Player Matchup

Osiris
Osiris
Irys1901
Osiris
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 106L
1,404 Elo+
Solo
Hades
Hades
Madara__7r
Hades
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 176L
1,160 Elo+
Party 2
Tsukuyomi
Tsukuyomi
capcarbon06
Tsukuyomi
Level 128
God Stats
5W - 13L
1,151 SR
Queue Stats
715W - 788L
1,412 Elo+
Party 2
Ne Zha
Ne Zha
samybody11
Ne Zha
Level 38
God Stats
2W - 4L
1,500 SR
Queue Stats
183W - 386L
1,210 Elo+
Party 2
Jing Wei
Jing Wei
tiyoud76
Jing Wei
Level 117
God Stats
4W - 8L
1,443 SR
Queue Stats
150W - 348L
1,149 Elo+
Party 2
Team Averages
Level 75
1,419 SR
1,267 Elo+

VS

Team Averages
Level 65
1,529 SR
1,392 Elo+
Camazotz
Camazotz
Mannyto
Camazotz
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 60L
1,350 Elo+
Solo
Rama
Rama
MikieTrees
Rama
Level 65
God Stats
4W - 0L
1,500 SR
Queue Stats
222W - 220L
1,400 Elo+
Solo
Jormungandr
Jormungandr
Theticus
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,414 Elo+
Party 1
Ullr
Ullr
VOLT109
Ullr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,409 Elo+
Party 1
Ah Puch
Ah Puch
shadowartist04
Ah Puch
Level 147
God Stats
18W - 8L
1,645 SR
Queue Stats
391W - 413L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Irys1901
Osiris
20
8 / 3 / 15
16,280
740
15,636
26,810
31,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
20
4 / 10 / 14
13,785
627
28,920
32,846
20,957
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
capcarbon06
Tsukuyomi
20
8 / 9 / 12
14,194
645
37,423
40,874
21,175
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
samybody11
Ne Zha
18
5 / 14 / 10
12,778
581
9,844
25,846
11,433
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
tiyoud76
Jing Wei
20
5 / 10 / 12
15,262
694
14,413
24,757
10,746
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Mannyto
Camazotz
20
12 / 7 / 19
15,663
712
21,530
35,684
22,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 7 / 21
14,563
662
26,601
21,638
10,678
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
Theticus
Jormungandr
20
8 / 5 / 31
15,847
720
17,017
31,235
36,583
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
VOLT109
Ullr
20
0 / 9 / 27
13,329
606
14,838
28,797
14,576
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
20 / 3 / 19
18,300
832
55,677
18,628
11,010
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
163
30
Kills
46
46
Deaths
31
63
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Osiris
Irys1901
Osiris
8
3
15
5.17
L
Hades
4
10
14
1.1
W
Camazotz
Mannyto
Camazotz
12
7
19
3.07
W
6
7
21
2.36
W
Jormungandr
Theticus
Jormungandr
8
5
31
4.7
W
Ullr
VOLT109
Ullr
0
9
27
1.5
L
Tsukuyomi
capcarbon06
Tsukuyomi
8
9
12
1.56
L
Ne Zha
samybody11
Ne Zha
5
14
10
0.71
W
20
3
19
9.83
L
Jing Wei
tiyoud76
Jing Wei
5
10
12
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,236
Damage
135,663
151,133
Taken
135,982
95,677
Mitigated
95,459
47,069
Healing
42,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Irys1901
Osiris
15,636
2,755
6,542
8,826
26,810
31,366
953
14,330
12,198
0
43,658
L
Hades
28,920
3,321
1,535
8,567
32,846
20,957
504
14,130
18,491
45,796
0
W
Camazotz
Mannyto
Camazotz
21,530
1,680
131
16,892
35,684
22,612
2,034
4,658
31,026
0
42,436
W
26,601
12,456
3,486
2,615
21,638
10,678
4,835
4,053
17,585
0
64,072
W
Jormungandr
Theticus
Jormungandr
17,017
4,786
1,323
3,853
31,235
36,583
496
4,524
26,711
42,073
0
W
Ullr
VOLT109
Ullr
14,838
11,536
1,558
5,901
28,797
14,576
2,291
9,719
19,078
0
28,792
L
Tsukuyomi
capcarbon06
Tsukuyomi
37,423
8,055
2,080
12,665
40,874
21,175
811
16,367
24,037
0
66,396
L
Ne Zha
samybody11
Ne Zha
9,844
1,725
577
1,920
25,846
11,433
0
11,398
14,198
0
14,705
W
55,677
846
2,208
4,875
18,628
11,010
711
5,966
12,662
84,103
0
L
Jing Wei
tiyoud76
Jing Wei
14,413
12,034
1,883
2,474
24,757
10,746
2,308
16,469
8,093
0
37,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,299
Gold Earned
77,702
200
Minions Killed
226
0
Camps Cleared
0
1,762,317
Distance Traveled
1,836,580
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
16,280
740
48
2
0
448,896
0
L
Hades
13,785
627
43
2
0
319,219
1
W
Camazotz
15,663
712
33
2
0
385,779
0
W
Rama
14,563
662
52
2
0
329,057
0
W
Jormungandr
15,847
720
29
1
0
379,539
0
W
Ullr
13,329
606
28
1
0
323,331
0
L
Tsukuyomi
14,194
645
43
2
0
343,006
0
L
Ne Zha
12,778
581
9
0
0
304,026
0
W
Ah Puch
18,300
832
84
4
0
418,874
0
L
Jing Wei
15,262
694
57
3
0
347,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role