Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
CrueLxMenace
Kukulkan
Level 86
God Stats
0W - 1L
1,234 SR
Queue Stats
31W - 33L
1,450 Elo+
Solo
Loki
Loki
FrancoX3
Loki
Level 149
God Stats
14W - 22L
1,467 SR
Queue Stats
383W - 390L
1,481 Elo+
Party 2
Neith
Neith
Meandog
Neith
Level 83
God Stats
0W - 1L
1,326 SR
Queue Stats
3W - 1L
1,700 Elo+
Party 3
Da Ji
Da Ji
Megumi129814
Da Ji
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 67L
1,426 Elo+
Party 2
Team Averages
Level 97
1,405 SR
1,511 Elo+

VS

Team Averages
Level 69
1,536 SR
1,391 Elo+
Bellona
Bellona
Erajant
Bellona
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 58L
1,507 Elo+
Party 1
Cernunnos
Cernunnos
Hashiruh
Cernunnos
Level 107
God Stats
4W - 3L
1,606 SR
Queue Stats
135W - 138L
1,455 Elo+
Solo
Skadi
Skadi
TrashPlayer7
Skadi
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,261 Elo+
Solo
Ra
Ra
WhiteWolf111
Ra
Level 108
God Stats
4W - 4L
1,574 SR
Queue Stats
246W - 252L
1,475 Elo+
Solo
Aphrodite
Aphrodite
blackdeath1oo
Aphrodite
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
0 / 3 / 0
4,704
470
2,697
11,140
5,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
CrueLxMenace
Kukulkan
8
0 / 2 / 0
4,536
454
1,562
3,488
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
9
0 / 2 / 0
4,833
483
2,571
8,391
2,625
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
Meandog
Neith
7
0 / 1 / 0
4,423
442
3,202
3,442
1,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 3 / 0
4,748
475
2,699
7,280
2,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Erajant
Bellona
10
3 / 0 / 1
6,657
666
6,334
6,862
6,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
Hashiruh
Cernunnos
9
3 / 0 / 1
5,850
585
8,168
6,419
2,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
1 / 1 / 2
5,146
515
2,207
6,502
2,579
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

11
2 / 0 / 0
6,070
607
2,590
3,144
1,278
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
blackdeath1oo
Aphrodite
8
1 / 0 / 2
5,356
536
2,131
4,354
2,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
10
11
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
3
0
0
L
Kukulkan
CrueLxMenace
Kukulkan
0
2
0
0
W
Bellona
Erajant
Bellona
3
0
1
3.5
L
Loki
0
2
0
0
W
Cernunnos
Hashiruh
Cernunnos
3
0
1
3.5
L
Neith
Meandog
Neith
0
1
0
0
L
1
3
0
0.33
W
1
1
2
2
W
2
0
0
2
W
Aphrodite
blackdeath1oo
Aphrodite
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,731
Damage
21,430
33,741
Taken
27,281
13,683
Mitigated
14,944
11,748
Healing
14,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,697
854
693
4,756
11,140
5,871
0
1,243
9,897
12,845
0
L
Kukulkan
CrueLxMenace
Kukulkan
1,562
528
0
987
3,488
1,185
0
1,661
1,827
27,057
0
W
Bellona
Erajant
Bellona
6,334
2,886
0
4,364
6,862
6,100
0
0
6,862
0
41,648
L
Loki
2,571
641
0
2,261
8,391
2,625
0
0
8,391
0
33,559
W
Cernunnos
Hashiruh
Cernunnos
8,168
4,934
0
2,388
6,419
2,312
855
1,616
4,803
0
41,982
L
Neith
Meandog
Neith
3,202
1,175
0
688
3,442
1,229
0
820
2,622
0
26,793
L
2,699
894
0
2,363
7,280
2,773
0
997
6,283
0
30,004
W
2,207
955
0
2,195
6,502
2,579
16
346
6,156
0
29,982
W
2,590
421
27
1,924
3,144
1,278
0
1,216
1,928
41,587
0
W
Aphrodite
blackdeath1oo
Aphrodite
2,131
835
1,700
2,150
4,354
2,675
375
1,081
3,273
15,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,244
Gold Earned
29,079
247
Minions Killed
319
0
Camps Cleared
0
867,207
Distance Traveled
884,658
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,704
470
18
2
0
155,661
3
L
Kukulkan
4,536
454
54
5
0
167,132
4
W
Bellona
6,657
666
84
8
0
192,394
2
L
Loki
4,833
483
56
6
0
200,759
5
W
Cernunnos
5,850
585
66
7
0
151,770
1
L
Neith
4,423
442
63
6
0
149,183
2
L
Da Ji
4,748
475
56
6
0
194,472
3
W
Skadi
5,146
515
55
6
0
167,236
2
W
Ra
6,070
607
77
8
0
191,710
6
W
Aphrodite
5,356
536
37
4
0
181,548
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role