Player Matchup

Morgan Le Fay
Morgan Le Fay
JonahTheFiendish
Morgan Le Fay
Level 2
God Stats
4W - 0L
1,500 SR
Queue Stats
126W - 10L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
OhMiiki
Danzaburou
Level 158
God Stats
6W - 0L
1,814 SR
Queue Stats
64W - 27L
1,752 Elo+
Party 2
Yu Huang
Yu Huang
PФФPinmybutt
Yu Huang
Level 140
God Stats
5W - 1L
1,941 SR
Queue Stats
113W - 26L
1,847 Elo+
Party 2
Nu Wa
Nu Wa
Raverse
Nu Wa
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 10L
1,928 Elo+
Party 2
Hel
Hel
fatcamgirl
Hel
Level 57
God Stats
3W - 0L
1,877 SR
Queue Stats
150W - 34L
1,873 Elo+
Party 2
Team Averages
Level 103
1,727 SR
1,780 Elo+

VS

Team Averages
Level 80
1,462 SR
1,640 Elo+
Neith
Neith
Bansheee
Neith
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,722 Elo+
Party 1
Atlas
Atlas
BodmanTwentyOne
Atlas
Level 86
God Stats
0W - 1L
1,266 SR
Queue Stats
12W - 6L
1,722 Elo+
Party 1
Loki
Loki
PeaD0g
Loki
Level 17
God Stats
1W - 1L
1,786 SR
Queue Stats
1W - 1L
1,722 Elo+
Party 1
The Morrigan
The Morrigan
crazychunkygames
The Morrigan
Level 28
God Stats
5W - 8L
1,259 SR
Queue Stats
174W - 121L
1,480 Elo+
Party 3
Set
Set
epicdood2014
Set
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 90L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JonahTheFiendish
Morgan Le Fay
13
4 / 2 / 4
7,901
527
6,795
9,823
4,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
OhMiiki
Danzaburou
16
7 / 3 / 0
10,429
695
10,758
14,471
6,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
12
1 / 2 / 7
7,762
517
6,111
7,467
4,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Raverse
Nu Wa
12
0 / 2 / 4
7,182
479
6,132
7,671
2,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 0 / 1
9,640
643
8,556
8,448
3,585
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bansheee
Neith
13
4 / 4 / 0
8,029
535
9,053
10,969
4,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 4
6,776
452
5,048
12,109
8,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
PeaD0g
Loki
12
1 / 3 / 1
6,824
455
4,943
8,423
4,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
crazychunkygames
The Morrigan
12
1 / 4 / 0
7,062
471
6,065
9,156
3,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 4 / 2
6,882
459
5,659
12,802
4,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
18
Kills
9
9
Deaths
18
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
Bansheee
Neith
4
4
0
1
L
1
3
4
1
W
Morgan Le Fay
JonahTheFiendish
Morgan Le Fay
4
2
4
3
W
Danzaburou
OhMiiki
Danzaburou
7
3
0
2.33
L
Loki
PeaD0g
Loki
1
3
1
0.5
W
Yu Huang
1
2
7
2.25
W
Nu Wa
Raverse
Nu Wa
0
2
4
1
L
The Morrigan
crazychunkygames
The Morrigan
1
4
0
0.25
L
2
4
2
0.75
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,352
Damage
30,768
47,880
Taken
53,459
21,540
Mitigated
25,882
19,207
Healing
8,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bansheee
Neith
9,053
3,872
0
2,448
10,969
4,792
0
2,591
8,378
0
52,366
L
5,048
2,187
0
1,990
12,109
8,290
0
5,706
6,403
21,446
0
W
Morgan Le Fay
JonahTheFiendish
Morgan Le Fay
6,795
835
0
2,922
9,823
4,470
330
2,019
7,771
49,646
0
W
Danzaburou
OhMiiki
Danzaburou
10,758
5,792
0
7,533
14,471
6,323
3,432
1,976
12,495
0
83,870
L
Loki
PeaD0g
Loki
4,943
1,553
0
2,357
8,423
4,207
0
5,296
3,127
0
43,015
W
Yu Huang
6,111
1,580
0
2,340
7,467
4,218
0
3,640
3,764
34,172
0
W
Nu Wa
Raverse
Nu Wa
6,132
1,297
0
1,232
7,671
2,944
50
1,563
6,073
62,268
0
L
The Morrigan
crazychunkygames
The Morrigan
6,065
1,491
0
1,091
9,156
3,710
0
6,748
2,239
47,856
9,036
L
5,659
2,796
0
535
12,802
4,883
0
7,084
5,718
0
42,758
W
8,556
739
338
4,842
8,448
3,585
0
912
7,115
75,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,914
Gold Earned
35,573
507
Minions Killed
377
0
Camps Cleared
0
1,344,704
Distance Traveled
1,385,523
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,029
535
104
7
0
249,491
2
L
Atlas
6,776
452
24
2
0
290,920
3
W
Morgan Le Fay
7,901
527
81
5
0
235,162
0
W
Danzaburou
10,429
695
145
10
0
227,913
2
L
Loki
6,824
455
78
5
0
265,941
2
W
Yu Huang
7,762
517
41
3
0
269,989
8
W
Nu Wa
7,182
479
108
7
0
295,787
5
L
The Morrigan
7,062
471
94
6
0
242,971
0
L
Set
6,882
459
77
5
0
336,200
3
W
Hel
9,640
643
132
9
0
315,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role