Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Chemicalalia
Artemis
Level 103
God Stats
8W - 4L
1,482 SR
Queue Stats
445W - 428L
1,527 Elo+
Solo
Cthulhu
Cthulhu
WeWillGetThere
Cthulhu
Level 160
God Stats
19W - 12L
1,709 SR
Queue Stats
972W - 955L
1,531 Elo+
Party 1
Atlas
Atlas
WolfzBayne
Atlas
Level 109
God Stats
3W - 3L
1,779 SR
Queue Stats
37W - 51L
1,646 Elo+
Solo
Hachiman
Hachiman
xTrojan23x
Hachiman
Level 160
God Stats
6W - 5L
1,414 SR
Queue Stats
522W - 536L
1,476 Elo+
Party 1
Team Averages
Level 131
1,577 SR
1,536 Elo+

VS

Team Averages
Level 153
1,463 SR
1,561 Elo+
Mulan
Mulan
CoNduXiTyDelato
Mulan
Level 159
God Stats
7W - 11L
1,270 SR
Queue Stats
650W - 642L
1,484 Elo+
Solo
Anhur
Anhur
MasterKeef06
Anhur
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 79L
1,574 Elo+
Party 2
Freya
Freya
Zaldrizez
Freya
Level 160
God Stats
1W - 3L
1,341 SR
Queue Stats
121W - 139L
1,521 Elo+
Party 2
Nemesis
Nemesis
pizzahutfreak
Nemesis
Level 148
God Stats
2W - 4L
1,520 SR
Queue Stats
480W - 519L
1,577 Elo+
Solo
Janus
Janus
skittlesxl
Janus
Level 140
God Stats
1W - 1L
1,685 SR
Queue Stats
14W - 10L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
7 / 2 / 13
9,548
955
19,951
10,202
5,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Chemicalalia
Artemis
15
7 / 2 / 12
9,042
904
15,747
9,818
5,354
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
4 / 1 / 16
8,815
882
14,800
12,066
10,511
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Atlas
15
2 / 2 / 18
8,703
870
5,695
12,717
12,313
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
xTrojan23x
Hachiman
14
3 / 2 / 13
8,321
832
10,647
8,956
5,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 4
8,109
811
5,473
17,781
14,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 5 / 3
7,774
777
6,073
14,024
5,731
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
Zaldrizez
Freya
12
0 / 5 / 4
6,928
693
6,824
12,965
5,659
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
13
2 / 4 / 2
7,818
782
2,898
13,965
11,008
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
14
2 / 6 / 2
8,412
841
8,308
11,702
4,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
24
23
Kills
9
9
Deaths
23
72
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
7
2
13
6.75
W
Artemis
Chemicalalia
Artemis
7
2
12
6.5
L
3
3
4
1.67
L
2
5
3
0.7
W
4
1
16
12
W
Atlas
2
2
18
5.5
L
Freya
Zaldrizez
Freya
0
5
4
0.4
L
Nemesis
2
4
2
0.75
L
Janus
2
6
2
0.5
W
Hachiman
xTrojan23x
Hachiman
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,840
Damage
29,576
53,759
Taken
70,437
38,540
Mitigated
40,986
19,090
Healing
23,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
19,951
7,759
1,315
2,201
10,202
5,147
1,658
2,571
7,463
0
40,289
W
Artemis
Chemicalalia
Artemis
15,747
6,219
1,885
1,128
9,818
5,354
3,591
2,533
7,108
0
29,498
L
5,473
509
1,251
6,341
17,781
14,016
0
4,714
12,802
0
9,218
L
6,073
1,507
579
3,212
14,024
5,731
0
3,407
10,335
0
13,623
W
14,800
106
2,717
4,343
12,066
10,511
438
2,745
8,994
20,998
0
W
Atlas
5,695
2,162
1,387
1,151
12,717
12,313
422
4,210
8,172
11,077
0
L
Freya
Zaldrizez
Freya
6,824
1,977
571
3,815
12,965
5,659
0
4,749
7,815
13,998
0
L
Nemesis
2,898
306
1,051
4,047
13,965
11,008
0
3,206
10,577
0
5,755
L
Janus
8,308
534
1,083
1,605
11,702
4,572
0
3,156
8,413
28,850
0
W
Hachiman
xTrojan23x
Hachiman
10,647
3,853
1,539
1,424
8,956
5,215
1,813
2,417
6,317
0
18,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,429
Gold Earned
39,041
109
Minions Killed
92
0
Camps Cleared
0
977,863
Distance Traveled
844,383
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,548
955
39
4
0
169,143
3
W
Artemis
9,042
904
27
3
0
202,081
2
L
Mulan
8,109
811
6
1
0
186,557
0
L
Anhur
7,774
777
16
2
0
177,692
0
W
Cthulhu
8,815
882
13
1
0
231,178
1
W
Atlas
8,703
870
16
2
0
189,246
0
L
Freya
6,928
693
16
2
0
167,662
2
L
Nemesis
7,818
782
3
0
0
174,799
0
L
Janus
8,412
841
51
5
0
137,673
0
W
Hachiman
8,321
832
14
1
0
186,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role