Player Matchup

Fenrir
Fenrir
CleboTheSnatcha
Fenrir
Level 16
God Stats
2W - 2L
1,525 SR
Queue Stats
33W - 28L
1,270 Elo+
Party 1
The Morrigan
The Morrigan
Remorseful Acts
The Morrigan
Level 128
God Stats
1W - 1L
1,650 SR
Queue Stats
76W - 75L
1,359 Elo+
Party 1
Baron Samedi
Baron Samedi
TG Ch4llenges
Baron Samedi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,547 Elo+
Party 1
Team Averages
Level 70
1,558 SR
1,392 Elo+

VS

Team Averages
Level 62
1,419 SR
1,448 Elo+
Anhur
Anhur
BlazerCM
Anhur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,596 Elo+
Party 2
Tiamat
Tiamat
Corgi Souls
Tiamat
Level 83
God Stats
2W - 1L
1,320 SR
Queue Stats
6W - 9L
1,226 Elo+
Solo
Mulan
Mulan
DarkStarPALMER
Mulan
Level 96
God Stats
3W - 2L
1,437 SR
Queue Stats
39W - 41L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 10 / 7
11,394
600
12,918
24,340
17,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
Remorseful Acts
The Morrigan
17
4 / 4 / 8
12,224
643
20,803
16,345
15,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
TG Ch4llenges
Baron Samedi
18
5 / 4 / 6
13,008
685
20,830
21,951
11,702
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BlazerCM
Anhur
18
4 / 4 / 12
13,318
701
14,140
18,963
8,613
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
18
8 / 6 / 9
13,785
726
20,322
20,966
16,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
6 / 2 / 12
13,632
717
16,391
26,919
34,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
51
12
Kills
18
18
Deaths
12
21
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Anhur
BlazerCM
Anhur
4
4
12
2.5
L
3
10
7
0.65
W
Tiamat
8
6
9
2.08
W
6
2
12
6
L
The Morrigan
Remorseful Acts
The Morrigan
4
4
8
2
L
Baron Samedi
TG Ch4llenges
Baron Samedi
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,551
Damage
50,853
62,636
Taken
66,848
44,795
Mitigated
60,235
22,195
Healing
17,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BlazerCM
Anhur
14,140
8,640
0
3,684
18,963
8,613
2,003
11,625
6,674
0
43,338
L
12,918
2,934
0
2,569
24,340
17,277
1,625
7,142
16,736
0
30,888
W
Tiamat
20,322
1,092
1,236
5,368
20,966
16,937
395
14,734
5,707
65,477
0
W
16,391
1,834
0
6,876
26,919
34,685
282
12,884
13,174
1,175
47,617
L
The Morrigan
Remorseful Acts
The Morrigan
20,803
4,438
904
4,017
16,345
15,816
518
6,038
9,893
47,583
2,949
L
Baron Samedi
TG Ch4llenges
Baron Samedi
20,830
1,958
2,962
11,743
21,951
11,702
158
7,989
13,601
61,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,626
Gold Earned
40,735
186
Minions Killed
171
11
Camps Cleared
4
872,486
Distance Traveled
984,845
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,318
701
50
3
1
314,611
0
L
Fenrir
11,394
600
37
2
5
300,103
0
W
Tiamat
13,785
726
72
4
2
307,082
2
W
Mulan
13,632
717
49
3
1
363,152
3
L
The Morrigan
12,224
643
58
3
0
265,538
1
L
Baron Samedi
13,008
685
91
5
6
306,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role