Player Matchup

Thoth
Thoth
 
Thoth
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Karatern
Serqet
Level 46
God Stats
0W - 2L
1,298 SR
Queue Stats
81W - 66L
1,437 Elo+
Party 3
Jing Wei
Jing Wei
Lyren
Jing Wei
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,468 Elo+
Party 2
Chiron
Chiron
MaxiTaxi357
Chiron
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,703 Elo+
Party 3
Team Averages
Level 64
1,460 SR
1,522 Elo+

VS

Team Averages
Level 90
1,500 SR
1,470 Elo+
Tyr
Tyr
DaDonkules
Tyr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 46L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DivaaaaanCHIK
Morgan Le Fay
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
290W - 283L
1,405 Elo+
Solo
Izanami
Izanami
WlmShk
Izanami
Level 142
God Stats
14W - 5L
1,851 SR
Queue Stats
1,028W - 1,054L
1,498 Elo+
Solo
Skadi
Skadi
chili_royal
Skadi
Level 154
God Stats
16W - 16L
1,335 SR
Queue Stats
608W - 615L
1,469 Elo+
Party 1
Ares
Ares
masterhh1238
Ares
Level 67
God Stats
2W - 2L
1,315 SR
Queue Stats
146W - 151L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
4 / 4 / 6
8,606
782
12,700
11,170
4,904
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
 
Nu Wa
12
2 / 6 / 4
7,571
688
4,555
9,415
3,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
Karatern
Serqet
14
2 / 5 / 8
7,617
692
3,088
9,184
4,071
Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Lyren
Jing Wei
16
5 / 5 / 9
8,929
812
14,478
11,499
4,854
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
13
0 / 5 / 6
7,119
647
2,655
9,778
3,882
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 11
9,450
859
2,759
12,517
13,726
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
DivaaaaanCHIK
Morgan Le Fay
15
5 / 4 / 12
9,110
828
7,327
10,662
5,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
WlmShk
Izanami
15
5 / 5 / 12
9,422
857
11,203
12,484
6,364
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 1 / 12
9,933
903
18,423
10,713
5,653
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 2 / 11
10,531
957
7,214
11,805
10,310
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
83
13
Kills
25
25
Deaths
14
33
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
4
6
1.75
L
Nu Wa
 
Nu Wa
2
6
4
0.67
W
4
2
11
4.75
W
Morgan Le Fay
DivaaaaanCHIK
Morgan Le Fay
5
4
12
2.75
L
Serqet
Karatern
Serqet
2
5
8
1.2
L
Jing Wei
Lyren
Jing Wei
5
5
9
1.9
L
Chiron
0
5
6
0.6
W
Izanami
WlmShk
Izanami
5
5
12
2.2
W
4
1
12
10
W
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,476
Damage
46,926
51,046
Taken
58,181
20,895
Mitigated
41,806
11,077
Healing
17,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
12,700
414
490
3,087
11,170
4,904
0
2,516
8,654
32,046
0
L
Nu Wa
 
Nu Wa
4,555
983
665
1,023
9,415
3,184
0
2,752
6,663
5,320
0
W
2,759
379
458
2,193
12,517
13,726
270
3,533
8,580
0
7,681
W
Morgan Le Fay
DivaaaaanCHIK
Morgan Le Fay
7,327
1,078
158
909
10,662
5,753
848
3,409
6,992
15,337
0
L
Serqet
Karatern
Serqet
3,088
196
0
397
9,184
4,071
0
2,635
6,549
0
4,581
L
Jing Wei
Lyren
Jing Wei
14,478
9,297
489
1,821
11,499
4,854
0
3,814
7,685
0
27,085
L
Chiron
2,655
1,648
1,297
1,808
9,778
3,882
0
2,805
6,954
0
7,636
W
Izanami
WlmShk
Izanami
11,203
5,647
1,222
3,402
12,484
6,364
716
3,017
9,319
0
23,214
W
18,423
3,219
1,204
5,013
10,713
5,653
2,024
3,660
6,809
0
48,200
W
7,214
205
520
2,843
11,805
10,310
885
3,067
8,606
14,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,842
Gold Earned
48,446
90
Minions Killed
131
0
Camps Cleared
0
867,016
Distance Traveled
967,683
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,606
782
36
3
0
183,992
3
L
Nu Wa
7,571
688
7
1
0
162,265
0
W
Tyr
9,450
859
7
1
0
209,709
1
W
Morgan Le Fay
9,110
828
28
3
0
143,164
0
L
Serqet
7,617
692
2
0
0
190,043
0
L
Jing Wei
8,929
812
29
3
0
180,765
2
L
Chiron
7,119
647
16
1
0
149,951
0
W
Izanami
9,422
857
27
2
0
188,972
5
W
Skadi
9,933
903
58
5
0
219,357
0
W
Ares
10,531
957
11
1
0
206,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role