Player Matchup

Bakasura
Bakasura
Broda0man
Bakasura
Level 119
God Stats
3W - 0L
1,500 SR
Queue Stats
90W - 85L
1,671 Elo+
Party 2
Jing Wei
Jing Wei
FrazRessurected
Jing Wei
Level 104
God Stats
2W - 0L
1,738 SR
Queue Stats
23W - 26L
1,476 Elo+
Solo
Tiamat
Tiamat
LargeMeatball
Tiamat
Level 147
God Stats
16W - 33L
1,306 SR
Queue Stats
345W - 334L
1,560 Elo+
Party 2
Ymir
Ymir
diogocosta11
Ymir
Level 147
God Stats
2W - 0L
1,770 SR
Queue Stats
68W - 81L
1,517 Elo+
Party 1
Bastet
Bastet
diogonovais
Bastet
Level 159
God Stats
2W - 4L
1,097 SR
Queue Stats
65W - 76L
1,538 Elo+
Party 1
Team Averages
Level 135
1,482 SR
1,552 Elo+

VS

Team Averages
Level 134
1,617 SR
1,540 Elo+
Poseidon
Poseidon
 
Poseidon
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Pengzzy
Loki
Level 124
God Stats
8W - 11L
1,512 SR
Queue Stats
330W - 344L
1,558 Elo+
Solo
Baron Samedi
Baron Samedi
Tantaloc
Baron Samedi
Level 127
God Stats
6W - 5L
1,677 SR
Queue Stats
164W - 165L
1,598 Elo+
Solo
Cernunnos
Cernunnos
TheLedra040
Cernunnos
Level 149
God Stats
3W - 1L
1,895 SR
Queue Stats
27W - 26L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Broda0man
Bakasura
14
2 / 2 / 1
8,308
593
3,568
12,344
5,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
12
2 / 2 / 0
7,247
518
5,629
7,361
2,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 2 / 1
7,287
521
4,092
5,939
2,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 3
6,730
481
1,842
9,669
4,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bastet
14
3 / 1 / 1
8,582
613
11,150
11,004
4,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
6 / 1 / 1
8,490
606
7,658
7,541
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
 
Cerberus
11
1 / 2 / 5
6,420
459
8,835
10,235
9,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Loki
Pengzzy
Loki
14
1 / 0 / 1
7,800
557
1,671
7,886
2,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Tantaloc
Baron Samedi
9
0 / 2 / 0
6,052
432
3,330
8,540
4,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
TheLedra040
Cernunnos
13
2 / 2 / 2
7,802
557
6,260
9,929
3,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
7
Kills
10
10
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
6
1
1
6.5
L
Cerberus
 
Cerberus
1
2
5
1.75
W
Bakasura
Broda0man
Bakasura
2
2
1
1.25
W
Jing Wei
2
2
0
1
W
0
2
1
0.25
L
Loki
Pengzzy
Loki
1
0
1
1.5
L
Baron Samedi
Tantaloc
Baron Samedi
0
2
0
0
L
Cernunnos
TheLedra040
Cernunnos
2
2
2
1.5
W
0
3
3
0.5
W
Bastet
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,281
Damage
27,754
46,317
Taken
44,131
19,388
Mitigated
23,370
14,085
Healing
19,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
7,658
1,298
0
1,554
7,541
2,671
0
2,925
4,150
74,493
0
L
Cerberus
 
Cerberus
8,835
445
204
4,492
10,235
9,052
0
551
9,644
41,546
0
W
Bakasura
Broda0man
Bakasura
3,568
2,434
0
2,259
12,344
5,126
126
1,483
10,861
0
61,499
W
Jing Wei
5,629
4,106
0
3,381
7,361
2,344
0
1,765
5,596
0
55,498
W
4,092
365
0
1,480
5,939
2,826
34
3,484
2,455
52,685
0
L
Loki
Pengzzy
Loki
1,671
106
0
5,622
7,886
2,978
0
499
7,244
0
66,292
L
Baron Samedi
Tantaloc
Baron Samedi
3,330
434
0
3,280
8,540
4,888
0
0
8,308
35,619
0
L
Cernunnos
TheLedra040
Cernunnos
6,260
3,127
0
4,584
9,929
3,781
1,044
1,641
8,110
0
58,063
W
1,842
809
0
2,653
9,669
4,886
168
5,602
4,067
18,055
0
W
Bastet
11,150
3,742
0
4,312
11,004
4,206
0
7,489
3,515
0
64,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,154
Gold Earned
36,564
484
Minions Killed
526
0
Camps Cleared
0
1,438,424
Distance Traveled
1,290,397
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,490
606
139
10
0
276,520
3
L
Cerberus
6,420
459
87
6
0
275,206
2
W
Bakasura
8,308
593
131
9
0
351,332
5
W
Jing Wei
7,247
518
94
7
0
257,398
0
W
Tiamat
7,287
521
110
8
0
289,388
6
L
Loki
7,800
557
121
9
0
330,119
4
L
Baron Samedi
6,052
432
72
5
0
157,045
2
L
Cernunnos
7,802
557
107
8
0
251,507
3
W
Ymir
6,730
481
26
2
0
241,519
8
W
Bastet
8,582
613
123
9
0
298,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role