Player Matchup

Sobek
Sobek
SlatersLifeYT
Sobek
Level 49
God Stats
2W - 9L
1,233 SR
Queue Stats
90W - 95L
1,328 Elo+
Solo
Chaac
Chaac
SpydrMrphy
Chaac
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
feezy314
Cthulhu
Level 59
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 44
1,411 SR
1,443 Elo+

VS

Team Averages
Level 59
1,250 SR
1,059 Elo+
Hercules
Hercules
FASpiragauta
Hercules
Level 120
God Stats
4W - 3L
1,740 SR
Queue Stats
89W - 102L
1,437 Elo+
Solo
Sol
Sol
xMasterBeattyx9
Sol
Level 35
God Stats
2W - 8L
1,029 SR
Queue Stats
2W - 15L
870 Elo+
Party 2
Danzaburou
Danzaburou
xlewis2035x
Danzaburou
Level 22
God Stats
2W - 13L
982 SR
Queue Stats
2W - 15L
870 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
7,458
574
5,643
18,425
18,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chaac
12
0 / 2 / 1
7,632
587
9,384
16,466
10,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
feezy314
Cthulhu
12
1 / 5 / 0
7,804
600
8,824
21,205
17,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FASpiragauta
Hercules
13
1 / 0 / 12
8,979
691
12,914
15,393
12,514
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
8 / 0 / 5
10,430
802
22,058
8,941
4,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
xlewis2035x
Danzaburou
14
4 / 1 / 8
9,326
717
13,946
9,372
4,255
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
13
13
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hercules
FASpiragauta
Hercules
1
0
12
7
L
0
6
0
0
L
Chaac
0
2
1
0.25
L
Cthulhu
feezy314
Cthulhu
1
5
0
0.2
W
8
0
5
10.5
W
Danzaburou
xlewis2035x
Danzaburou
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,851
Damage
48,918
56,096
Taken
33,706
47,326
Mitigated
21,071
13,695
Healing
11,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
FASpiragauta
Hercules
12,914
4,714
0
5,090
15,393
12,514
0
4,897
9,607
0
24,662
L
5,643
623
933
2,901
18,425
18,371
0
7,735
10,690
22,696
0
L
Chaac
9,384
2,199
0
3,952
16,466
10,977
0
5,704
10,762
0
23,866
L
Cthulhu
feezy314
Cthulhu
8,824
692
146
5,763
21,205
17,978
0
7,287
13,918
21,161
0
W
22,058
7,523
0
4,621
8,941
4,302
2,136
4,581
3,592
49,615
4,521
W
Danzaburou
xlewis2035x
Danzaburou
13,946
7,928
0
1,973
9,372
4,255
52
4,025
4,925
0
30,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,894
Gold Earned
28,735
100
Minions Killed
135
3
Camps Cleared
4
670,956
Distance Traveled
749,166
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,979
691
18
1
2
274,751
6
L
Sobek
7,458
574
37
3
1
202,410
1
L
Chaac
7,632
587
30
2
2
245,411
1
L
Cthulhu
7,804
600
33
3
0
223,135
5
W
Sol
10,430
802
81
6
1
232,989
0
W
Danzaburou
9,326
717
36
3
1
241,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role