Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Dinosfury31
Xbalanque
Level 47
God Stats
4W - 5L
1,154 SR
Queue Stats
38W - 49L
1,329 Elo+
Solo
Hera
Hera
NikOlyslager2001
Hera
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,266 Elo+
Solo
Arachne
Arachne
TheBrandonSB
Arachne
Level 89
God Stats
5W - 6L
1,456 SR
Queue Stats
35W - 39L
1,415 Elo+
Solo
Hercules
Hercules
TheSpawnOfHades
Hercules
Level 100
God Stats
17W - 17L
1,566 SR
Queue Stats
636W - 641L
1,410 Elo+
Solo
Team Averages
Level 78
1,435 SR
1,384 Elo+

VS

Team Averages
Level 75
1,547 SR
1,366 Elo+
Baron Samedi
Baron Samedi
Bighuncho7931
Baron Samedi
Level 49
God Stats
7W - 8L
1,447 SR
Queue Stats
253W - 268L
1,318 Elo+
Solo
Danzaburou
Danzaburou
Vault101waster
Danzaburou
Level 28
God Stats
11W - 23L
1,479 SR
Queue Stats
41W - 55L
1,321 Elo+
Party 1
Nemesis
Nemesis
Zatanity
Nemesis
Level 88
God Stats
239W - 214L
1,552 SR
Queue Stats
369W - 375L
1,377 Elo+
Solo
Ganesha
Ganesha
dins_fire_
Ganesha
Level 109
God Stats
30W - 20L
1,552 SR
Queue Stats
663W - 660L
1,392 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mewfive2
Morgan Le Fay
Level 103
God Stats
3W - 2L
1,706 SR
Queue Stats
106W - 107L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
5
0 / 7 / 0
5,713
286
1,164
8,885
3,227
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
Dinosfury31
Xbalanque
13
1 / 5 / 2
7,820
391
5,447
13,881
5,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 5 / 4
8,199
410
5,790
13,865
7,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
TheBrandonSB
Arachne
14
5 / 5 / 0
9,150
458
16,181
22,015
11,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
16
0 / 1 / 0
9,023
451
5,831
18,296
19,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bighuncho7931
Baron Samedi
18
1 / 1 / 2
11,094
555
10,345
12,793
8,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Vault101waster
Danzaburou
15
9 / 2 / 2
10,791
540
11,340
9,965
4,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Zatanity
Nemesis
19
5 / 0 / 5
11,678
584
9,464
19,014
9,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
dins_fire_
Ganesha
13
0 / 1 / 7
9,125
456
3,662
15,182
16,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
mewfive2
Morgan Le Fay
18
8 / 2 / 5
11,365
568
17,468
12,111
6,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
6
Kills
23
23
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
7
0
0
W
Baron Samedi
Bighuncho7931
Baron Samedi
1
1
2
2
L
Xbalanque
Dinosfury31
Xbalanque
1
5
2
0.4
L
0
5
4
0.4
L
Arachne
TheBrandonSB
Arachne
5
5
0
1
L
Hercules
0
1
0
0
W
Danzaburou
Vault101waster
Danzaburou
9
2
2
5
W
Nemesis
Zatanity
Nemesis
5
0
5
7.5
W
Ganesha
dins_fire_
Ganesha
0
1
7
3.5
W
Morgan Le Fay
mewfive2
Morgan Le Fay
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,413
Damage
52,279
76,942
Taken
69,065
46,838
Mitigated
44,607
24,511
Healing
20,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,164
293
0
268
8,885
3,227
0
2,310
6,575
5,673
0
W
Baron Samedi
Bighuncho7931
Baron Samedi
10,345
2,503
173
7,036
12,793
8,559
653
0
12,022
80,908
0
L
Xbalanque
Dinosfury31
Xbalanque
5,447
3,179
0
3,115
13,881
5,615
0
4,594
9,287
0
29,010
L
5,790
931
300
3,104
13,865
7,388
579
8,138
5,727
57,495
0
L
Arachne
TheBrandonSB
Arachne
16,181
8,308
0
9,232
22,015
11,170
35
6,512
15,503
0
74,502
L
Hercules
5,831
1,259
0
8,492
18,296
19,438
0
9,921
8,375
0
64,940
W
Danzaburou
Vault101waster
Danzaburou
11,340
6,691
82
4,082
9,965
4,481
2,182
1,889
8,076
0
65,549
W
Nemesis
Zatanity
Nemesis
9,464
5,509
0
4,594
19,014
9,100
1,437
501
18,415
0
137,687
W
Ganesha
dins_fire_
Ganesha
3,662
477
0
1,477
15,182
16,463
609
1,765
13,417
33,044
0
W
Morgan Le Fay
mewfive2
Morgan Le Fay
17,468
3,492
223
2,342
12,111
6,004
1,847
3,709
8,402
86,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,905
Gold Earned
54,053
353
Minions Killed
626
0
Camps Cleared
0
1,746,501
Distance Traveled
1,824,942
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,713
286
6
0
0
195,628
0
W
Baron Samedi
11,094
555
162
8
0
333,296
0
L
Xbalanque
7,820
391
52
3
0
362,416
5
L
Hera
8,199
410
74
4
0
348,859
10
L
Arachne
9,150
458
101
5
0
460,777
0
L
Hercules
9,023
451
120
6
0
378,821
2
W
Danzaburou
10,791
540
134
7
0
304,495
0
W
Nemesis
11,678
584
182
9
0
431,790
3
W
Ganesha
9,125
456
6
0
0
365,271
2
W
Morgan Le Fay
11,365
568
142
7
0
390,090
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role