Player Matchup

Terra
Terra
Omosurode
Terra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,192 Elo+
Solo
Loki
Loki
Soma Havoc
Loki
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,582 Elo+
Party 2
Anubis
Anubis
flaks71
Anubis
Level 66
God Stats
1W - 3L
1,561 SR
Queue Stats
72W - 72L
1,461 Elo+
Solo
Bacchus
Bacchus
kleinepanda75
Bacchus
Level 150
God Stats
15W - 6L
1,646 SR
Queue Stats
568W - 599L
1,443 Elo+
Solo
Serqet
Serqet
uuwuuwuuwuu
Serqet
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,582 Elo+
Party 2
Team Averages
Level 72
1,541 SR
1,452 Elo+

VS

Team Averages
Level 93
1,466 SR
1,431 Elo+
Anubis
Anubis
Ghostbuzz__
Anubis
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 48L
1,422 Elo+
Party 1
Scylla
Scylla
LUIS HAYABUSA 9
Scylla
Level 112
God Stats
2W - 3L
1,311 SR
Queue Stats
252W - 268L
1,354 Elo+
Solo
Ra
Ra
PapaPaczki
Ra
Level 86
God Stats
1W - 1L
1,648 SR
Queue Stats
68W - 85L
1,447 Elo+
Party 1
Chiron
Chiron
dallascowboys737
Chiron
Level 158
God Stats
8W - 6L
1,569 SR
Queue Stats
545W - 548L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
reactconfuzled
Gilgamesh
Level 43
God Stats
1W - 0L
1,304 SR
Queue Stats
34W - 48L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Omosurode
Terra
16
0 / 3 / 5
8,502
607
6,745
24,246
27,861
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 9 / 3
7,728
552
6,452
16,565
7,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
flaks71
Anubis
17
5 / 4 / 2
9,633
688
21,046
15,731
10,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
16
0 / 5 / 6
9,284
663
15,809
26,550
39,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
14
1 / 6 / 4
8,284
592
9,461
16,522
9,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
8 / 3 / 17
11,254
804
21,852
14,837
7,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
4 / 1 / 21
10,653
761
14,407
11,059
4,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 1 / 21
10,929
781
12,082
14,333
7,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
5 / 0 / 18
11,090
792
21,023
9,505
3,284
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
reactconfuzled
Gilgamesh
17
5 / 2 / 21
11,392
814
17,046
20,899
18,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
125
7
Kills
27
27
Deaths
7
20
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Anubis
8
3
17
5.5
W
4
1
21
14.5
L
Terra
Omosurode
Terra
0
3
5
0.83
W
5
1
21
15.5
L
1
9
3
0.28
W
5
0
18
14
L
Anubis
flaks71
Anubis
5
4
2
1.5
L
Bacchus
0
5
6
0.6
W
Gilgamesh
reactconfuzled
Gilgamesh
5
2
21
7.75
L
Serqet
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,513
Damage
86,410
99,614
Taken
70,633
94,895
Mitigated
41,508
32,329
Healing
44,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
21,852
3,310
1,044
5,962
14,837
7,896
1,598
9,193
5,563
32,250
0
W
14,407
2,226
2,401
1,777
11,059
4,490
1,765
7,441
3,618
27,494
0
L
Terra
Omosurode
Terra
6,745
1,083
7,101
6,697
24,246
27,861
0
12,217
12,029
14,592
0
W
12,082
2,310
11,644
5,536
14,333
7,389
1,358
10,232
3,771
30,413
0
L
6,452
650
26
975
16,565
7,670
0
8,407
8,158
0
13,959
W
21,023
6,267
4,382
3,799
9,505
3,284
1,858
6,600
2,749
0
45,551
L
Anubis
flaks71
Anubis
21,046
176
3,480
5,964
15,731
10,204
0
5,785
9,946
34,689
0
L
Bacchus
15,809
361
1,735
3,002
26,550
39,390
0
13,705
12,845
33,955
0
W
Gilgamesh
reactconfuzled
Gilgamesh
17,046
4,796
4,383
3,638
20,899
18,449
626
10,134
10,363
0
26,976
L
Serqet
9,461
2,073
0
3,349
16,522
9,770
0
8,227
8,295
0
15,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,431
Gold Earned
55,318
94
Minions Killed
154
0
Camps Cleared
0
1,173,306
Distance Traveled
1,197,600
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,254
804
24
2
0
220,307
0
W
Scylla
10,653
761
34
2
0
247,379
0
L
Terra
8,502
607
18
1
0
258,687
0
W
Ra
10,929
781
37
3
0
276,761
1
L
Loki
7,728
552
15
1
0
228,098
1
W
Chiron
11,090
792
43
3
0
200,798
6
L
Anubis
9,633
688
32
2
0
233,711
0
L
Bacchus
9,284
663
21
2
0
232,952
1
W
Gilgamesh
11,392
814
16
1
0
252,355
1
L
Serqet
8,284
592
8
1
0
219,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role