Player Matchup

Medusa
Medusa
 
Medusa
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
G00BER9204
Zeus
Level 89
God Stats
0W - 1L
1,260 SR
Queue Stats
4W - 6L
1,469 Elo+
Party 1
Chang'e
Chang'e
MrAnsen
Chang'e
Level 152
God Stats
2W - 3L
1,530 SR
Queue Stats
67W - 88L
1,457 Elo+
Solo
Amaterasu
Amaterasu
Nurtle8278
Amaterasu
Level 3
God Stats
0W - 1L
1,387 SR
Queue Stats
3W - 13L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
TripleDmangos
Kuzenbo
Level 69
God Stats
141W - 122L
1,514 SR
Queue Stats
486W - 535L
1,443 Elo+
Solo
Team Averages
Level 86
1,438 SR
1,474 Elo+

VS

Team Averages
Level 57
1,460 SR
1,333 Elo+
Kukulkan
Kukulkan
Battlily
Kukulkan
Level 11
God Stats
3W - 0L
1,648 SR
Queue Stats
8W - 7L
1,441 Elo+
Solo
Nu Wa
Nu Wa
Clairehuxtable
Nu Wa
Level 30
God Stats
3W - 1L
1,741 SR
Queue Stats
14W - 19L
1,377 Elo+
Party 2
Izanami
Izanami
RamboNoriyama
Izanami
Level 90
God Stats
11W - 25L
1,402 SR
Queue Stats
63W - 114L
1,252 Elo+
Party 2
Yemoja
Yemoja
tangycoochii
Yemoja
Level 23
God Stats
3W - 4L
1,494 SR
Queue Stats
8W - 12L
1,328 Elo+
Party 2
Rama
Rama
twetyoneover3
Rama
Level 129
God Stats
3W - 3L
1,015 SR
Queue Stats
54W - 90L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
3 / 0 / 0
8,186
819
3,674
5,821
2,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 5 / 1
6,511
651
7,650
7,912
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
MrAnsen
Chang'e
14
0 / 0 / 0
6,898
690
1,784
5,248
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Nurtle8278
Amaterasu
10
0 / 4 / 0
5,925
593
1,894
8,675
5,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
11
0 / 2 / 0
6,455
646
1,692
9,342
8,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Battlily
Kukulkan
15
5 / 0 / 2
7,871
787
8,297
3,976
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 0 / 4
7,101
710
4,653
2,330
858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Izanami
12
0 / 2 / 3
6,898
690
4,989
6,266
2,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
14
4 / 0 / 3
7,693
769
8,823
6,188
3,047
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 1 / 3
7,483
748
1,884
4,982
1,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
11
11
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
0
0
3
W
Kukulkan
Battlily
Kukulkan
5
0
2
6
W
0
0
4
2
L
0
5
1
0.1
L
Chang'e
MrAnsen
Chang'e
0
0
0
0
L
Amaterasu
Nurtle8278
Amaterasu
0
4
0
0
W
Izanami
0
2
3
0.75
L
Kuzenbo
0
2
0
0
W
Yemoja
4
0
3
5.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,694
Damage
28,646
36,998
Taken
23,742
21,653
Mitigated
10,363
7,075
Healing
3,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,674
1,536
0
250
5,821
2,467
256
4,132
1,649
0
42,895
W
Kukulkan
Battlily
Kukulkan
8,297
1,572
0
250
3,976
1,802
820
2,872
1,104
29,010
0
W
4,653
2,262
58
90
2,330
858
454
477
1,853
19,131
0
L
7,650
1,318
0
345
7,912
3,015
0
5,965
1,907
22,099
0
L
Chang'e
MrAnsen
Chang'e
1,784
171
1,421
2,653
5,248
2,030
609
2,612
2,596
28,486
0
L
Amaterasu
Nurtle8278
Amaterasu
1,894
363
0
684
8,675
5,217
0
5,090
3,585
0
3,715
W
Izanami
4,989
2,753
0
847
6,266
2,766
423
2,453
3,813
0
18,422
L
Kuzenbo
1,692
298
575
1,147
9,342
8,924
10
3,820
5,488
7,722
0
W
Yemoja
8,823
1,378
862
717
6,188
3,047
274
3,977
2,211
21,781
0
W
1,884
1,181
0
420
4,982
1,890
895
1,347
3,635
0
19,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,975
Gold Earned
37,046
196
Minions Killed
179
0
Camps Cleared
0
844,714
Distance Traveled
902,682
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,186
819
94
9
0
189,645
0
W
Kukulkan
7,871
787
65
7
0
177,198
2
W
Nu Wa
7,101
710
30
3
0
190,134
0
L
Zeus
6,511
651
24
2
0
169,576
0
L
Chang'e
6,898
690
64
6
0
211,368
0
L
Amaterasu
5,925
593
2
0
0
138,868
0
W
Izanami
6,898
690
29
3
0
155,043
2
L
Kuzenbo
6,455
646
12
1
0
135,257
4
W
Yemoja
7,693
769
28
3
0
192,156
0
W
Rama
7,483
748
27
3
0
188,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role