Player Matchup

Cu Chulainn
Cu Chulainn
Bubinator210
Cu Chulainn
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 107L
1,504 Elo+
Solo
Charybdis
Charybdis
KJJM16_PL
Charybdis
Level 126
God Stats
5W - 9L
1,379 SR
Queue Stats
201W - 241L
1,450 Elo+
Solo
Merlin
Merlin
Rambow_1120
Merlin
Level 86
God Stats
1W - 5L
1,128 SR
Queue Stats
1W - 6L
1,148 Elo+
Solo
Team Averages
Level 112
1,336 SR
1,367 Elo+

VS

Team Averages
Level 105
1,724 SR
1,527 Elo+
Scylla
Scylla
Arannick
Scylla
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,286 Elo+
Party 1
Hercules
Hercules
MGs_Gaming
Hercules
Level 120
God Stats
3W - 3L
1,885 SR
Queue Stats
248W - 114L
1,637 Elo+
Party 1
Cerberus
Cerberus
gradualboar
Cerberus
Level 98
God Stats
73W - 24L
1,787 SR
Queue Stats
213W - 81L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bubinator210
Cu Chulainn
13
7 / 4 / 4
9,358
780
14,193
18,092
12,560
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
KJJM16_PL
Charybdis
12
3 / 7 / 6
8,635
720
11,235
13,521
5,196
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
11
1 / 6 / 4
7,921
660
6,267
11,826
4,057
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Arannick
Scylla
14
5 / 7 / 8
9,511
793
12,093
9,867
4,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
MGs_Gaming
Hercules
15
8 / 2 / 8
10,612
884
14,825
14,213
14,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
gradualboar
Cerberus
14
4 / 2 / 13
10,387
866
7,738
19,334
22,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
11
Kills
17
17
Deaths
11
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Scylla
Arannick
Scylla
5
7
8
1.29
L
Cu Chulainn
Bubinator210
Cu Chulainn
7
4
4
2.25
L
Charybdis
KJJM16_PL
Charybdis
3
7
6
0.86
W
Hercules
MGs_Gaming
Hercules
8
2
8
6
L
Merlin
1
6
4
0.5
W
Cerberus
gradualboar
Cerberus
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,695
Damage
34,656
43,439
Taken
43,414
21,813
Mitigated
40,495
4,248
Healing
9,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Arannick
Scylla
12,093
1,279
0
189
9,867
4,103
739
1,202
8,665
31,363
0
L
Cu Chulainn
Bubinator210
Cu Chulainn
14,193
3,575
0
2,348
18,092
12,560
0
9,182
8,519
2,577
30,644
L
Charybdis
KJJM16_PL
Charybdis
11,235
4,508
73
1,827
13,521
5,196
0
5,531
7,695
0
30,254
W
Hercules
MGs_Gaming
Hercules
14,825
4,838
0
5,194
14,213
14,222
374
3,239
10,974
0
34,683
L
Merlin
6,267
956
0
0
11,826
4,057
104
6,186
5,422
26,639
0
W
Cerberus
gradualboar
Cerberus
7,738
816
0
4,595
19,334
22,170
306
3,638
15,696
16,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,914
Gold Earned
30,510
139
Minions Killed
128
7
Camps Cleared
3
600,989
Distance Traveled
675,336
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,511
793
47
4
1
192,058
2
L
Cu Chulainn
9,358
780
36
3
2
225,000
2
L
Charybdis
8,635
720
46
4
2
191,785
2
W
Hercules
10,612
884
58
5
2
241,653
3
L
Merlin
7,921
660
57
5
3
184,204
1
W
Cerberus
10,387
866
23
2
0
241,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role