Player Matchup

Pele
Pele
Gold II
 
Pele
Gold II
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver II
CallMeJ0rge
Artemis
Silver II
Level 133
God Stats
1W - 2L
1,284 SR
Queue Stats
44W - 53L
1,475 MMR
Solo
Agni
Agni
Silver I
Velhodusako
Agni
Silver I
Level 158
God Stats
2W - 3L
1,606 SR
Queue Stats
74W - 89L
1,579 MMR
Solo
Ares
Ares
Bronze III
joamallea
Ares
Bronze III
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
49W - 22L
1,562 MMR
Solo
Cliodhna
Cliodhna
Gold IV
lll KiQ lll
Cliodhna
Gold IV
Level 158
God Stats
0W - 3L
1,304 SR
Queue Stats
109W - 112L
1,455 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,439 SR
1,514 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,615 SR
1,548 MMR
Geb
Geb
Silver I
 
Geb
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hera
Hera
Silver I
Dather
Hera
Silver I
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,633 MMR
Solo
Bakasura
Bakasura
Gold III
Roldanqpzm
Bakasura
Gold III
Level 145
God Stats
6W - 4L
1,867 SR
Queue Stats
103W - 96L
1,581 MMR
Solo
Vamana
Vamana
Silver I
StevenGamerARG
Vamana
Silver I
Level 122
God Stats
4W - 2L
1,603 SR
Queue Stats
30W - 31L
1,367 MMR
Solo
Izanami
Izanami
Gold V
mØNESY
Izanami
Gold V
Level 142
God Stats
6W - 2L
1,604 SR
Queue Stats
10W - 5L
1,658 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
2 / 3 / 0
10,039
558
11,022
18,672
9,943
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artemis
CallMeJ0rge
Artemis
12
1 / 4 / 0
7,510
417
4,840
11,452
3,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 2 / 2
7,952
442
3,829
6,565
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ares
13
1 / 1 / 4
8,023
446
5,784
12,282
12,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
lll KiQ lll
Cliodhna
15
0 / 5 / 2
8,251
458
3,960
13,220
5,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
LokiShivaMercury

VS

Bans
AtlasBastetAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
1 / 1 / 4
9,962
553
3,702
9,996
10,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
Dather
Hera
15
1 / 2 / 1
9,169
509
4,417
4,795
2,082
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Roldanqpzm
Bakasura
20
8 / 1 / 2
11,902
661
13,721
21,037
11,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
0 / 1 / 4
10,975
610
10,176
17,722
15,306
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
mØNESY
Izanami
18
4 / 1 / 3
11,056
614
8,983
8,890
3,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
6
Kills
14
15
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
3
0
0.67
W
Geb
 
Geb
1
1
4
3
L
Artemis
CallMeJ0rge
Artemis
1
4
0
0.25
W
Hera
Dather
Hera
1
2
1
0.75
W
Bakasura
Roldanqpzm
Bakasura
8
1
2
9
W
0
1
4
2
L
2
2
2
1.5
L
Ares
1
1
4
3
L
Cliodhna
lll KiQ lll
Cliodhna
0
5
2
0.2
W
Izanami
mØNESY
Izanami
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,435
Damage
40,999
62,191
Taken
62,440
34,206
Mitigated
42,433
24,269
Healing
25,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
11,022
2,705
0
9,019
18,672
9,943
0
0
17,540
0
89,750
W
Geb
 
Geb
3,702
530
0
3,590
9,996
10,124
416
1,766
8,230
40,660
0
L
Artemis
CallMeJ0rge
Artemis
4,840
1,875
0
4,618
11,452
3,809
0
1,494
9,468
0
48,908
W
Hera
Dather
Hera
4,417
763
0
796
4,795
2,082
110
2,375
2,420
56,944
0
W
Bakasura
Roldanqpzm
Bakasura
13,721
9,525
0
7,545
21,037
11,457
159
3,726
17,311
0
115,677
W
10,176
3,579
0
9,547
17,722
15,306
1,178
870
16,852
0
98,053
L
3,829
217
0
772
6,565
2,643
0
1,862
4,393
57,273
0
L
Ares
5,784
504
1,823
2,658
12,282
12,182
0
2,861
8,653
29,014
0
L
Cliodhna
lll KiQ lll
Cliodhna
3,960
701
0
5,379
13,220
5,629
0
1,612
10,731
0
73,938
W
Izanami
mØNESY
Izanami
8,983
6,563
0
4,374
8,890
3,464
3,939
1,666
7,224
0
113,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,775
Gold Earned
53,064
492
Minions Killed
730
0
Camps Cleared
0
1,636,426
Distance Traveled
1,862,541
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,039
558
149
8
0
360,339
1
W
Geb
9,962
553
51
3
0
406,004
3
L
Artemis
7,510
417
82
5
0
221,815
5
W
Hera
9,169
509
119
7
0
308,593
5
W
Bakasura
11,902
661
208
12
0
441,004
1
W
Vamana
10,975
610
166
9
0
381,605
4
L
Agni
7,952
442
103
6
0
324,092
10
L
Ares
8,023
446
29
2
0
378,716
3
L
Cliodhna
8,251
458
129
7
0
351,464
5
W
Izanami
11,056
614
186
10
0
325,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role