Player Matchup

Osiris
Osiris
 
Osiris
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Gang
Merlin
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,658 Elo+
Party 1
Chronos
Chronos
Jovabeast
Chronos
Level 40
God Stats
40W - 25L
1,635 SR
Queue Stats
175W - 161L
1,539 Elo+
Party 3
Neith
Neith
ScrewlooseTX
Neith
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
191W - 185L
1,299 Elo+
Party 3
Bastet
Bastet
SnugglyKitten
Bastet
Level 27
God Stats
2W - 0L
1,784 SR
Queue Stats
13W - 4L
1,848 Elo+
Party 1
Team Averages
Level 33
1,584 SR
1,569 Elo+

VS

Team Averages
Level 121
1,643 SR
1,627 Elo+
Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AkihiroHyp
Baron Samedi
Level 139
God Stats
1W - 3L
1,757 SR
Queue Stats
144W - 114L
1,593 Elo+
Party 2
Loki
Loki
DeluxeEdition2
Loki
Level 29
God Stats
1W - 4L
1,512 SR
Queue Stats
176W - 115L
1,709 Elo+
Party 2
Poseidon
Poseidon
Luv Saotome
Poseidon
Level 128
God Stats
1W - 2L
1,526 SR
Queue Stats
67W - 52L
1,619 Elo+
Party 2
Horus
Horus
Void mortem
Horus
Level 148
God Stats
8W - 2L
1,920 SR
Queue Stats
178W - 124L
1,714 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
5 / 1 / 1
10,467
582
16,851
15,799
13,943
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Gang
Merlin
18
6 / 0 / 6
10,897
605
12,916
6,848
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
Jovabeast
Chronos
13
1 / 1 / 6
8,319
462
4,673
11,845
7,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
1 / 6 / 4
8,509
473
9,083
11,508
5,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 0 / 5
10,378
577
7,966
13,697
5,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
3 / 8 / 0
7,701
428
4,564
18,262
7,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
AkihiroHyp
Baron Samedi
12
0 / 3 / 3
7,816
434
6,369
13,648
15,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 4 / 1
8,666
481
9,376
15,005
5,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
Luv Saotome
Poseidon
15
0 / 3 / 0
8,629
479
2,672
10,902
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 1
8,046
447
7,723
16,025
16,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
20
Kills
8
8
Deaths
20
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
5
1
1
5.5
L
Apollo
 
Apollo
3
8
0
0.38
L
Baron Samedi
AkihiroHyp
Baron Samedi
0
3
3
0.5
L
4
4
1
1.13
W
Merlin
Gang
Merlin
6
0
6
9
W
Chronos
Jovabeast
Chronos
1
1
6
4
L
Poseidon
Luv Saotome
Poseidon
0
3
0
0
W
1
6
4
0.5
W
7
0
5
9.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,489
Damage
30,704
59,697
Taken
73,842
36,200
Mitigated
49,413
17,733
Healing
20,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
16,851
5,757
0
3,635
15,799
13,943
144
1,255
13,675
0
83,792
L
Apollo
 
Apollo
4,564
2,386
0
1,912
18,262
7,128
0
3,330
14,932
0
58,598
L
Baron Samedi
AkihiroHyp
Baron Samedi
6,369
686
1,581
4,246
13,648
15,434
80
3,806
9,842
21,929
0
L
9,376
3,082
0
3,968
15,005
5,992
1,096
4,029
10,976
0
80,462
W
Merlin
Gang
Merlin
12,916
1,306
0
1,423
6,848
3,127
0
1,273
5,575
113,645
0
W
Chronos
Jovabeast
Chronos
4,673
1,996
0
2,996
11,845
7,906
0
2,818
8,956
30,013
0
L
Poseidon
Luv Saotome
Poseidon
2,672
259
0
1,360
10,902
4,157
0
6,233
4,669
74,954
0
W
9,083
4,117
0
2,696
11,508
5,358
0
2,683
8,825
0
64,912
W
7,966
2,911
0
6,983
13,697
5,866
0
1,677
12,020
0
86,403
L
7,723
4,109
74
7,129
16,025
16,702
0
191
15,834
0
52,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,570
Gold Earned
40,858
578
Minions Killed
476
0
Camps Cleared
0
1,775,404
Distance Traveled
1,670,909
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,467
582
124
7
0
351,412
4
L
Apollo
7,701
428
84
5
0
338,280
6
L
Baron Samedi
7,816
434
22
1
0
314,811
0
L
Loki
8,666
481
142
8
0
345,511
1
W
Merlin
10,897
605
180
10
0
341,287
5
W
Chronos
8,319
462
34
2
0
370,722
17
L
Poseidon
8,629
479
140
8
0
336,725
6
W
Neith
8,509
473
114
6
0
283,487
1
W
Bastet
10,378
577
126
7
0
428,496
1
L
Horus
8,046
447
88
5
0
335,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role