Player Matchup

Baron Samedi
Baron Samedi
Diamond V
J1mb4H
Baron Samedi
Diamond V
Level 107
God Stats
18W - 8L
1,809 SR
Queue Stats
211W - 93L
2,089 MMR
Party 1
Guan Yu
Guan Yu
Diamond V
MoldChilester
Guan Yu
Diamond V
Level 65
God Stats
0W - 1L
1,673 SR
Queue Stats
210W - 91L
2,100 MMR
Party 1
Rama
Rama
Diamond V
ReginaVaiper
Rama
Diamond V
Level 121
God Stats
1W - 1L
1,759 SR
Queue Stats
211W - 93L
2,089 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 98
1,747 SR
2,092 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,571 SR
1,884 MMR
Hercules
Hercules
Gold I
DaWajeman
Hercules
Gold I
Level 154
God Stats
1W - 2L
1,327 SR
Queue Stats
36W - 20L
1,878 MMR
Party 2
Chang'e
Chang'e
Platinum IV
GloryBoro
Chang'e
Platinum IV
Level 155
God Stats
3W - 1L
1,768 SR
Queue Stats
56W - 36L
1,919 MMR
Party 2
Medusa
Medusa
Platinum V
ShOcK x FadeZz
Medusa
Platinum V
Level 131
God Stats
2W - 0L
1,619 SR
Queue Stats
18W - 11L
1,854 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
J1mb4H
Baron Samedi
15
0 / 5 / 3
9,902
582
12,608
13,735
6,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
14
1 / 5 / 1
9,857
580
6,845
20,763
21,965
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 1 / 1
10,577
622
8,787
14,599
5,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AresFenrirThothGilgameshHou Yi

VS

Bans
PersephoneGebScyllaAtlasZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DaWajeman
Hercules
16
1 / 0 / 10
10,838
638
7,721
18,429
26,513
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
GloryBoro
Chang'e
19
7 / 1 / 4
12,908
759
20,246
10,521
4,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 2 / 7
11,921
701
15,606
11,888
5,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
11
11
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hercules
DaWajeman
Hercules
1
0
10
6
W
Chang'e
GloryBoro
Chang'e
7
1
4
9
L
Baron Samedi
J1mb4H
Baron Samedi
0
5
3
0.3
L
Guan Yu
1
5
1
0.3
L
2
1
1
2.5
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,240
Damage
43,573
49,097
Taken
40,838
34,023
Mitigated
36,360
14,853
Healing
19,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DaWajeman
Hercules
7,721
1,760
0
6,620
18,429
26,513
505
6,291
12,138
0
19,051
W
Chang'e
GloryBoro
Chang'e
20,246
541
3,941
6,701
10,521
4,366
772
3,208
7,313
82,405
0
L
Baron Samedi
J1mb4H
Baron Samedi
12,608
122
1,482
3,469
13,735
6,748
0
6,476
7,259
54,920
0
L
Guan Yu
6,845
1,079
1,894
4,595
20,763
21,965
0
8,578
12,185
0
21,285
L
8,787
6,150
0
3,413
14,599
5,310
0
5,240
9,359
0
35,934
W
15,606
7,132
0
1,802
11,888
5,481
813
3,798
8,090
0
63,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,336
Gold Earned
35,667
191
Minions Killed
224
3
Camps Cleared
13
925,382
Distance Traveled
919,820
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,838
638
9
1
2
302,806
2
W
Chang'e
12,908
759
139
8
4
314,185
3
L
Baron Samedi
9,902
582
100
6
2
288,642
5
L
Guan Yu
9,857
580
32
2
1
340,348
4
L
Rama
10,577
622
59
3
0
296,392
3
W
Medusa
11,921
701
76
4
7
302,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role