Player Matchup

Atlas
Atlas
BaldoT_T
Atlas
Level 32
God Stats
5W - 10L
1,250 SR
Queue Stats
47W - 59L
1,042 Elo+
Party 1
Aphrodite
Aphrodite
D3V1LGR1
Aphrodite
Level 28
God Stats
6W - 6L
1,204 SR
Queue Stats
22W - 40L
1,042 Elo+
Party 1
Set
Set
JetComptonBih
Set
Level 55
God Stats
3W - 7L
1,306 SR
Queue Stats
4W - 10L
1,295 Elo+
Party 1
Gilgamesh
Gilgamesh
chukklesman
Gilgamesh
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,203 Elo+
Party 1
Hachiman
Hachiman
peck_killa23
Hachiman
Level 7
God Stats
1W - 4L
1,204 SR
Queue Stats
6W - 15L
1,042 Elo+
Party 1
Team Averages
Level 53
1,293 SR
1,125 Elo+

VS

Team Averages
Level 85
1,451 SR
1,427 Elo+
Hel
Hel
CephalonSeraphim
Hel
Level 81
God Stats
5W - 10L
1,309 SR
Queue Stats
88W - 80L
1,384 Elo+
Solo
Poseidon
Poseidon
Eliub19
Poseidon
Level 68
God Stats
40W - 29L
1,541 SR
Queue Stats
507W - 499L
1,409 Elo+
Solo
Chaac
Chaac
Magnetoprime
Chaac
Level 79
God Stats
2W - 1L
1,516 SR
Queue Stats
67W - 76L
1,424 Elo+
Solo
Set
Set
RythmicRick
Set
Level 128
God Stats
1W - 0L
1,336 SR
Queue Stats
53W - 30L
1,520 Elo+
Solo
Neith
Neith
THATGUYNEXTD00R
Neith
Level 69
God Stats
123W - 107L
1,555 SR
Queue Stats
152W - 147L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BaldoT_T
Atlas
13
3 / 7 / 5
9,464
411
9,747
27,970
31,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
D3V1LGR1
Aphrodite
13
0 / 4 / 2
8,218
357
4,739
12,321
6,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
3 / 5 / 4
10,576
460
9,314
21,846
12,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
chukklesman
Gilgamesh
14
2 / 5 / 1
9,402
409
13,359
24,835
18,649
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
peck_killa23
Hachiman
13
1 / 2 / 2
8,474
368
4,882
12,378
4,447
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 11
10,743
467
9,123
8,121
5,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Poseidon
Eliub19
Poseidon
19
8 / 0 / 3
12,695
552
15,120
12,016
4,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
7 / 3 / 7
12,237
532
23,305
25,207
21,312
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 4 / 8
11,108
483
6,215
22,737
10,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 2 / 3
12,362
537
18,056
15,319
7,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
9
Kills
23
23
Deaths
10
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Atlas
BaldoT_T
Atlas
3
7
5
0.79
W
1
1
11
6.5
L
Aphrodite
D3V1LGR1
Aphrodite
0
4
2
0.25
W
Poseidon
Eliub19
Poseidon
8
0
3
9.5
L
3
5
4
1
W
7
3
7
3.5
W
1
4
8
1.25
W
6
2
3
3.75
L
Gilgamesh
chukklesman
Gilgamesh
2
5
1
0.5
L
Hachiman
peck_killa23
Hachiman
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,041
Damage
71,819
99,350
Taken
83,400
72,734
Mitigated
49,030
24,670
Healing
40,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
BaldoT_T
Atlas
9,747
3,055
61
3,619
27,970
31,079
0
9,099
18,871
36,776
0
W
9,123
744
7,408
5,424
8,121
5,067
1,774
3,150
4,971
47,062
0
L
Aphrodite
D3V1LGR1
Aphrodite
4,739
757
7,216
6,200
12,321
6,135
0
3,015
9,306
39,391
0
W
Poseidon
Eliub19
Poseidon
15,120
1,781
0
4,026
12,016
4,934
2,217
3,363
8,653
119,874
0
L
9,314
3,700
0
3,732
21,846
12,424
0
5,538
16,308
0
70,477
W
23,305
4,029
633
8,656
25,207
21,312
0
5,489
19,718
0
86,276
W
6,215
1,974
0
7,664
22,737
10,337
1,802
5,701
17,036
0
93,024
W
18,056
6,481
523
6,648
15,319
7,380
3,234
3,728
11,591
0
90,774
L
Gilgamesh
chukklesman
Gilgamesh
13,359
2,338
0
1,512
24,835
18,649
0
5,998
18,837
11,825
51,876
L
Hachiman
peck_killa23
Hachiman
4,882
4,573
0
2,330
12,378
4,447
0
1,958
10,420
0
44,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,134
Gold Earned
59,145
355
Minions Killed
595
0
Camps Cleared
0
2,067,447
Distance Traveled
2,076,707
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,464
411
45
2
0
416,792
4
W
Hel
10,743
467
60
3
0
429,834
5
L
Aphrodite
8,218
357
63
3
0
386,832
10
W
Poseidon
12,695
552
172
7
0
467,972
12
L
Set
10,576
460
96
4
0
482,403
1
W
Chaac
12,237
532
118
5
0
410,956
2
W
Set
11,108
483
111
5
0
397,716
0
W
Neith
12,362
537
134
6
0
370,229
2
L
Gilgamesh
9,402
409
88
4
0
385,210
0
L
Hachiman
8,474
368
63
3
0
396,210
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role