Player Matchup

Agni
Agni
Subilol
Agni
Level 104
God Stats
3W - 0L
1,612 SR
Queue Stats
25W - 15L
1,551 Elo+
Solo
Horus
Horus
aTFaintSmile
Horus
Level 126
God Stats
10W - 15L
1,425 SR
Queue Stats
185W - 190L
1,522 Elo+
Party 2
Charybdis
Charybdis
Светош
Charybdis
Level 160
God Stats
9W - 23L
1,133 SR
Queue Stats
353W - 369L
1,487 Elo+
Party 2
Team Averages
Level 130
1,390 SR
1,520 Elo+

VS

Team Averages
Level 68
1,371 SR
1,448 Elo+
Chaac
Chaac
 
Chaac
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
POGYCH
Medusa
Level 66
God Stats
8W - 14L
1,363 SR
Queue Stats
253W - 326L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
RuTveN
Baron Samedi
Level 55
God Stats
0W - 2L
1,249 SR
Queue Stats
11W - 21L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Subilol
Agni
17
3 / 0 / 9
10,821
721
14,907
10,742
4,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 9
10,960
731
4,023
15,895
15,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Светош
Charybdis
16
9 / 4 / 4
11,677
778
15,599
12,017
5,201
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 5 / 4
9,627
642
9,286
16,733
13,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
POGYCH
Medusa
15
6 / 2 / 0
10,472
698
12,707
11,747
4,907
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
RuTveN
Baron Samedi
12
0 / 7 / 1
8,542
569
7,233
11,695
5,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
14
Kills
7
7
Deaths
14
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
5
4
0.6
L
Medusa
POGYCH
Medusa
6
2
0
3
L
Baron Samedi
RuTveN
Baron Samedi
0
7
1
0.07
W
Agni
Subilol
Agni
3
0
9
7.5
W
2
3
9
2.17
W
Charybdis
Светош
Charybdis
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,529
Damage
29,226
38,654
Taken
40,175
25,236
Mitigated
23,528
8,617
Healing
8,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,286
1,913
10
3,231
16,733
13,286
0
6,213
10,520
0
29,935
L
Medusa
POGYCH
Medusa
12,707
4,560
0
2,869
11,747
4,907
0
4,424
7,323
0
38,883
L
Baron Samedi
RuTveN
Baron Samedi
7,233
205
587
1,610
11,695
5,335
41
5,034
6,661
22,840
0
W
Agni
Subilol
Agni
14,907
183
1
1,396
10,742
4,147
0
2,472
8,084
56,657
0
W
4,023
2,112
1,600
5,125
15,895
15,888
0
2,710
12,982
0
10,152
W
Charybdis
Светош
Charybdis
15,599
5,251
0
495
12,017
5,201
2,612
2,463
9,282
0
47,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,458
Gold Earned
28,641
180
Minions Killed
145
9
Camps Cleared
4
823,955
Distance Traveled
758,239
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,627
642
39
3
3
247,406
5
L
Medusa
10,472
698
60
4
0
289,857
3
L
Baron Samedi
8,542
569
46
3
1
220,976
6
W
Agni
10,821
721
79
5
0
310,275
1
W
Horus
10,960
731
9
1
2
260,500
3
W
Charybdis
11,677
778
92
6
7
253,180
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role