Player Matchup

Xbalanque
Xbalanque
DocLong
Xbalanque
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,723 Elo+
Party 3
Sol
Sol
KvotheTheMad
Sol
Level 40
God Stats
8W - 1L
1,775 SR
Queue Stats
22W - 8L
1,642 Elo+
Solo
Chernobog
Chernobog
OmniiSol
Chernobog
Level 69
God Stats
5W - 0L
1,521 SR
Queue Stats
56W - 52L
1,541 Elo+
Party 3
Aphrodite
Aphrodite
Smollotaku
Aphrodite
Level 68
God Stats
9W - 7L
1,632 SR
Queue Stats
31W - 29L
1,536 Elo+
Party 3
Arachne
Arachne
hoomun
Arachne
Level 47
God Stats
61W - 37L
1,296 SR
Queue Stats
104W - 92L
1,421 Elo+
Solo
Team Averages
Level 50
1,545 SR
1,572 Elo+

VS

Team Averages
Level 74
1,489 SR
1,429 Elo+
Hercules
Hercules
 
Hercules
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Indicasonly
Medusa
Level 16
God Stats
6W - 6L
1,483 SR
Queue Stats
103W - 119L
1,457 Elo+
Party 1
Janus
Janus
Jonak_joshep7
Janus
Level 75
God Stats
5W - 4L
1,898 SR
Queue Stats
267W - 264L
1,412 Elo+
Party 2
Olorun
Olorun
SonOfWolfy
Olorun
Level 69
God Stats
5W - 9L
1,338 SR
Queue Stats
120W - 125L
1,361 Elo+
Solo
Fenrir
Fenrir
odiessan16
Fenrir
Level 100
God Stats
0W - 1L
1,226 SR
Queue Stats
59W - 48L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DocLong
Xbalanque
13
3 / 1 / 0
7,367
614
4,979
6,485
2,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 2 / 5
7,264
605
7,192
9,085
3,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
OmniiSol
Chernobog
11
3 / 1 / 5
6,742
562
3,562
5,107
1,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Smollotaku
Aphrodite
9
2 / 0 / 0
6,206
517
1,079
2,971
2,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
hoomun
Arachne
10
4 / 1 / 4
6,438
537
5,721
9,141
3,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
1 / 4 / 0
5,197
433
1,602
10,527
4,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
10
0 / 2 / 1
5,517
460
3,007
5,522
2,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 2
5,414
451
2,993
5,984
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
SonOfWolfy
Olorun
11
0 / 2 / 1
6,117
510
3,718
7,132
3,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
odiessan16
Fenrir
10
3 / 3 / 1
6,213
518
4,694
10,438
4,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
15
Kills
5
5
Deaths
15
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
4
0
0.25
W
Xbalanque
DocLong
Xbalanque
3
1
0
3
L
Medusa
0
2
1
0.25
L
1
4
2
0.5
W
3
2
5
2.75
W
Chernobog
OmniiSol
Chernobog
3
1
5
5.5
W
Aphrodite
Smollotaku
Aphrodite
2
0
0
2
L
Olorun
SonOfWolfy
Olorun
0
2
1
0.25
W
Arachne
hoomun
Arachne
4
1
4
6
L
Fenrir
odiessan16
Fenrir
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,533
Damage
16,014
32,789
Taken
39,603
13,237
Mitigated
16,359
12,942
Healing
7,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,602
478
0
1,932
10,527
4,972
0
1,881
8,646
0
13,268
W
Xbalanque
DocLong
Xbalanque
4,979
1,744
0
4,128
6,485
2,471
539
1,293
5,192
0
54,903
L
Medusa
3,007
1,169
0
1,581
5,522
2,056
0
953
4,569
0
33,773
L
2,993
262
0
545
5,984
2,025
0
2,622
3,362
26,925
0
W
7,192
2,096
0
3,099
9,085
3,253
1,544
3,532
5,553
47,083
0
W
Chernobog
OmniiSol
Chernobog
3,562
1,952
0
750
5,107
1,701
270
431
4,676
0
36,361
W
Aphrodite
Smollotaku
Aphrodite
1,079
448
772
1,795
2,971
2,704
567
0
2,971
28,000
0
L
Olorun
SonOfWolfy
Olorun
3,718
2,051
0
2,384
7,132
3,052
0
1,209
5,923
43,880
0
W
Arachne
hoomun
Arachne
5,721
3,974
0
2,398
9,141
3,108
176
1,455
7,686
0
30,927
L
Fenrir
odiessan16
Fenrir
4,694
1,369
0
1,497
10,438
4,254
0
1,606
8,832
0
30,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,017
Gold Earned
28,458
351
Minions Killed
273
0
Camps Cleared
0
1,052,591
Distance Traveled
1,090,719
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,197
433
18
2
0
226,845
3
W
Xbalanque
7,367
614
103
9
0
194,640
4
L
Medusa
5,517
460
68
6
0
210,514
3
L
Janus
5,414
451
35
3
0
204,610
3
W
Sol
7,264
605
73
6
0
183,572
4
W
Chernobog
6,742
562
79
7
0
238,108
3
W
Aphrodite
6,206
517
40
3
0
188,730
2
L
Olorun
6,117
510
86
7
0
213,205
5
W
Arachne
6,438
537
56
5
0
247,541
2
L
Fenrir
6,213
518
66
6
0
235,545
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role