Player Matchup

Discordia
Discordia
Gold V
Auðrr
Discordia
Gold V
Level 155
God Stats
0W - 1L
1,310 SR
Queue Stats
2W - 2L
1,500 MMR
Party 2
Hercules
Hercules
Gold V
RaJJaDDa
Hercules
Gold V
Level 160
God Stats
1W - 1L
1,896 SR
Queue Stats
5W - 1L
1,653 MMR
Party 2
Ganesha
Ganesha
Gold V
Reikah
Ganesha
Gold V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,653 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 158
1,569 SR
1,602 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,639 SR
1,643 MMR
Cerberus
Cerberus
Gold IV
Eggmiestah
Cerberus
Gold IV
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,720 MMR
Party 1
Vulcan
Vulcan
Gold V
SpookyBear
Vulcan
Gold V
Level 157
God Stats
2W - 0L
1,687 SR
Queue Stats
11W - 7L
1,534 MMR
Party 1
Hou Yi
Hou Yi
Silver I
Tamatucci
Hou Yi
Silver I
Level 97
God Stats
2W - 1L
1,729 SR
Queue Stats
15W - 11L
1,674 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Auðrr
Discordia
13
0 / 6 / 0
9,343
550
7,728
13,039
6,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
RaJJaDDa
Hercules
14
2 / 5 / 1
10,466
616
10,661
33,510
32,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
Reikah
Ganesha
16
1 / 1 / 2
11,802
694
8,553
23,136
32,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
ThothKuzenboBacchusKumbhakarnaAchilles

VS

Bans
Ah Muzen CabPersephoneCupidMorgan Le FayPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Eggmiestah
Cerberus
15
2 / 2 / 8
11,855
697
11,082
26,231
27,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
SpookyBear
Vulcan
17
9 / 1 / 3
12,490
735
31,861
11,907
5,692
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
Tamatucci
Hou Yi
16
1 / 0 / 8
11,406
671
21,594
15,752
7,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
12
12
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Discordia
Auðrr
Discordia
0
6
0
0
W
Cerberus
Eggmiestah
Cerberus
2
2
8
3
L
Hercules
RaJJaDDa
Hercules
2
5
1
0.5
L
Ganesha
Reikah
Ganesha
1
1
2
2
W
Vulcan
SpookyBear
Vulcan
9
1
3
10.5
W
Hou Yi
Tamatucci
Hou Yi
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,942
Damage
64,537
69,685
Taken
53,890
71,434
Mitigated
39,969
8,834
Healing
10,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Auðrr
Discordia
7,728
698
0
987
13,039
6,512
0
11,080
1,959
37,733
0
W
Cerberus
Eggmiestah
Cerberus
11,082
1,011
0
5,694
26,231
27,221
271
6,403
17,897
32,881
0
L
Hercules
RaJJaDDa
Hercules
10,661
4,159
0
4,137
33,510
32,016
0
17,854
15,656
0
21,188
L
Ganesha
Reikah
Ganesha
8,553
605
0
3,710
23,136
32,906
0
14,369
8,767
38,795
0
W
Vulcan
SpookyBear
Vulcan
31,861
7,264
0
1,414
11,907
5,692
296
3,338
8,313
70,375
0
W
Hou Yi
Tamatucci
Hou Yi
21,594
13,119
0
3,346
15,752
7,056
1,564
6,967
8,503
0
60,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,611
Gold Earned
35,751
178
Minions Killed
221
5
Camps Cleared
8
837,876
Distance Traveled
965,835
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,343
550
107
6
3
243,230
7
W
Cerberus
11,855
697
51
3
1
321,713
3
L
Hercules
10,466
616
58
3
2
260,302
2
L
Ganesha
11,802
694
13
1
0
334,344
3
W
Vulcan
12,490
735
100
6
4
349,035
3
W
Hou Yi
11,406
671
70
4
3
295,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role