Player Matchup

Hachiman
Hachiman
A_New-Found_God
Hachiman
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 77L
1,384 Elo+
Party 3
Hel
Hel
Azaezlle
Hel
Level 53
God Stats
4W - 3L
1,407 SR
Queue Stats
102W - 130L
1,095 Elo+
Party 1
Izanami
Izanami
Lord-Death-969
Izanami
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
144W - 158L
1,290 Elo+
Solo
Thanatos
Thanatos
POTATOKing3939
Thanatos
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 80L
1,405 Elo+
Party 3
Yemoja
Yemoja
Starxfallen
Yemoja
Level 53
God Stats
7W - 16L
1,396 SR
Queue Stats
96W - 119L
1,095 Elo+
Party 1
Team Averages
Level 60
1,461 SR
1,254 Elo+

VS

Team Averages
Level 89
1,480 SR
1,406 Elo+
Thanatos
Thanatos
 
Thanatos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
TenseLemon5484
Cernunnos
Level 108
God Stats
5W - 5L
1,643 SR
Queue Stats
155W - 157L
1,344 Elo+
Party 2
Shiva
Shiva
breaksong1975
Shiva
Level 69
God Stats
13W - 14L
1,463 SR
Queue Stats
116W - 140L
1,302 Elo+
Solo
Apollo
Apollo
theassassin2435
Apollo
Level 43
God Stats
14W - 9L
1,296 SR
Queue Stats
73W - 65L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
0 / 6 / 0
6,086
435
3,758
10,883
3,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 2
6,327
452
4,869
10,457
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 8 / 0
6,857
490
8,311
15,831
5,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
12
6 / 6 / 1
8,077
577
9,335
12,558
5,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
9
0 / 3 / 1
6,037
431
1,554
9,741
6,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
12 / 3 / 4
8,948
639
11,812
14,242
4,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
 
Bacchus
11
2 / 0 / 6
7,550
539
3,887
6,954
8,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
TenseLemon5484
Cernunnos
13
4 / 1 / 4
8,014
572
9,053
9,346
3,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
4 / 1 / 6
8,335
595
9,394
11,768
9,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
6 / 2 / 3
7,642
546
7,368
11,664
4,627
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
7
Kills
28
28
Deaths
7
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
12
3
4
4.67
W
Bacchus
 
Bacchus
2
0
6
5
L
Hachiman
0
6
0
0
L
0
5
2
0.2
L
1
8
0
0.13
L
Thanatos
6
6
1
1.08
L
Yemoja
0
3
1
0.17
W
Cernunnos
TenseLemon5484
Cernunnos
4
1
4
6
W
4
1
6
7
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,827
Damage
41,514
59,470
Taken
53,974
22,677
Mitigated
31,096
19,703
Healing
25,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
11,812
5,381
0
12,123
14,242
4,995
653
821
13,421
0
46,980
W
Bacchus
 
Bacchus
3,887
444
288
1,931
6,954
8,791
596
311
6,140
16,322
0
L
Hachiman
3,758
1,670
0
2,246
10,883
3,135
0
1,972
8,911
0
39,621
L
4,869
581
895
2,862
10,457
3,006
466
43
10,414
36,822
0
L
8,311
5,156
0
3,894
15,831
5,182
1,827
0
15,831
0
59,757
L
Thanatos
9,335
2,407
0
7,617
12,558
5,247
0
602
11,956
0
39,494
L
Yemoja
1,554
307
1,228
961
9,741
6,107
189
1,386
8,355
14,000
0
W
Cernunnos
TenseLemon5484
Cernunnos
9,053
4,451
0
4,520
9,346
3,591
2,587
442
8,904
0
60,497
W
9,394
3,636
253
3,336
11,768
9,092
2,262
1,264
10,504
116
54,398
W
7,368
4,376
0
3,272
11,664
4,627
2,878
3,585
8,079
0
39,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,384
Gold Earned
40,489
319
Minions Killed
335
0
Camps Cleared
0
1,145,373
Distance Traveled
1,287,315
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,948
639
67
5
0
242,032
0
W
Bacchus
7,550
539
27
2
0
271,525
1
L
Hachiman
6,086
435
75
5
0
221,017
4
L
Hel
6,327
452
58
4
0
215,790
2
L
Izanami
6,857
490
100
7
0
189,933
3
L
Thanatos
8,077
577
62
4
0
280,693
1
L
Yemoja
6,037
431
24
2
0
237,940
2
W
Cernunnos
8,014
572
96
7
0
248,792
0
W
Shiva
8,335
595
91
7
0
282,158
0
W
Apollo
7,642
546
54
4
0
242,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role