Player Matchup

Anhur
Anhur
 
Anhur
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Ory4
Arachne
Level 47
God Stats
30W - 17L
1,770 SR
Queue Stats
223W - 174L
1,614 Elo+
Party 2
Olorun
Olorun
THP-NoxNoctis
Olorun
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 145L
1,430 Elo+
Party 1
Jormungandr
Jormungandr
VorsfeIder
Jormungandr
Level 56
God Stats
55W - 33L
1,693 SR
Queue Stats
172W - 165L
1,538 Elo+
Party 2
Odin
Odin
chiller_007_
Odin
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
238W - 187L
1,615 Elo+
Party 2
Team Averages
Level 88
1,593 SR
1,539 Elo+

VS

Team Averages
Level 83
1,354 SR
1,548 Elo+
Cthulhu
Cthulhu
Frads_online
Cthulhu
Level 107
God Stats
30W - 14L
1,677 SR
Queue Stats
102W - 83L
1,608 Elo+
Party 3
Ah Puch
Ah Puch
Hamez_the_Great
Ah Puch
Level 108
God Stats
0W - 1L
1,299 SR
Queue Stats
75W - 64L
1,550 Elo+
Party 3
Danzaburou
Danzaburou
Joshua-Tree2003
Danzaburou
Level 119
God Stats
6W - 6L
1,451 SR
Queue Stats
77W - 69L
1,574 Elo+
Party 3
Amaterasu
Amaterasu
Kim8MyDog
Amaterasu
Level 46
God Stats
1W - 3L
1,218 SR
Queue Stats
154W - 132L
1,485 Elo+
Solo
Susano
Susano
Theivit
Susano
Level 37
God Stats
0W - 3L
1,123 SR
Queue Stats
31W - 36L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
2 / 1 / 4
8,558
571
9,467
12,124
4,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Ory4
Arachne
14
6 / 1 / 3
8,601
573
8,147
11,171
5,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 1 / 1
8,477
565
2,701
9,106
3,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
VorsfeIder
Jormungandr
15
3 / 0 / 1
9,389
626
11,799
13,026
11,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 2 / 6
6,945
463
2,936
12,421
8,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Frads_online
Cthulhu
12
1 / 1 / 2
7,158
477
7,167
11,141
8,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 6 / 0
7,170
478
9,467
12,700
4,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Joshua-Tree2003
Danzaburou
13
1 / 1 / 0
8,098
540
4,702
7,735
2,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Kim8MyDog
Amaterasu
14
2 / 4 / 0
7,882
525
6,274
18,651
12,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
Theivit
Susano
1
0 / 0 / 0
2,853
190
0
0
0

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
12
Kills
5
5
Deaths
12
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
1
4
4
L
Cthulhu
Frads_online
Cthulhu
1
1
2
2
L
1
6
0
0.17
L
Danzaburou
Joshua-Tree2003
Danzaburou
1
1
0
1
L
Amaterasu
Kim8MyDog
Amaterasu
2
4
0
0.5
W
Arachne
Ory4
Arachne
6
1
3
7.5
W
1
1
1
1.5
L
Susano
Theivit
Susano
0
0
0
0
W
Jormungandr
VorsfeIder
Jormungandr
3
0
1
3.5
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,050
Damage
27,610
57,848
Taken
50,227
34,485
Mitigated
28,420
22,007
Healing
20,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
9,467
4,932
0
7,068
12,124
4,988
1,561
6,812
5,312
0
68,751
L
Cthulhu
Frads_online
Cthulhu
7,167
351
1,784
2,505
11,141
8,293
0
2,570
8,571
35,131
0
L
9,467
1,909
0
1,843
12,700
4,971
0
27
12,673
58,450
0
L
Danzaburou
Joshua-Tree2003
Danzaburou
4,702
2,067
0
3,092
7,735
2,875
0
1,365
6,370
0
65,973
L
Amaterasu
Kim8MyDog
Amaterasu
6,274
3,043
0
11,070
18,651
12,281
0
10,538
8,113
0
62,992
W
Arachne
Ory4
Arachne
8,147
6,123
0
1,030
11,171
5,897
36
3,313
7,858
0
62,129
W
2,701
1,592
638
5,009
9,106
3,778
1,416
1,504
7,602
73,696
0
L
Susano
Theivit
Susano
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
VorsfeIder
Jormungandr
11,799
6,038
0
3,810
13,026
11,568
447
1,104
11,922
75,775
0
W
2,936
459
1,850
2,602
12,421
8,254
0
3,901
8,520
0
18,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,970
Gold Earned
33,161
539
Minions Killed
370
0
Camps Cleared
0
1,436,319
Distance Traveled
1,126,987
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,558
571
137
9
0
250,684
0
L
Cthulhu
7,158
477
50
3
0
312,699
6
L
Ah Puch
7,170
478
98
7
0
240,820
5
L
Danzaburou
8,098
540
115
8
0
276,546
4
L
Amaterasu
7,882
525
107
7
0
296,922
1
W
Arachne
8,601
573
109
7
0
348,043
5
W
Olorun
8,477
565
136
9
0
255,262
2
L
Susano
2,853
190
0
0
0
0
0
W
Jormungandr
9,389
626
128
9
0
281,177
4
W
Odin
6,945
463
29
2
0
301,153
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role