Player Matchup

Anubis
Anubis
AbimaelGuzman777
Anubis
Level 45
God Stats
1W - 0L
1,528 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Mercury
Mercury
MAF560x
Mercury
Level 93
God Stats
20W - 13L
1,700 SR
Queue Stats
51W - 61L
1,475 Elo+
Solo
Neith
Neith
necromancer pri
Neith
Level 101
God Stats
2W - 1L
1,458 SR
Queue Stats
89W - 81L
1,559 Elo+
Solo
Team Averages
Level 80
1,562 SR
1,511 Elo+

VS

Team Averages
Level 89
1,563 SR
1,424 Elo+
Gilgamesh
Gilgamesh
DIFFICULTYRAISER
Gilgamesh
Level 106
God Stats
25W - 25L
1,498 SR
Queue Stats
148W - 212L
1,354 Elo+
Solo
Thor
Thor
ITZ DT 215
Thor
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Poseidon
Poseidon
Xfinity_Dropshot
Poseidon
Level 157
God Stats
1W - 1L
1,691 SR
Queue Stats
37W - 37L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 9
10,243
788
12,512
11,599
6,095
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
MAF560x
Mercury
15
7 / 2 / 5
10,695
823
4,415
11,101
4,247
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
5 / 1 / 14
10,757
827
16,578
11,335
4,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
13
2 / 5 / 3
9,219
709
7,790
15,537
11,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
0 / 8 / 4
7,943
611
4,587
12,037
4,235
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 6 / 3
9,487
730
15,182
12,790
4,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
19
Kills
6
7
Deaths
19
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
4
9
2.88
L
Gilgamesh
2
5
3
0.7
L
0
8
4
0.25
W
Mercury
MAF560x
Mercury
7
2
5
4.75
L
4
6
3
0.92
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,505
Damage
27,559
34,035
Taken
40,364
15,038
Mitigated
20,131
11,432
Healing
1,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,512
179
319
3,761
11,599
6,095
0
4,703
6,604
29,999
0
L
Gilgamesh
7,790
1,344
0
914
15,537
11,625
0
5,504
10,033
571
14,642
L
4,587
717
0
301
12,037
4,235
0
3,984
8,053
0
17,454
W
Mercury
MAF560x
Mercury
4,415
1,375
0
2,695
11,101
4,247
1,404
4,578
6,243
0
21,623
L
15,182
2,391
0
781
12,790
4,271
0
3,603
9,187
50,173
0
W
16,578
7,696
572
4,085
11,335
4,696
1,556
5,345
5,656
0
44,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,695
Gold Earned
26,649
137
Minions Killed
115
4
Camps Cleared
6
704,927
Distance Traveled
618,702
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,243
788
45
3
1
198,227
4
L
Gilgamesh
9,219
709
16
1
0
211,429
4
L
Thor
7,943
611
24
2
0
203,184
0
W
Mercury
10,695
823
47
4
1
288,861
0
L
Poseidon
9,487
730
75
6
6
204,089
2
W
Neith
10,757
827
45
3
2
217,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role