Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
IsshoFujitora10
Zeus
Level 28
God Stats
1W - 4L
1,074 SR
Queue Stats
315W - 363L
1,316 Elo+
Solo
Thoth
Thoth
Kelo HD
Thoth
Level 64
God Stats
2W - 5L
1,159 SR
Queue Stats
77W - 79L
1,363 Elo+
Party 1
Thor
Thor
KenseiDragon677
Thor
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 44L
1,223 Elo+
Solo
Rama
Rama
NO PROOF BUD
Rama
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 36L
1,369 Elo+
Party 1
Team Averages
Level 64
1,347 SR
1,354 Elo+

VS

Team Averages
Level 84
1,607 SR
1,381 Elo+
Anhur
Anhur
 
Anhur
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
ChaosHunter27
Fafnir
Level 108
God Stats
3W - 0L
1,733 SR
Queue Stats
109W - 120L
1,387 Elo+
Solo
Artemis
Artemis
Master_Sinn
Artemis
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 33L
1,361 Elo+
Party 2
Chernobog
Chernobog
SheLoveD3n
Chernobog
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,267 Elo+
Solo
Nox
Nox
The_tousiro_san
Nox
Level 117
God Stats
3W - 2L
1,801 SR
Queue Stats
192W - 198L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
4 / 7 / 8
9,815
701
7,207
14,475
6,835
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 6 / 6
9,953
711
11,897
13,468
5,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thoth
Kelo HD
Thoth
17
4 / 9 / 5
10,883
777
15,503
14,556
5,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 4 / 4
8,243
589
1,579
8,617
3,365
Mace

Mace

+10
Physical Power

19
5 / 6 / 9
11,754
840
11,987
17,407
7,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
19
6 / 5 / 17
11,104
793
12,513
15,070
6,387
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 3 / 18
11,058
790
2,949
15,731
17,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
Master_Sinn
Artemis
20
15 / 3 / 11
13,076
934
20,022
15,400
7,840
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chernobog
SheLoveD3n
Chernobog
18
5 / 5 / 14
11,054
790
14,823
14,974
7,820
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
4 / 3 / 9
10,411
744
7,152
9,631
4,344
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
100
19
Kills
31
32
Deaths
19
32
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
7
8
1.14
W
Anhur
 
Anhur
6
5
17
2.9
W
1
3
18
3.33
L
5
6
6
1.33
L
Thoth
Kelo HD
Thoth
4
9
5
0.72
L
1
4
4
0.75
W
Artemis
Master_Sinn
Artemis
15
3
11
6.83
L
5
6
9
1.58
W
Chernobog
SheLoveD3n
Chernobog
5
5
14
2.4
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,173
Damage
57,459
68,523
Taken
70,806
28,432
Mitigated
43,996
12,970
Healing
25,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,207
1,128
513
1,024
14,475
6,835
382
1,780
12,695
0
12,159
W
Anhur
 
Anhur
12,513
5,135
2,430
3,662
15,070
6,387
2,426
6,056
9,014
0
23,898
W
2,949
613
918
3,993
15,731
17,605
202
4,434
11,297
11,406
0
L
11,897
2,455
694
1,786
13,468
5,157
0
2,457
11,011
21,884
0
L
Thoth
Kelo HD
Thoth
15,503
1,172
185
1,048
14,556
5,426
461
1,263
13,293
31,806
0
L
1,579
92
83
355
8,617
3,365
208
1,032
7,585
0
4,055
W
Artemis
Master_Sinn
Artemis
20,022
9,114
1,747
5,348
15,400
7,840
3,934
6,778
8,622
0
42,191
L
11,987
5,905
2,030
5,252
17,407
7,649
304
3,569
13,838
0
34,043
W
Chernobog
SheLoveD3n
Chernobog
14,823
8,306
694
3,975
14,974
7,820
499
6,119
8,855
0
29,577
W
7,152
513
1,211
1,560
9,631
4,344
1,891
4,013
5,618
21,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,648
Gold Earned
56,703
117
Minions Killed
145
0
Camps Cleared
0
1,054,533
Distance Traveled
1,217,832
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,815
701
15
1
0
258,756
0
W
Anhur
11,104
793
21
2
0
263,703
0
W
Fafnir
11,058
790
5
0
0
242,999
0
L
Zeus
9,953
711
24
2
0
174,946
0
L
Thoth
10,883
777
33
2
0
222,388
1
L
Thor
8,243
589
6
0
0
164,748
0
W
Artemis
13,076
934
60
4
0
251,690
0
L
Rama
11,754
840
39
3
0
233,695
1
W
Chernobog
11,054
790
31
2
0
219,999
0
W
Nox
10,411
744
28
2
0
239,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role