Player Matchup

Geb
Geb
Iguim17
Geb
Level 64
God Stats
1W - 1L
1,716 SR
Queue Stats
119W - 112L
1,450 Elo+
Solo
Ne Zha
Ne Zha
Kanase
Ne Zha
Level 144
God Stats
3W - 11L
1,290 SR
Queue Stats
128W - 139L
1,436 Elo+
Solo
Olorun
Olorun
MRHYD3
Olorun
Level 156
God Stats
10W - 21L
1,335 SR
Queue Stats
494W - 531L
1,369 Elo+
Solo
Artio
Artio
Will369_nerd2019
Artio
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,724 Elo+
Solo
Fenrir
Fenrir
boritito2
Fenrir
Level 47
God Stats
2W - 2L
1,724 SR
Queue Stats
20W - 40L
1,363 Elo+
Solo
Team Averages
Level 90
1,513 SR
1,468 Elo+

VS

Team Averages
Level 99
1,425 SR
1,437 Elo+
Ravana
Ravana
Foxtsune
Ravana
Level 100
God Stats
5W - 6L
1,378 SR
Queue Stats
488W - 484L
1,476 Elo+
Solo
Xbalanque
Xbalanque
JuniorSkull-_-
Xbalanque
Level 65
God Stats
17W - 11L
1,489 SR
Queue Stats
406W - 441L
1,454 Elo+
Solo
Yemoja
Yemoja
KamikazeGK
Yemoja
Level 109
God Stats
176W - 170L
1,458 SR
Queue Stats
307W - 319L
1,353 Elo+
Solo
Pele
Pele
SyxZ Capitao
Pele
Level 115
God Stats
5W - 0L
1,500 SR
Queue Stats
196W - 218L
1,497 Elo+
Solo
The Morrigan
The Morrigan
pedro1239
The Morrigan
Level 104
God Stats
3W - 5L
1,300 SR
Queue Stats
170W - 161L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
8
2 / 1 / 0
5,328
484
1,873
7,954
4,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
Kanase
Ne Zha
8
2 / 6 / 0
5,551
505
4,442
8,713
2,751
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
MRHYD3
Olorun
7
0 / 4 / 2
4,894
445
4,943
8,160
2,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

9
0 / 0 / 0
4,779
434
522
4,524
2,779
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
boritito2
Fenrir
6
0 / 2 / 1
4,530
412
2,512
8,083
2,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Foxtsune
Ravana
10
3 / 2 / 2
6,283
571
4,599
6,263
2,225
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
JuniorSkull-_-
Xbalanque
9
2 / 2 / 5
5,437
494
7,394
6,969
2,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
KamikazeGK
Yemoja
9
1 / 0 / 5
5,654
514
3,606
5,793
2,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 0 / 2
6,940
631
4,167
8,407
3,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Morrigan
pedro1239
The Morrigan
11
1 / 0 / 3
5,915
538
3,772
3,747
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
13
13
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ravana
Foxtsune
Ravana
3
2
2
2
L
Geb
2
1
0
2
W
Xbalanque
JuniorSkull-_-
Xbalanque
2
2
5
2.25
W
Yemoja
KamikazeGK
Yemoja
1
0
5
3.5
L
Ne Zha
Kanase
Ne Zha
2
6
0
0.33
L
Olorun
MRHYD3
Olorun
0
4
2
0.25
W
6
0
2
7
L
0
0
0
0
L
Fenrir
boritito2
Fenrir
0
2
1
0.25
W
The Morrigan
pedro1239
The Morrigan
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,292
Damage
23,538
37,434
Taken
31,179
15,451
Mitigated
12,056
10,783
Healing
9,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Foxtsune
Ravana
4,599
1,341
0
1,054
6,263
2,225
0
0
6,263
0
31,374
L
Geb
1,873
438
116
2,355
7,954
4,763
0
1,534
6,420
13,186
0
W
Xbalanque
JuniorSkull-_-
Xbalanque
7,394
4,114
0
1,633
6,969
2,621
0
3,183
3,786
0
30,566
W
Yemoja
KamikazeGK
Yemoja
3,606
1,340
526
2,926
5,793
2,650
888
2,514
3,279
20,535
0
L
Ne Zha
Kanase
Ne Zha
4,442
1,941
0
1,120
8,713
2,751
0
391
8,322
0
28,565
L
Olorun
MRHYD3
Olorun
4,943
2,962
149
2,610
8,160
2,512
0
2,014
6,146
32,572
0
W
4,167
1,417
0
2,637
8,407
3,222
0
849
7,558
0
58,219
L
522
0
0
967
4,524
2,779
0
1,909
2,615
17,490
0
L
Fenrir
boritito2
Fenrir
2,512
1,139
0
3,466
8,083
2,646
0
1,035
7,048
0
19,996
W
The Morrigan
pedro1239
The Morrigan
3,772
1,381
0
445
3,747
1,338
0
792
2,955
35,968
2,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,082
Gold Earned
30,229
188
Minions Killed
294
0
Camps Cleared
0
902,485
Distance Traveled
1,004,339
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,283
571
60
5
0
215,431
5
L
Geb
5,328
484
19
2
0
189,982
2
W
Xbalanque
5,437
494
48
4
0
188,361
0
W
Yemoja
5,654
514
27
2
0
182,016
5
L
Ne Zha
5,551
505
44
4
0
166,747
2
L
Olorun
4,894
445
57
5
0
169,718
2
W
Pele
6,940
631
96
9
0
228,111
1
L
Artio
4,779
434
27
2
0
176,407
0
L
Fenrir
4,530
412
41
4
0
199,631
0
W
The Morrigan
5,915
538
63
6
0
190,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role