 1
Geb
Geb
JingWei
Geb
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 108L
1,601 Elo+
Party 1
Izanami
Izanami
SilkyMink
Izanami
Level 108
God Stats
4W - 6L
1,464 SR
Queue Stats
65W - 59L
1,596 Elo+
Party 1
Sylvanus
Sylvanus
SkadiDsntKno271
Sylvanus
Level 49
God Stats
4W - 7L
1,558 SR
Queue Stats
92W - 106L
1,508 Elo+
Solo
Team Averages
Level 92
1,569 SR
1,593 Elo+

VS

Team Averages
Level 118
1,682 SR
1,598 Elo+
Danzaburou
Danzaburou
DaShizzlNizzl
Danzaburou
Level 125
God Stats
10W - 8L
1,552 SR
Queue Stats
21W - 12L
1,501 Elo+
Party 2
Sobek
Sobek
LeChaacZone
Sobek
Level 157
God Stats
4W - 1L
1,651 SR
Queue Stats
159W - 106L
1,615 Elo+
Party 2
Chronos
Chronos
Noiyze
Chronos
Level 157
God Stats
2W - 0L
1,769 SR
Queue Stats
172W - 117L
1,618 Elo+
Party 2
Sun Wukong
Sun Wukong
TroyMeetsWorld
Sun Wukong
Level 120
God Stats
15W - 13L
1,591 SR
Queue Stats
116W - 75L
1,599 Elo+
Party 2
Vulcan
Vulcan
gechao
Vulcan
Level 29
God Stats
10W - 2L
1,845 SR
Queue Stats
39W - 25L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Cushdye
Da Ji
17
6 / 4 / 3
10,973
457
13,867
25,400
12,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
EVOL Hydra
Anubis
15
2 / 5 / 3
9,421
393
11,549
16,537
9,242
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
16
0 / 3 / 7
10,096
421
11,010
27,093
32,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
SilkyMink
Izanami
19
4 / 5 / 3
12,451
519
13,851
19,122
8,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
18
2 / 4 / 1
11,482
478
12,679
22,311
13,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaShizzlNizzl
Danzaburou
20
6 / 2 / 5
15,299
637
19,291
15,384
7,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 1 / 10
12,207
509
6,032
22,429
27,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Chronos
Noiyze
Chronos
20
8 / 1 / 4
16,373
682
23,701
21,587
9,360
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
TroyMeetsWorld
Sun Wukong
19
4 / 6 / 9
12,849
535
11,660
29,342
20,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vulcan
gechao
Vulcan
18
1 / 4 / 10
12,173
507
18,534
13,638
5,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
59
14
Kills
21
21
Deaths
14
17
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Cushdye
Da Ji
6
4
3
1.88
W
Danzaburou
DaShizzlNizzl
Danzaburou
6
2
5
4.25
L
Anubis
EVOL Hydra
Anubis
2
5
3
0.7
L
Geb
0
3
7
1.17
W
2
1
10
7
W
Chronos
Noiyze
Chronos
8
1
4
10
L
Izanami
SilkyMink
Izanami
4
5
3
1.1
L
Sylvanus
2
4
1
0.63
W
Sun Wukong
TroyMeetsWorld
Sun Wukong
4
6
9
1.42
W
Vulcan
gechao
Vulcan
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,956
Damage
79,218
110,463
Taken
102,380
76,205
Mitigated
70,185
34,160
Healing
29,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Cushdye
Da Ji
13,867
3,785
0
5,924
25,400
12,240
0
7,974
17,426
0
90,957
W
Danzaburou
DaShizzlNizzl
Danzaburou
19,291
12,363
0
5,436
15,384
7,411
3,361
3,391
11,983
0
138,693
L
Anubis
EVOL Hydra
Anubis
11,549
576
0
4,645
16,537
9,242
0
7,944
8,593
74,669
0
L
Geb
11,010
1,734
0
5,347
27,093
32,898
0
12,031
15,062
55,645
0
W
6,032
614
0
5,482
22,429
27,513
68
7,510
14,843
31,292
0
W
Chronos
Noiyze
Chronos
23,701
12,403
0
9,028
21,587
9,360
5,025
8,809
12,200
187,729
0
L
Izanami
SilkyMink
Izanami
13,851
10,124
0
5,417
19,122
8,201
0
5,152
13,970
0
126,418
L
Sylvanus
12,679
1,481
3,311
9,516
22,311
13,624
690
15,166
7,145
77,458
0
W
Sun Wukong
TroyMeetsWorld
Sun Wukong
11,660
2,754
0
7,440
29,342
20,237
515
9,396
19,842
0
110,604
W
Vulcan
gechao
Vulcan
18,534
3,991
254
1,690
13,638
5,664
2,279
6,162
7,380
89,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,423
Gold Earned
68,901
659
Minions Killed
778
0
Camps Cleared
0
2,224,427
Distance Traveled
2,260,376
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,973
457
125
5
0
477,181
6
W
Danzaburou
15,299
637
219
9
0
441,583
0
L
Anubis
9,421
393
123
5
0
393,307
4
L
Geb
10,096
421
64
3
0
504,242
9
W
Sobek
12,207
509
29
1
0
465,753
11
W
Chronos
16,373
682
243
10
0
455,486
8
L
Izanami
12,451
519
201
8
0
426,745
3
L
Sylvanus
11,482
478
146
6
0
422,952
5
W
Sun Wukong
12,849
535
153
6
0
419,691
2
W
Vulcan
12,173
507
134
6
0
477,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role