Player Matchup

Merlin
Merlin
Azozhi
Merlin
Level 128
God Stats
95W - 163L
1,346 SR
Queue Stats
413W - 499L
1,400 Elo+
Solo
Anhur
Anhur
Trex1415
Anhur
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,263 Elo+
Party 2
Kuzenbo
Kuzenbo
polxsi
Kuzenbo
Level 89
God Stats
1W - 1L
1,715 SR
Queue Stats
7W - 18L
1,235 Elo+
Party 2
Team Averages
Level 94
1,521 SR
1,299 Elo+

VS

Team Averages
Level 98
1,447 SR
1,460 Elo+
Khepri
Khepri
ElPisi
Khepri
Level 65
God Stats
23W - 16L
1,552 SR
Queue Stats
87W - 99L
1,433 Elo+
Party 1
Neith
Neith
NucleoAmbiguo
Neith
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 129L
1,465 Elo+
Party 1
Chang'e
Chang'e
Orbeniamino
Chang'e
Level 126
God Stats
3W - 3L
1,290 SR
Queue Stats
313W - 309L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Azozhi
Merlin
16
0 / 7 / 2
11,079
554
22,900
14,400
6,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
Trex1415
Anhur
16
1 / 2 / 1
11,115
556
8,453
13,400
5,592
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
polxsi
Kuzenbo
16
1 / 1 / 1
11,813
591
9,537
18,936
32,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ElPisi
Khepri
18
1 / 1 / 8
13,612
681
4,436
18,599
26,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
6 / 0 / 4
13,490
675
19,980
12,367
7,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Orbeniamino
Chang'e
19
3 / 1 / 7
12,699
635
17,637
20,659
11,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
10
10
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
Azozhi
Merlin
0
7
2
0.14
W
Khepri
ElPisi
Khepri
1
1
8
5
W
6
0
4
8
W
Chang'e
Orbeniamino
Chang'e
3
1
7
6.5
L
Anhur
Trex1415
Anhur
1
2
1
0.75
L
Kuzenbo
polxsi
Kuzenbo
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,890
Damage
42,053
46,736
Taken
51,625
44,049
Mitigated
44,381
6,351
Healing
31,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Azozhi
Merlin
22,900
610
0
532
14,400
6,373
0
7,317
7,083
77,353
0
W
Khepri
ElPisi
Khepri
4,436
259
941
3,803
18,599
26,261
94
11,311
7,288
29,425
0
W
19,980
9,737
0
4,792
12,367
7,054
2,715
8,822
3,545
0
86,137
W
Chang'e
Orbeniamino
Chang'e
17,637
2,403
8,747
13,602
20,659
11,066
371
12,822
7,837
67,042
0
L
Anhur
Trex1415
Anhur
8,453
2,262
1,150
996
13,400
5,592
0
7,327
6,073
0
36,010
L
Kuzenbo
polxsi
Kuzenbo
9,537
2,215
811
2,862
18,936
32,084
0
7,977
10,959
22,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,007
Gold Earned
39,801
204
Minions Killed
266
4
Camps Cleared
11
946,345
Distance Traveled
1,104,216
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,079
554
114
6
1
271,777
6
W
Khepri
13,612
681
43
2
0
357,154
5
W
Neith
13,490
675
115
6
4
386,143
2
W
Chang'e
12,699
635
108
5
7
360,919
6
L
Anhur
11,115
556
73
4
3
316,666
5
L
Kuzenbo
11,813
591
17
1
0
357,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role