Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
FallenAngel2368
Xing Tian
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
197W - 207L
1,432 Elo+
Party 3
King Arthur
King Arthur
KN1GHTOFH0N0R
King Arthur
Level 145
God Stats
1W - 1L
1,413 SR
Queue Stats
68W - 74L
1,543 Elo+
Party 2
Discordia
Discordia
MadDrxpy
Discordia
Level 98
God Stats
2W - 0L
1,622 SR
Queue Stats
12W - 7L
1,474 Elo+
Party 2
Hades
Hades
locobarny1574
Hades
Level 147
God Stats
3W - 3L
1,330 SR
Queue Stats
166W - 179L
1,463 Elo+
Solo
Team Averages
Level 120
1,473 SR
1,482 Elo+

VS

Team Averages
Level 87
1,403 SR
1,427 Elo+
Geb
Geb
ParkerIsZoinkd
Geb
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 56L
1,459 Elo+
Party 1
Discordia
Discordia
Sprinxxx
Discordia
Level 87
God Stats
7W - 8L
1,546 SR
Queue Stats
174W - 160L
1,492 Elo+
Solo
Set
Set
ahp04
Set
Level 60
God Stats
0W - 1L
1,198 SR
Queue Stats
1W - 5L
1,263 Elo+
Party 1
Susano
Susano
cruz258
Susano
Level 59
God Stats
5W - 3L
1,273 SR
Queue Stats
275W - 265L
1,477 Elo+
Solo
Ra
Ra
girlswchokers
Ra
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 47L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
2 / 3 / 23
11,071
791
11,001
17,397
7,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xing Tian
FallenAngel2368
Xing Tian
19
6 / 4 / 20
11,099
793
8,721
24,003
33,427
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
KN1GHTOFH0N0R
King Arthur
18
7 / 5 / 17
11,948
853
15,508
31,350
27,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Discordia
MadDrxpy
Discordia
20
7 / 2 / 20
11,633
831
19,117
11,379
5,562
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

18
10 / 3 / 14
11,678
834
16,880
13,792
8,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 13
10,242
732
15,355
22,379
29,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
Sprinxxx
Discordia
17
5 / 6 / 8
10,000
714
24,497
13,721
6,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Set
ahp04
Set
15
3 / 9 / 8
10,127
723
11,325
19,664
12,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
cruz258
Susano
17
6 / 4 / 8
10,273
734
12,933
13,146
6,962
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 7 / 12
10,272
734
11,711
13,343
7,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
66
32
Kills
17
17
Deaths
32
94
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
3
23
4.5
W
Xing Tian
FallenAngel2368
Xing Tian
6
4
20
4
W
King Arthur
KN1GHTOFH0N0R
King Arthur
7
5
17
3.1
W
Discordia
MadDrxpy
Discordia
7
2
20
8.5
L
1
6
13
1.25
L
Discordia
Sprinxxx
Discordia
5
6
8
1.5
L
Set
ahp04
Set
3
9
8
0.78
L
Susano
cruz258
Susano
6
4
8
2.5
L
2
7
12
1.14
W
10
3
14
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,227
Damage
75,821
97,921
Taken
82,253
83,325
Mitigated
62,386
49,883
Healing
20,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
11,001
534
14,418
8,030
17,397
7,748
2,282
10,989
6,264
25,909
0
W
Xing Tian
FallenAngel2368
Xing Tian
8,721
470
2,600
1,938
24,003
33,427
635
12,864
10,940
18,491
0
W
King Arthur
KN1GHTOFH0N0R
King Arthur
15,508
1,657
1,288
10,240
31,350
27,698
273
15,269
15,872
0
28,826
W
Discordia
MadDrxpy
Discordia
19,117
3,206
2,941
1,559
11,379
5,562
2,164
4,948
6,342
43,160
0
L
15,355
1,411
1,254
5,016
22,379
29,251
336
11,860
10,519
26,434
0
L
Discordia
Sprinxxx
Discordia
24,497
1,785
1,590
2,373
13,721
6,649
301
10,384
3,337
38,983
0
L
Set
ahp04
Set
11,325
4,403
975
2,640
19,664
12,472
376
12,902
6,762
0
19,456
L
Susano
cruz258
Susano
12,933
1,315
560
1,899
13,146
6,962
0
9,333
3,813
0
24,660
L
11,711
841
2,481
2,065
13,343
7,052
498
11,240
2,103
29,909
0
W
16,880
453
3,399
3,470
13,792
8,890
2,394
7,493
6,201
33,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,429
Gold Earned
50,914
156
Minions Killed
126
0
Camps Cleared
0
1,272,618
Distance Traveled
1,134,492
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,071
791
43
3
0
280,822
0
W
Xing Tian
11,099
793
16
1
0
276,598
0
W
King Arthur
11,948
853
22
2
0
254,303
4
W
Discordia
11,633
831
45
3
0
252,128
0
L
Geb
10,242
732
12
1
0
211,437
0
L
Discordia
10,000
714
26
2
0
230,387
0
L
Set
10,127
723
21
2
0
213,961
0
L
Susano
10,273
734
18
1
0
257,433
4
L
Ra
10,272
734
49
4
0
221,274
0
W
Hades
11,678
834
30
2
0
208,767
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role