Player Matchup

Baron Samedi
Baron Samedi
Platinum II
AMtoPM
Baron Samedi
Platinum II
Level 109
God Stats
5W - 3L
1,755 SR
Queue Stats
332W - 347L
1,839 MMR
Party 2
Mercury
Mercury
Platinum II
AidanMoment
Mercury
Platinum II
Level 124
God Stats
1W - 2L
1,761 SR
Queue Stats
344W - 314L
1,855 MMR
Solo
Jing Wei
Jing Wei
Gold I
Lemilllion
Jing Wei
Gold I
Level 81
God Stats
2W - 0L
1,764 SR
Queue Stats
46W - 22L
1,874 MMR
Party 1
Chernobog
Chernobog
Gold II
ThePlugger
Chernobog
Gold II
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 18L
1,828 MMR
Party 1
Bellona
Bellona
Gold I
XandytheRandy
Bellona
Gold I
Level 60
God Stats
6W - 3L
1,703 SR
Queue Stats
32W - 24L
1,822 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 84
1,697 SR
1,844 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,565 SR
1,847 MMR
Apollo
Apollo
Gold I
BarsZy
Apollo
Gold I
Level 155
God Stats
4W - 1L
1,890 SR
Queue Stats
17W - 12L
1,888 MMR
Party 3
Chronos
Chronos
Platinum IV
BigBoyAmro
Chronos
Platinum IV
Level 160
God Stats
1W - 4L
1,587 SR
Queue Stats
105W - 107L
1,889 MMR
Solo
Atlas
Atlas
Gold I
MommysHome
Atlas
Gold I
Level 128
God Stats
2W - 5L
1,697 SR
Queue Stats
73W - 64L
1,771 MMR
Party 3
Poseidon
Poseidon
Platinum II
Rádnor
Poseidon
Platinum II
Level 146
God Stats
0W - 7L
1,003 SR
Queue Stats
246W - 241L
1,837 MMR
Solo
Pele
Pele
Platinum II
SevenLegends7
Pele
Platinum II
Level 108
God Stats
7W - 5L
1,647 SR
Queue Stats
244W - 226L
1,850 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AMtoPM
Baron Samedi
17
1 / 5 / 10
12,062
503
12,749
24,492
21,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
AidanMoment
Mercury
20
3 / 3 / 14
13,562
565
15,789
22,693
12,279
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
Lemilllion
Jing Wei
20
5 / 4 / 7
14,615
609
22,603
22,973
11,771
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chernobog
ThePlugger
Chernobog
20
18 / 1 / 6
16,647
694
39,581
20,222
11,758
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
18
1 / 3 / 20
11,763
490
9,582
25,364
31,377
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
BastetUllrKhepri

VS

Bans
BakasuraCliodhnaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BarsZy
Apollo
16
1 / 6 / 1
10,207
425
8,621
19,462
9,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
BigBoyAmro
Chronos
19
4 / 3 / 3
12,262
511
10,815
26,370
12,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
16
2 / 6 / 7
10,354
431
12,834
27,781
35,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
Rádnor
Poseidon
18
5 / 7 / 4
11,764
490
13,057
22,274
9,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
4 / 6 / 7
12,738
531
24,196
26,227
33,077
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
38
28
Kills
16
16
Deaths
28
57
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AMtoPM
Baron Samedi
1
5
10
1.2
W
Mercury
AidanMoment
Mercury
3
3
14
3.33
L
Apollo
BarsZy
Apollo
1
6
1
0.25
L
Chronos
BigBoyAmro
Chronos
4
3
3
1.83
W
Jing Wei
Lemilllion
Jing Wei
5
4
7
2.13
L
Atlas
2
6
7
0.92
L
Poseidon
Rádnor
Poseidon
5
7
4
1
L
4
6
7
1.25
W
Chernobog
ThePlugger
Chernobog
18
1
6
21
W
Bellona
1
3
20
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,304
Damage
69,523
115,744
Taken
122,114
88,745
Mitigated
100,929
44,668
Healing
28,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AMtoPM
Baron Samedi
12,749
1,876
883
8,700
24,492
21,560
387
3,910
20,582
85,173
0
W
Mercury
AidanMoment
Mercury
15,789
5,841
0
5,470
22,693
12,279
2,079
7,486
15,207
0
166,958
L
Apollo
BarsZy
Apollo
8,621
5,372
0
4,160
19,462
9,866
1,500
2,096
17,366
0
85,297
L
Chronos
BigBoyAmro
Chronos
10,815
7,095
0
5,605
26,370
12,867
0
1,059
25,311
86,228
0
W
Jing Wei
Lemilllion
Jing Wei
22,603
19,853
0
11,147
22,973
11,771
5,575
8,563
14,410
0
146,384
L
Atlas
12,834
4,955
0
4,106
27,781
35,839
0
2,891
24,890
38,868
0
L
Poseidon
Rádnor
Poseidon
13,057
1,865
0
5,548
22,274
9,280
375
737
21,537
97,629
0
L
24,196
6,837
0
9,141
26,227
33,077
376
5,966
20,261
0
111,511
W
Chernobog
ThePlugger
Chernobog
39,581
27,161
0
13,565
20,222
11,758
4,831
7,480
12,742
0
176,505
W
Bellona
9,582
2,703
398
4,505
25,364
31,377
83
10,782
14,582
0
52,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,649
Gold Earned
57,325
795
Minions Killed
624
0
Camps Cleared
0
2,393,865
Distance Traveled
2,183,895
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,062
503
127
5
0
429,124
0
W
Mercury
13,562
565
197
8
0
591,578
1
L
Apollo
10,207
425
145
6
0
406,564
2
L
Chronos
12,262
511
153
6
0
419,607
3
W
Jing Wei
14,615
609
202
8
0
388,506
2
L
Atlas
10,354
431
34
1
0
431,217
11
L
Poseidon
11,764
490
130
5
0
468,736
3
L
Pele
12,738
531
162
7
0
457,771
4
W
Chernobog
16,647
694
214
9
0
509,350
1
W
Bellona
11,763
490
55
2
0
475,307
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role