Player Matchup

He Bo
He Bo
MoloTovy
He Bo
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,590 Elo+
Party 1
Horus
Horus
Rotulius
Horus
Level 113
God Stats
64W - 42L
1,608 SR
Queue Stats
469W - 311L
1,572 Elo+
Party 1
Gilgamesh
Gilgamesh
Thoro02
Gilgamesh
Level 119
God Stats
6W - 1L
1,879 SR
Queue Stats
365W - 272L
1,597 Elo+
Party 1
Ne Zha
Ne Zha
frautch
Ne Zha
Level 36
God Stats
8W - 13L
1,490 SR
Queue Stats
58W - 46L
1,544 Elo+
Party 1
Danzaburou
Danzaburou
jozacmar
Danzaburou
Level 126
God Stats
15W - 6L
1,737 SR
Queue Stats
251W - 202L
1,590 Elo+
Party 1
Team Averages
Level 91
1,643 SR
1,579 Elo+

VS

Team Averages
Level 64
1,517 SR
1,547 Elo+
Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
ColesGaye6118
Eset
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 30L
1,614 Elo+
Party 2
Cthulhu
Cthulhu
LieutenantScales
Cthulhu
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
16W - 38L
1,500 Elo+
Party 3
Izanami
Izanami
TiLTv2
Izanami
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
19W - 24L
1,494 Elo+
Party 3
Kali
Kali
lazymarshmello
Kali
Level 160
God Stats
5W - 3L
1,586 SR
Queue Stats
357W - 329L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
MoloTovy
He Bo
12
1 / 7 / 3
7,000
467
5,653
10,309
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Rotulius
Horus
14
4 / 3 / 3
8,525
568
8,894
9,577
4,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Thoro02
Gilgamesh
15
3 / 2 / 1
8,621
575
6,646
12,975
9,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
frautch
Ne Zha
13
5 / 1 / 9
8,956
597
7,647
9,444
3,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
jozacmar
Danzaburou
16
13 / 1 / 3
10,580
705
17,127
9,529
4,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
4 / 5 / 1
8,655
577
10,256
14,979
8,149
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 5 / 2
8,847
590
6,499
9,258
2,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 7 / 0
6,228
415
2,635
11,990
6,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Izanami
TiLTv2
Izanami
12
1 / 6 / 0
6,684
446
4,444
12,423
3,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 3 / 5
8,106
540
6,567
13,612
5,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
26
Kills
14
14
Deaths
26
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
5
1
0.9
L
6
5
2
1.4
L
0
7
0
0
W
He Bo
MoloTovy
He Bo
1
7
3
0.36
W
Horus
Rotulius
Horus
4
3
3
1.83
W
Gilgamesh
Thoro02
Gilgamesh
3
2
1
1.75
L
Izanami
TiLTv2
Izanami
1
6
0
0.17
W
Ne Zha
frautch
Ne Zha
5
1
9
9.5
W
Danzaburou
jozacmar
Danzaburou
13
1
3
14.5
L
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,967
Damage
30,401
51,834
Taken
62,262
25,154
Mitigated
25,896
18,081
Healing
13,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
10,256
1,422
0
5,490
14,979
8,149
204
0
14,979
66,215
0
L
6,499
593
241
1,508
9,258
2,858
98
983
8,275
45,739
0
L
2,635
829
0
1,449
11,990
6,043
210
924
11,066
10,889
0
W
He Bo
MoloTovy
He Bo
5,653
481
0
366
10,309
2,892
60
3,158
6,851
47,039
0
W
Horus
Rotulius
Horus
8,894
4,957
435
2,493
9,577
4,819
0
3,017
6,534
0
60,040
W
Gilgamesh
Thoro02
Gilgamesh
6,646
2,348
0
5,523
12,975
9,399
527
6,511
6,464
0
60,858
L
Izanami
TiLTv2
Izanami
4,444
3,182
0
2,659
12,423
3,474
942
3,491
8,932
0
58,706
W
Ne Zha
frautch
Ne Zha
7,647
2,372
1,822
2,237
9,444
3,863
288
3,035
6,383
0
38,937
W
Danzaburou
jozacmar
Danzaburou
17,127
7,890
0
5,205
9,529
4,181
0
3,423
5,882
0
89,500
L
6,567
3,025
0
2,518
13,612
5,372
0
255
13,357
0
57,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,682
Gold Earned
38,520
488
Minions Killed
407
0
Camps Cleared
0
1,481,690
Distance Traveled
1,311,288
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,655
577
116
8
0
222,598
5
L
Eset
8,847
590
79
5
0
255,625
2
L
Cthulhu
6,228
415
22
1
0
269,496
0
W
He Bo
7,000
467
81
5
0
273,310
1
W
Horus
8,525
568
90
6
0
321,165
5
W
Gilgamesh
8,621
575
121
8
0
297,632
2
L
Izanami
6,684
446
97
6
0
243,641
2
W
Ne Zha
8,956
597
51
3
0
311,114
1
W
Danzaburou
10,580
705
145
10
0
278,469
3
L
Kali
8,106
540
93
6
0
319,928
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role